Player Matchup

Cthulhu
Cthulhu
Daraxyss
Cthulhu
Level 29
God Stats
6W - 10L
1,297 SR
Queue Stats
111W - 107L
1,458 Elo+
Party 3
Artemis
Artemis
Kasuriuta
Artemis
Level 11
God Stats
6W - 4L
1,499 SR
Queue Stats
25W - 29L
1,358 Elo+
Party 3
Bellona
Bellona
LorcaPrime
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,281 Elo+
Party 2
Set
Set
Wheatley97
Set
Level 7
God Stats
6W - 8L
1,518 SR
Queue Stats
14W - 20L
1,539 Elo+
Party 2
Olorun
Olorun
allahc0reontop
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,271 Elo+
Solo
Team Averages
Level 11
1,463 SR
1,381 Elo+

VS

Team Averages
Level 10
1,510 SR
1,490 Elo+
Chaac
Chaac
Dragonlaks
Chaac
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 29L
1,540 Elo+
Party 1
Yemoja
Yemoja
Eiizel
Yemoja
Level 10
God Stats
1W - 1L
1,257 SR
Queue Stats
15W - 18L
1,435 Elo+
Party 1
Sol
Sol
XeraYazo
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Anubis
Anubis
mowbflod
Anubis
Level 12
God Stats
3W - 4L
1,792 SR
Queue Stats
38W - 39L
1,476 Elo+
Solo
Bakasura
Bakasura
stonlolo
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daraxyss
Cthulhu
7
1 / 2 / 1
5,035
504
1,273
4,458
1,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Kasuriuta
Artemis
8
2 / 3 / 1
5,255
526
4,041
4,937
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
LorcaPrime
Bellona
8
0 / 0 / 0
4,969
497
891
3,390
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 0 / 1
5,210
521
2,502
3,527
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 0 / 1
6,498
650
11,134
10,043
2,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 2 / 0
4,853
485
3,290
7,223
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Eiizel
Yemoja
7
0 / 3 / 4
4,714
471
1,397
5,814
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
3 / 3 / 1
5,303
530
3,258
4,868
1,178
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
mowbflod
Anubis
8
0 / 2 / 0
4,497
450
3,140
6,100
2,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
stonlolo
Bakasura
9
2 / 2 / 1
5,200
520
3,730
6,350
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
12
Kills
5
5
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Daraxyss
Cthulhu
1
2
1
0.75
W
Chaac
0
2
0
0
W
Yemoja
Eiizel
Yemoja
0
3
4
0.67
L
Artemis
Kasuriuta
Artemis
2
3
1
0.83
L
Bellona
LorcaPrime
Bellona
0
0
0
0
L
2
0
1
2.5
W
3
3
1
1.17
L
7
0
1
7.5
W
Anubis
mowbflod
Anubis
0
2
0
0
W
Bakasura
stonlolo
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
14,815
26,355
Taken
30,355
8,244
Mitigated
13,018
6,050
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Daraxyss
Cthulhu
1,273
106
0
711
4,458
1,684
0
848
3,610
11,999
0
W
Chaac
3,290
214
0
2,141
7,223
4,074
0
3,674
3,549
449
18,006
W
Yemoja
Eiizel
Yemoja
1,397
349
93
597
5,814
2,483
0
2,518
3,296
11,291
0
L
Artemis
Kasuriuta
Artemis
4,041
2,049
0
1,148
4,937
1,225
0
2,090
2,847
0
24,682
L
Bellona
LorcaPrime
Bellona
891
34
0
270
3,390
1,955
0
0
2,800
2,295
10,682
L
2,502
1,364
0
0
3,527
1,009
0
25
3,362
0
25,218
W
3,258
1,467
0
2,199
4,868
1,178
0
1,410
3,458
22,629
0
L
11,134
7,849
0
3,921
10,043
2,371
0
5,154
4,849
36,138
0
W
Anubis
mowbflod
Anubis
3,140
351
0
3,050
6,100
2,475
30
3,661
2,439
26,000
0
W
Bakasura
stonlolo
Bakasura
3,730
3,035
0
2,467
6,350
2,808
0
1,224
5,126
0
24,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
24,567
206
Minions Killed
207
0
Camps Cleared
0
1,162,549
Distance Traveled
847,826
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,035
504
16
2
0
153,975
0
W
Chaac
4,853
485
39
4
0
183,996
0
W
Yemoja
4,714
471
22
2
0
162,615
0
L
Artemis
5,255
526
55
6
0
174,783
1
L
Bellona
4,969
497
39
4
0
172,559
0
L
Set
5,210
521
45
5
0
202,113
1
W
Sol
5,303
530
52
5
0
151,069
0
L
Olorun
6,498
650
51
5
0
459,119
0
W
Anubis
4,497
450
41
4
0
167,473
3
W
Bakasura
5,200
520
53
5
0
182,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role