Player Matchup

Mercury
Mercury
 
Mercury
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BadgerDoo
Anhur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
999 Elo+
Party 1
Olorun
Olorun
HoneyBadger6500
Olorun
Level 18
God Stats
4W - 6L
1,380 SR
Queue Stats
23W - 42L
1,111 Elo+
Party 1
Chaac
Chaac
Joep370z
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 143L
1,384 Elo+
Solo
Jormungandr
Jormungandr
JossML
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
917 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,182 Elo+

VS

Team Averages
Level 22
1,433 SR
1,262 Elo+
Thanatos
Thanatos
GerrardTheGOAT
Thanatos
Level 7
God Stats
1W - 0L
1,347 SR
Queue Stats
16W - 12L
1,220 Elo+
Party 2
Amaterasu
Amaterasu
Rock Solid Shot
Amaterasu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 2
Merlin
Merlin
SerenSot
Merlin
Level 8
God Stats
7W - 6L
1,341 SR
Queue Stats
8W - 9L
1,239 Elo+
Solo
Hel
Hel
reagannn
Hel
Level 66
God Stats
63W - 71L
1,478 SR
Queue Stats
274W - 398L
1,349 Elo+
Party 2
Apollo
Apollo
smorkk
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
5 / 9 / 2
12,408
496
14,160
20,749
10,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
BadgerDoo
Anhur
18
2 / 7 / 1
10,872
435
8,211
17,339
5,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 6 / 2
12,040
482
8,750
19,306
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Joep370z
Chaac
20
7 / 2 / 3
12,715
509
19,736
22,947
34,600
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
JossML
Jormungandr
4
0 / 1 / 0
6,955
278
508
1,984
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 5 / 6
11,771
471
7,431
20,410
9,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Rock Solid Shot
Amaterasu
18
0 / 6 / 2
12,516
501
8,767
18,756
13,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
SerenSot
Merlin
20
3 / 4 / 7
14,263
571
13,113
14,340
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 2 / 13
13,369
535
6,652
21,026
21,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
smorkk
Apollo
20
17 / 0 / 0
15,749
630
23,307
23,317
9,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
15
Kills
25
25
Deaths
17
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
9
2
0.67
L
Anhur
BadgerDoo
Anhur
2
7
1
0.36
W
Thanatos
4
5
6
1.4
L
1
6
2
0.33
L
Chaac
Joep370z
Chaac
7
2
3
4.25
L
Jormungandr
JossML
Jormungandr
0
1
0
0
W
Amaterasu
Rock Solid Shot
Amaterasu
0
6
2
0.17
W
Merlin
SerenSot
Merlin
3
4
7
1.63
W
1
2
13
3.75
W
Apollo
smorkk
Apollo
17
0
0
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,365
Damage
59,270
82,325
Taken
97,849
59,451
Mitigated
60,753
20,136
Healing
51,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
14,160
6,100
0
2,008
20,749
10,284
3,437
5,491
15,258
0
85,259
L
Anhur
BadgerDoo
Anhur
8,211
3,998
0
4,714
17,339
5,921
607
2,948
14,391
0
66,955
W
Thanatos
7,431
1,802
0
9,657
20,410
9,139
161
3,373
17,037
0
58,272
L
8,750
3,065
0
8,198
19,306
7,753
200
9,051
10,255
96,935
0
L
Chaac
Joep370z
Chaac
19,736
4,300
0
5,024
22,947
34,600
270
2,172
20,775
11,394
61,262
L
Jormungandr
JossML
Jormungandr
508
254
0
192
1,984
893
0
344
1,640
4,017
0
W
Amaterasu
Rock Solid Shot
Amaterasu
8,767
6,027
0
4,462
18,756
13,886
3,348
1,858
16,898
0
62,152
W
Merlin
SerenSot
Merlin
13,113
299
482
5,062
14,340
6,607
1,262
3,120
11,220
99,614
0
W
6,652
178
9,805
12,502
21,026
21,520
1,944
5,853
15,173
53,753
0
W
Apollo
smorkk
Apollo
23,307
16,064
0
10,003
23,317
9,601
9,951
4,513
18,804
0
115,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
67,668
518
Minions Killed
550
0
Camps Cleared
0
1,826,563
Distance Traveled
2,365,516
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,408
496
137
5
0
513,352
1
L
Anhur
10,872
435
102
4
0
373,278
3
W
Thanatos
11,771
471
65
3
0
534,911
0
L
Olorun
12,040
482
172
7
0
395,405
1
L
Chaac
12,715
509
99
4
0
485,322
0
L
Jormungandr
6,955
278
8
0
0
59,206
1
W
Amaterasu
12,516
501
114
5
0
456,651
0
W
Merlin
14,263
571
166
7
0
478,547
2
W
Hel
13,369
535
57
2
0
423,424
5
W
Apollo
15,749
630
148
6
0
471,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role