Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Actually__K1NG
Odin
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 64L
967 Elo+
Party 1
Fenrir
Fenrir
ossythelord
Fenrir
Level 28
God Stats
0W - 4L
1,537 SR
Queue Stats
54W - 39L
1,602 Elo+
Solo
Hades
Hades
temp-894197
Hades
Level 28
God Stats
7W - 11L
1,449 SR
Queue Stats
83W - 89L
1,412 Elo+
Party 1
Terra
Terra
xdhelios360
Terra
Level 15
God Stats
7W - 17L
1,364 SR
Queue Stats
20W - 29L
1,325 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,361 Elo+

VS

Team Averages
Level 17
1,513 SR
1,412 Elo+
Janus
Janus
Babosx
Janus
Level 12
God Stats
9W - 3L
1,819 SR
Queue Stats
97W - 58L
1,662 Elo+
Solo
Nemesis
Nemesis
Iambad1234
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 19L
1,569 Elo+
Solo
Izanami
Izanami
LittleConMan
Izanami
Level 28
God Stats
3W - 2L
1,331 SR
Queue Stats
19W - 24L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
Nuuhhtt
Cthulhu
Level 29
God Stats
9W - 6L
1,415 SR
Queue Stats
24W - 25L
1,294 Elo+
Party 2
Amaterasu
Amaterasu
SiCSyNz
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 5 / 4
8,391
494
11,521
14,157
3,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 5 / 3
6,680
393
2,927
8,879
6,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
15
6 / 4 / 4
9,466
557
9,047
13,323
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 3
7,222
425
5,627
12,337
5,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 4
6,263
368
2,226
12,820
4,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Babosx
Janus
17
6 / 2 / 6
10,359
609
11,212
7,308
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Iambad1234
Nemesis
18
12 / 3 / 3
10,798
635
13,825
11,928
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
LittleConMan
Izanami
10
0 / 6 / 1
7,019
413
5,558
9,533
2,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Nuuhhtt
Cthulhu
12
1 / 3 / 10
7,502
441
5,560
11,420
8,022
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
SiCSyNz
Amaterasu
16
6 / 2 / 5
10,213
601
6,355
9,023
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
16
Kills
25
25
Deaths
16
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
5
4
1.6
L
3
5
3
0.9
W
Janus
Babosx
Janus
6
2
6
4.5
W
Nemesis
Iambad1234
Nemesis
12
3
3
4.5
W
Izanami
LittleConMan
Izanami
0
6
1
0.08
W
Cthulhu
Nuuhhtt
Cthulhu
1
3
10
2
W
Amaterasu
SiCSyNz
Amaterasu
6
2
5
4.25
L
Fenrir
6
4
4
2
L
0
4
3
0.38
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
42,510
61,516
Taken
49,212
25,136
Mitigated
24,586
15,300
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,521
5,262
0
3,569
14,157
3,896
320
3,561
10,536
0
42,292
L
2,927
716
0
433
8,879
6,167
0
1,547
7,262
6,503
12,273
W
Janus
Babosx
Janus
11,212
1,158
0
968
7,308
2,165
81
1,724
5,584
80,777
0
W
Nemesis
Iambad1234
Nemesis
13,825
7,080
0
5,118
11,928
4,808
0
1,195
10,733
0
82,945
W
Izanami
LittleConMan
Izanami
5,558
2,444
176
1,240
9,533
2,803
744
1,344
8,189
0
39,056
W
Cthulhu
Nuuhhtt
Cthulhu
5,560
562
413
3,605
11,420
8,022
75
2,655
8,765
20,858
0
W
Amaterasu
SiCSyNz
Amaterasu
6,355
3,015
0
3,190
9,023
6,788
2,747
2,016
7,007
0
51,397
L
Fenrir
9,047
2,195
0
3,727
13,323
5,734
0
2,979
10,210
0
61,315
L
5,627
288
275
4,432
12,337
5,099
965
4,312
7,922
46,453
0
L
2,226
822
504
2,360
12,820
4,240
0
4,204
8,541
11,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
45,891
312
Minions Killed
443
0
Camps Cleared
0
1,532,841
Distance Traveled
1,672,140
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,391
494
67
4
0
275,330
4
L
Odin
6,680
393
27
2
0
303,659
0
W
Janus
10,359
609
149
9
0
376,002
4
W
Nemesis
10,798
635
116
7
0
378,548
1
W
Izanami
7,019
413
71
4
0
248,538
1
W
Cthulhu
7,502
441
17
1
0
339,724
1
W
Amaterasu
10,213
601
90
5
0
329,328
0
L
Fenrir
9,466
557
103
6
0
333,712
4
L
Hades
7,222
425
93
5
0
308,950
1
L
Terra
6,263
368
22
1
0
311,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role