Player Matchup

Jing Wei
Jing Wei
Classicgamer706
Jing Wei
Level 145
God Stats
3W - 1L
1,502 SR
Queue Stats
43W - 52L
1,441 Elo+
Party 2
Chaac
Chaac
DogeDoge909
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
FOXHOUND12122
Ah Puch
Level 87
God Stats
5W - 2L
1,582 SR
Queue Stats
68W - 58L
1,526 Elo+
Party 2
Susano
Susano
clashlord1115
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,538 Elo+
Party 2
Hun Batz
Hun Batz
dj321043
Hun Batz
Level 143
God Stats
18W - 11L
1,523 SR
Queue Stats
170W - 158L
1,494 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,524 Elo+

VS

Team Averages
Level 53
1,579 SR
1,483 Elo+
Zeus
Zeus
DGLights
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,396 Elo+
Party 1
Anhur
Anhur
PrestigeWrldWhyd
Anhur
Level 66
God Stats
30W - 41L
1,441 SR
Queue Stats
110W - 125L
1,460 Elo+
Solo
Camazotz
Camazotz
Scary_fat_kid
Camazotz
Level 68
God Stats
0W - 1L
1,802 SR
Queue Stats
8W - 10L
1,484 Elo+
Solo
Guan Yu
Guan Yu
XxblackCHerryxX
Guan Yu
Level 76
God Stats
3W - 2L
1,704 SR
Queue Stats
117W - 95L
1,627 Elo+
Party 1
Merlin
Merlin
cosmiccnooodles
Merlin
Level 49
God Stats
3W - 12L
1,446 SR
Queue Stats
408W - 444L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
10 / 4 / 13
12,952
1,295
20,417
13,539
4,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 0 / 17
11,410
1,141
9,864
9,781
10,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
20
9 / 2 / 15
12,696
1,270
18,409
12,211
4,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
13 / 7 / 16
13,406
1,341
24,487
14,165
4,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
dj321043
Hun Batz
18
1 / 6 / 17
10,282
1,028
8,882
15,602
15,468
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

215

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 8 / 8
10,546
1,055
13,643
14,140
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 9 / 13
11,863
1,186
8,835
18,742
6,671
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Camazotz
Scary_fat_kid
Camazotz
17
3 / 9 / 12
11,039
1,104
13,252
23,038
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 6 / 6
11,832
1,183
12,319
18,088
18,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 6 / 13
10,574
1,057
10,773
13,380
4,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
71
38
Kills
19
19
Deaths
38
78
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
10
4
13
4.13
L
Zeus
4
8
8
1
W
5
0
17
13.5
W
Ah Puch
9
2
15
8.25
L
4
9
13
1.17
L
Camazotz
Scary_fat_kid
Camazotz
3
9
12
1
L
7
6
6
1.67
W
13
7
16
3
L
1
6
13
1.25
W
Hun Batz
dj321043
Hun Batz
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,059
Damage
58,822
65,298
Taken
87,388
39,607
Mitigated
45,421
7,772
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
20,417
13,268
0
1,147
13,539
4,539
0
5,099
8,213
0
40,142
L
Zeus
13,643
2,133
0
1,254
14,140
4,557
0
2,192
11,948
24,144
0
W
9,864
1,339
0
2,731
9,781
10,660
0
4,488
5,055
0
21,808
W
Ah Puch
18,409
2,209
0
3,168
12,211
4,203
0
4,164
7,863
41,863
0
L
8,835
4,847
0
0
18,742
6,671
0
3,998
14,744
0
26,265
L
Camazotz
Scary_fat_kid
Camazotz
13,252
4,358
0
5,407
23,038
11,734
0
4,151
18,887
0
27,424
L
12,319
3,470
1,639
2,721
18,088
18,283
0
4,593
13,495
0
21,668
W
24,487
4,246
0
185
14,165
4,737
0
4,651
9,230
0
40,990
L
10,773
532
126
605
13,380
4,176
0
3,611
9,769
37,214
0
W
Hun Batz
dj321043
Hun Batz
8,882
3,055
34
507
15,602
15,468
0
6,014
9,342
136
16,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,746
Gold Earned
55,854
177
Minions Killed
175
10
Camps Cleared
6
1,046,453
Distance Traveled
964,696
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,952
1,295
39
4
7
239,791
2
L
Zeus
10,546
1,055
27
3
0
151,490
0
W
Chaac
11,410
1,141
22
2
0
236,499
0
W
Ah Puch
12,696
1,270
68
7
1
201,271
0
L
Anhur
11,863
1,186
30
3
0
198,340
0
L
Camazotz
11,039
1,104
34
3
2
200,370
1
L
Guan Yu
11,832
1,183
25
3
4
215,925
0
W
Susano
13,406
1,341
36
4
0
196,572
0
L
Merlin
10,574
1,057
59
6
0
198,571
0
W
Hun Batz
10,282
1,028
12
1
2
172,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role