Player Matchup

Artemis
Artemis
Bwdn-_-
Artemis
Level 17
God Stats
3W - 2L
1,900 SR
Queue Stats
10W - 16L
1,400 Elo+
Party 1
Cerberus
Cerberus
CraigPopivich
Cerberus
Level 21
God Stats
6W - 10L
1,400 SR
Queue Stats
72W - 90L
1,419 Elo+
Party 1
Cupid
Cupid
TTVaceroiaP
Cupid
Level 26
God Stats
24W - 25L
1,829 SR
Queue Stats
151W - 169L
1,523 Elo+
Party 1
Set
Set
Ubiquitous_M
Set
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
46W - 47L
1,423 Elo+
Solo
Achilles
Achilles
o SHE Sleazy o
Achilles
Level 23
God Stats
16W - 14L
1,576 SR
Queue Stats
73W - 63L
1,390 Elo+
Solo
Team Averages
Level 23
1,596 SR
1,431 Elo+

VS

Team Averages
Level 22
1,602 SR
1,433 Elo+
Cernunnos
Cernunnos
Jrobidas17
Cernunnos
Level 18
God Stats
9W - 9L
1,731 SR
Queue Stats
95W - 92L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
KayoticsSon
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,446 Elo+
Solo
Thor
Thor
Ninjadude3765
Thor
Level 18
God Stats
5W - 5L
1,731 SR
Queue Stats
92W - 89L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
Timaaaay
Kuzenbo
Level 18
God Stats
49W - 34L
1,510 SR
Queue Stats
96W - 99L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
ednson
Jormungandr
Level 29
God Stats
37W - 25L
1,536 SR
Queue Stats
77W - 59L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bwdn-_-
Artemis
12
2 / 4 / 0
6,968
498
4,474
9,681
2,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
CraigPopivich
Cerberus
8
1 / 7 / 1
5,568
398
5,100
13,990
6,384
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 6 / 1
6,015
430
6,625
8,685
2,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 0
6,347
453
3,332
9,572
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
15
0 / 2 / 0
7,732
552
3,010
7,555
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jrobidas17
Cernunnos
12
5 / 2 / 5
7,314
522
3,858
11,452
3,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 6
7,625
545
7,330
6,148
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 7
8,164
583
5,616
8,205
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Timaaaay
Kuzenbo
12
5 / 0 / 7
7,444
532
6,216
7,593
8,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
ednson
Jormungandr
14
6 / 0 / 5
8,993
642
9,216
8,136
5,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
3
Kills
24
24
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bwdn-_-
Artemis
2
4
0
0.5
L
Cerberus
CraigPopivich
Cerberus
1
7
1
0.21
W
Cernunnos
Jrobidas17
Cernunnos
5
2
5
3.75
W
2
1
6
5
W
6
0
7
9.5
L
0
6
1
0.08
W
Kuzenbo
Timaaaay
Kuzenbo
5
0
7
8.5
L
0
5
0
0
W
Jormungandr
ednson
Jormungandr
6
0
5
8.5
L
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
32,236
49,483
Taken
41,534
18,492
Mitigated
22,775
13,008
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bwdn-_-
Artemis
4,474
1,366
0
4,171
9,681
2,809
519
3,956
5,725
0
43,288
L
Cerberus
CraigPopivich
Cerberus
5,100
153
0
3,681
13,990
6,384
39
6,558
7,432
20,428
0
W
Cernunnos
Jrobidas17
Cernunnos
3,858
1,707
769
3,575
11,452
3,738
1,733
2,594
8,858
0
24,641
W
7,330
3,797
0
2,415
6,148
1,636
1,959
627
5,521
37,098
0
W
5,616
1,300
0
2,393
8,205
3,441
2,113
416
7,789
0
41,213
L
6,625
3,701
245
1,231
8,685
2,083
147
5,060
3,625
0
31,170
W
Kuzenbo
Timaaaay
Kuzenbo
6,216
2,641
678
886
7,593
8,766
1,315
1,497
6,096
22,233
0
L
3,332
1,305
0
386
9,572
4,257
0
4,084
5,488
0
41,123
W
Jormungandr
ednson
Jormungandr
9,216
2,900
419
3,259
8,136
5,194
1,230
127
8,009
47,092
0
L
Achilles
3,010
561
0
3,294
7,555
2,959
518
3,104
4,451
0
51,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
39,540
379
Minions Killed
293
0
Camps Cleared
0
1,247,160
Distance Traveled
1,293,308
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,968
498
73
5
0
244,903
0
L
Cerberus
5,568
398
49
4
0
240,825
2
W
Cernunnos
7,314
522
34
2
0
235,214
0
W
Nu Wa
7,625
545
65
5
0
231,009
3
W
Thor
8,164
583
62
4
0
307,607
2
L
Cupid
6,015
430
61
4
0
227,501
0
W
Kuzenbo
7,444
532
34
2
0
259,713
1
L
Set
6,347
453
82
6
0
271,255
1
W
Jormungandr
8,993
642
98
7
0
259,765
0
L
Achilles
7,732
552
114
8
0
262,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role