Player Matchup

Ullr
Ullr
Barksdale YT
Ullr
Level 103
God Stats
4W - 1L
1,580 SR
Queue Stats
151W - 180L
1,430 Elo+
Party 1
Sol
Sol
Bullish OspreyX
Sol
Level 126
God Stats
2W - 3L
1,382 SR
Queue Stats
295W - 380L
1,280 Elo+
Solo
Gilgamesh
Gilgamesh
El Gran Woogie
Gilgamesh
Level 28
God Stats
25W - 12L
1,540 SR
Queue Stats
59W - 51L
1,380 Elo+
Party 1
Team Averages
Level 86
1,501 SR
1,363 Elo+

VS

Team Averages
Level 27
1,607 SR
1,414 Elo+
Anubis
Anubis
Paltryleek688
Anubis
Level 29
God Stats
1W - 1L
1,759 SR
Queue Stats
77W - 89L
1,370 Elo+
Solo
Arachne
Arachne
SJMarquez
Arachne
Level 46
God Stats
8W - 6L
1,561 SR
Queue Stats
248W - 319L
1,372 Elo+
Solo
Xing Tian
Xing Tian
deepcongo
Xing Tian
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
11,238
702
9,877
9,328
3,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 1 / 13
10,820
676
14,815
6,162
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
El Gran Woogie
Gilgamesh
15
9 / 4 / 9
11,844
740
9,626
16,687
17,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
9,558
597
7,830
11,369
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SJMarquez
Arachne
14
5 / 4 / 2
10,554
660
8,217
13,865
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
deepcongo
Xing Tian
13
1 / 6 / 4
9,027
564
7,818
16,199
15,196
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
18
Kills
8
8
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
3
1
13
9.5
W
Gilgamesh
El Gran Woogie
Gilgamesh
9
4
9
3.38
L
2
8
4
0.5
L
Arachne
SJMarquez
Arachne
5
4
2
1.5
L
Xing Tian
deepcongo
Xing Tian
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
23,865
32,177
Taken
41,433
25,450
Mitigated
25,980
5,627
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,877
2,876
358
1,035
9,328
3,711
774
4,471
4,603
0
33,571
W
14,815
4,501
0
2,214
6,162
4,008
1,026
2,793
3,184
47,962
4,483
W
Gilgamesh
El Gran Woogie
Gilgamesh
9,626
2,695
369
1,651
16,687
17,731
253
8,065
8,236
0
20,763
L
7,830
80
0
2,097
11,369
4,797
0
3,129
8,240
30,639
0
L
Arachne
SJMarquez
Arachne
8,217
4,586
0
4,057
13,865
5,987
0
4,406
9,459
0
41,430
L
Xing Tian
deepcongo
Xing Tian
7,818
709
328
1,927
16,199
15,196
0
6,771
9,428
23,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
29,139
193
Minions Killed
135
5
Camps Cleared
9
780,126
Distance Traveled
767,090
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,238
702
63
4
0
257,129
0
W
Sol
10,820
676
111
7
4
256,969
4
W
Gilgamesh
11,844
740
19
1
1
266,028
0
L
Anubis
9,558
597
56
4
1
220,527
1
L
Arachne
10,554
660
49
3
6
293,559
4
L
Xing Tian
9,027
564
30
2
2
253,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role