Player Matchup

Medusa
Medusa
Invalid8401
Medusa
Level 32
God Stats
20W - 23L
1,492 SR
Queue Stats
135W - 131L
1,385 Elo+
Party 1
Raijin
Raijin
PapaMorgan04
Raijin
Level 27
God Stats
35W - 31L
1,527 SR
Queue Stats
81W - 76L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
Watchyourself06
Guan Yu
Level 69
God Stats
17W - 19L
1,441 SR
Queue Stats
529W - 596L
1,370 Elo+
Party 1
Team Averages
Level 43
1,487 SR
1,383 Elo+

VS

Team Averages
Level 36
1,480 SR
1,305 Elo+
Anhur
Anhur
Sieg021
Anhur
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 60L
1,245 Elo+
Solo
Janus
Janus
TheFreckOfNature
Janus
Level 67
God Stats
0W - 1L
1,414 SR
Queue Stats
76W - 108L
1,338 Elo+
Party 2
Bellona
Bellona
TwoShotScott689
Bellona
Level 28
God Stats
5W - 7L
1,528 SR
Queue Stats
71W - 102L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 0 / 6
7,555
756
4,668
2,596
911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
11
2 / 0 / 9
7,088
709
7,102
3,872
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 7
7,431
743
4,412
5,223
3,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sieg021
Anhur
9
0 / 3 / 0
5,732
573
836
5,364
1,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 5 / 0
5,782
578
1,816
5,441
1,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 4 / 0
5,661
566
4,187
9,425
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
6
8
W
Raijin
2
0
9
6.5
L
Anhur
Sieg021
Anhur
0
3
0
0
L
0
5
0
0
L
0
4
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
6,839
11,691
Taken
20,230
5,216
Mitigated
8,675
5,464
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,668
2,384
0
924
2,596
911
745
458
2,095
0
16,988
W
Raijin
7,102
716
0
1,243
3,872
1,175
366
504
3,164
24,756
0
L
Anhur
Sieg021
Anhur
836
192
0
957
5,364
1,430
0
2,256
2,948
0
9,752
L
1,816
405
0
436
5,441
1,147
0
1,508
3,837
21,190
0
L
4,187
715
0
893
9,425
6,098
0
3,342
5,765
0
10,304
W
4,412
361
778
2,519
5,223
3,130
271
854
4,124
0
6,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,074
Gold Earned
17,175
92
Minions Killed
82
1
Camps Cleared
4
589,389
Distance Traveled
484,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,555
756
34
3
1
207,188
0
W
Raijin
7,088
709
54
5
0
170,148
1
L
Anhur
5,732
573
26
3
2
173,973
0
L
Janus
5,782
578
46
5
2
146,294
0
L
Bellona
5,661
566
10
1
0
164,005
1
W
Guan Yu
7,431
743
4
0
0
212,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role