Player Matchup

Yemoja
Yemoja
Evoir
Yemoja
Level 13
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 2L
1,391 Elo+
Solo
Chiron
Chiron
GLuizz
Chiron
Level 129
God Stats
19W - 11L
1,707 SR
Queue Stats
168W - 201L
1,457 Elo+
Solo
Hera
Hera
dfbdfbdf
Hera
Level 68
God Stats
0W - 1L
1,279 SR
Queue Stats
133W - 135L
1,507 Elo+
Solo
Team Averages
Level 70
1,430 SR
1,452 Elo+

VS

Team Averages
Level 102
1,515 SR
1,468 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DarkSantiani
Cernunnos
Level 84
God Stats
33W - 39L
1,545 SR
Queue Stats
218W - 354L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Evoir
Yemoja
8
0 / 6 / 1
5,937
594
2,840
9,285
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
GLuizz
Chiron
8
1 / 1 / 1
5,992
599
5,899
3,740
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
10
1 / 3 / 1
6,469
647
4,867
5,963
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 0 / 5
7,429
743
5,343
11,272
5,428
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
 
Aphrodite
12
2 / 1 / 8
7,178
718
5,078
6,124
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
DarkSantiani
Cernunnos
11
4 / 1 / 4
7,324
732
6,244
5,316
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
5
6.5
W
Aphrodite
 
Aphrodite
2
1
8
6
W
Cernunnos
DarkSantiani
Cernunnos
4
1
4
6
L
Yemoja
Evoir
Yemoja
0
6
1
0.08
L
Chiron
GLuizz
Chiron
1
1
1
1.5
L
Hera
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,606
Damage
16,665
18,988
Taken
22,712
6,871
Mitigated
10,192
4,003
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,343
570
0
2,632
11,272
5,428
414
4,519
6,753
1,556
25,690
W
Aphrodite
 
Aphrodite
5,078
837
3,665
4,600
6,124
3,170
480
1,673
4,451
21,696
0
W
Cernunnos
DarkSantiani
Cernunnos
6,244
2,814
0
987
5,316
1,594
1,245
2,296
3,020
0
24,246
L
Yemoja
Evoir
Yemoja
2,840
178
634
1,367
9,285
3,770
0
3,216
6,069
7,439
0
L
Chiron
GLuizz
Chiron
5,899
2,106
596
1,156
3,740
1,170
0
716
3,024
0
14,272
L
Hera
4,867
469
0
250
5,963
1,931
0
1,612
4,351
25,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
21,931
87
Minions Killed
131
1
Camps Cleared
8
323,150
Distance Traveled
559,439
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,429
743
41
4
4
200,467
1
W
Aphrodite
7,178
718
44
4
0
191,123
2
W
Cernunnos
7,324
732
46
5
4
167,849
4
L
Yemoja
5,937
594
11
1
0
49,732
4
L
Chiron
5,992
599
18
2
0
121,834
4
L
Hera
6,469
647
58
6
1
151,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role