Player Matchup

Anubis
Anubis
BayBoyBaller99
Anubis
Level 29
God Stats
85W - 76L
1,604 SR
Queue Stats
128W - 179L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
BoundlessReaper
Danzaburou
Level 46
God Stats
70W - 59L
1,578 SR
Queue Stats
137W - 172L
1,459 Elo+
Party 1
Chaac
Chaac
Jmg566
Chaac
Level 96
God Stats
7W - 5L
1,622 SR
Queue Stats
180W - 194L
1,527 Elo+
Party 1
Team Averages
Level 57
1,601 SR
1,482 Elo+

VS

Team Averages
Level 18
1,469 SR
1,620 Elo+
Zeus
Zeus
Muffinman0907
Zeus
Level 12
God Stats
0W - 1L
1,502 SR
Queue Stats
17W - 21L
1,551 Elo+
Party 2
Neith
Neith
OnJahsehOnfroy
Neith
Level 13
God Stats
0W - 2L
1,261 SR
Queue Stats
33W - 11L
1,675 Elo+
Solo
Cthulhu
Cthulhu
SmplHermit
Cthulhu
Level 28
God Stats
5W - 2L
1,645 SR
Queue Stats
42W - 27L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
9,080
757
10,750
7,827
3,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
BoundlessReaper
Danzaburou
12
5 / 0 / 7
9,188
766
6,409
6,633
2,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Jmg566
Chaac
12
5 / 1 / 8
8,906
742
13,269
13,852
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
6,729
561
6,246
12,049
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
6,660
555
4,118
5,634
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SmplHermit
Cthulhu
12
1 / 2 / 0
7,773
648
9,108
16,517
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
1
1
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Danzaburou
BoundlessReaper
Danzaburou
5
0
7
8.5
W
Chaac
Jmg566
Chaac
5
1
8
9
L
0
10
0
0
L
0
2
0
0
L
Cthulhu
SmplHermit
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
19,472
28,312
Taken
34,200
15,876
Mitigated
18,696
13,593
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,750
613
0
4,540
7,827
3,429
583
4,009
3,273
40,571
0
W
Danzaburou
BoundlessReaper
Danzaburou
6,409
1,483
0
959
6,633
2,229
1,661
3,232
2,823
0
25,168
W
Chaac
Jmg566
Chaac
13,269
1,513
728
7,366
13,852
10,218
426
6,467
6,752
0
23,859
L
6,246
1,442
70
125
12,049
2,373
0
3,760
7,742
18,518
0
L
4,118
1,942
0
1,206
5,634
1,241
0
1,681
3,626
0
15,863
L
Cthulhu
SmplHermit
Cthulhu
9,108
179
0
862
16,517
15,082
0
5,649
10,392
23,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
21,162
154
Minions Killed
114
7
Camps Cleared
3
698,809
Distance Traveled
567,184
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,080
757
69
6
5
218,446
1
W
Danzaburou
9,188
766
56
5
1
247,796
1
W
Chaac
8,906
742
29
2
1
232,567
1
L
Zeus
6,729
561
33
3
2
179,222
3
L
Neith
6,660
555
27
2
1
139,775
3
L
Cthulhu
7,773
648
54
5
0
248,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role