Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CROW1123
Ullr
Level 53
God Stats
2W - 2L
1,289 SR
Queue Stats
277W - 316L
1,353 Elo+
Solo
Achilles
Achilles
Evilbreed310
Achilles
Level 124
God Stats
4W - 3L
1,621 SR
Queue Stats
280W - 281L
1,391 Elo+
Solo
Cerberus
Cerberus
ScalyLearner662
Cerberus
Level 63
God Stats
0W - 1L
1,318 SR
Queue Stats
50W - 61L
1,385 Elo+
Solo
Sobek
Sobek
myrjy101
Sobek
Level 101
God Stats
8W - 7L
1,560 SR
Queue Stats
377W - 365L
1,409 Elo+
Solo
Team Averages
Level 85
1,458 SR
1,408 Elo+

VS

Team Averages
Level 90
1,503 SR
1,348 Elo+
Neith
Neith
Ahmatto888
Neith
Level 47
God Stats
2W - 0L
1,456 SR
Queue Stats
11W - 25L
1,208 Elo+
Solo
Tiamat
Tiamat
BIGSHADOW666
Tiamat
Level 84
God Stats
3W - 1L
1,517 SR
Queue Stats
193W - 189L
1,439 Elo+
Solo
Scylla
Scylla
Garbage_Biscuit
Scylla
Level 114
God Stats
3W - 4L
1,302 SR
Queue Stats
339W - 409L
1,352 Elo+
Solo
Bellona
Bellona
Tintaa_Negra
Bellona
Level 74
God Stats
1W - 0L
1,730 SR
Queue Stats
14W - 14L
1,315 Elo+
Solo
Ares
Ares
thestfav
Ares
Level 130
God Stats
9W - 5L
1,510 SR
Queue Stats
333W - 400L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 6 / 6
9,679
645
7,450
11,363
6,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
18
2 / 4 / 6
9,411
627
8,877
11,734
5,466
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Evilbreed310
Achilles
16
4 / 7 / 8
9,614
641
9,670
17,666
8,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
3 / 7 / 5
9,922
661
16,139
22,536
13,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
myrjy101
Sobek
15
1 / 5 / 8
9,425
628
7,162
17,838
20,508
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 2 / 11
12,476
832
18,906
12,806
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
5 / 2 / 18
11,056
737
14,432
9,732
6,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 1 / 13
11,618
775
15,375
7,956
3,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tintaa_Negra
Bellona
16
1 / 4 / 20
10,104
674
8,796
24,371
17,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
18
5 / 3 / 20
11,767
784
13,196
17,606
24,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
111
12
Kills
29
29
Deaths
12
33
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
6
0.83
W
Neith
13
2
11
9.25
W
Tiamat
5
2
18
7
L
Ullr
2
4
6
1.25
L
Achilles
Evilbreed310
Achilles
4
7
8
1.14
W
5
1
13
11.5
L
Cerberus
3
7
5
0.79
W
Bellona
Tintaa_Negra
Bellona
1
4
20
2.75
L
Sobek
myrjy101
Sobek
1
5
8
1
W
Ares
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,298
Damage
70,705
81,137
Taken
72,471
54,447
Mitigated
57,569
25,575
Healing
33,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,450
3,308
1,457
2,276
11,363
6,239
0
6,971
4,204
0
19,684
W
Neith
18,906
9,593
1,701
6,535
12,806
5,901
1,847
5,375
7,431
0
46,150
W
Tiamat
14,432
1,601
1,086
4,201
9,732
6,598
1,582
2,368
7,364
27,884
0
L
Ullr
8,877
5,643
1,288
1,839
11,734
5,466
0
5,415
6,203
0
27,160
L
Achilles
Evilbreed310
Achilles
9,670
3,058
2,057
3,490
17,666
8,457
0
8,666
8,854
670
14,275
W
15,375
918
2,250
2,511
7,956
3,352
1,031
3,541
4,415
35,532
0
L
Cerberus
16,139
688
2,033
6,472
22,536
13,777
0
13,071
9,129
39,703
0
W
Bellona
Tintaa_Negra
Bellona
8,796
1,333
564
8,459
24,371
17,063
537
7,011
17,360
0
12,031
L
Sobek
myrjy101
Sobek
7,162
147
953
3,710
17,838
20,508
14
7,916
9,744
13,852
0
W
Ares
13,196
779
1,032
5,276
17,606
24,655
140
5,579
12,027
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,051
Gold Earned
57,021
165
Minions Killed
143
0
Camps Cleared
0
1,255,137
Distance Traveled
1,370,559
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,679
645
27
2
0
262,397
4
W
Neith
12,476
832
54
4
0
262,694
0
W
Tiamat
11,056
737
20
1
0
266,684
0
L
Ullr
9,411
627
37
2
0
250,380
0
L
Achilles
9,614
641
19
1
0
249,173
0
W
Scylla
11,618
775
50
3
0
284,756
3
L
Cerberus
9,922
661
75
5
0
244,329
1
W
Bellona
10,104
674
6
0
0
281,150
0
L
Sobek
9,425
628
7
0
0
248,858
1
W
Ares
11,767
784
13
1
0
275,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role