Player Matchup

Kumbhakarna
Kumbhakarna
Donkter
Kumbhakarna
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Joshwolfe
Cu Chulainn
Level 32
God Stats
20W - 20L
1,462 SR
Queue Stats
54W - 58L
1,375 Elo+
Solo
Nu Wa
Nu Wa
LBizcuit
Nu Wa
Level 130
God Stats
5W - 2L
1,675 SR
Queue Stats
156W - 145L
1,588 Elo+
Party 1
Tiamat
Tiamat
Shadow_kId1026
Tiamat
Level 124
God Stats
4W - 5L
1,472 SR
Queue Stats
196W - 167L
1,507 Elo+
Party 1
Ullr
Ullr
captainbezoar
Ullr
Level 119
God Stats
0W - 2L
1,299 SR
Queue Stats
159W - 171L
1,486 Elo+
Party 1
Team Averages
Level 81
1,482 SR
1,442 Elo+

VS

Team Averages
Level 55
1,481 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
MinuteAcorn147
Terra
Level 27
God Stats
5W - 7L
1,460 SR
Queue Stats
46W - 53L
1,433 Elo+
Party 2
Camazotz
Camazotz
eVeRyBoDyGeTsO1
Camazotz
Level 81
God Stats
1W - 3L
1,254 SR
Queue Stats
282W - 256L
1,494 Elo+
Party 2
Izanami
Izanami
oi_danii
Izanami
Level 43
God Stats
33W - 24L
1,698 SR
Queue Stats
343W - 267L
1,588 Elo+
Party 3
Cthulhu
Cthulhu
sonata_XD
Cthulhu
Level 79
God Stats
12W - 10L
1,491 SR
Queue Stats
164W - 156L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Donkter
Kumbhakarna
10
0 / 5 / 3
5,107
1,021
2,484
7,012
5,071
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Joshwolfe
Cu Chulainn
10
0 / 2 / 0
4,772
954
891
2,709
819
Nu Wa
LBizcuit
Nu Wa
11
1 / 3 / 3
5,718
1,144
5,983
4,157
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 3
5,892
1,178
5,196
5,047
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
5,706
1,141
2,407
3,867
1,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

319

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 2 / 9
6,137
1,227
4,860
3,710
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 12
6,119
1,224
1,588
3,890
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
11
3 / 2 / 8
6,110
1,222
3,335
4,047
1,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
oi_danii
Izanami
11
5 / 0 / 8
6,712
1,342
4,967
3,190
841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
sonata_XD
Cthulhu
11
4 / 1 / 6
6,185
1,237
4,917
4,053
1,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
14
14
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
9
3.25
L
Kumbhakarna
Donkter
Kumbhakarna
0
5
3
0.3
L
Cu Chulainn
Joshwolfe
Cu Chulainn
0
2
0
0
L
Nu Wa
LBizcuit
Nu Wa
1
3
3
0.83
W
0
0
12
6
L
2
3
3
1.17
L
2
1
1
2.5
W
Camazotz
3
2
8
3.5
W
Izanami
oi_danii
Izanami
5
0
8
9
W
Cthulhu
sonata_XD
Cthulhu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
19,667
22,792
Taken
18,890
11,548
Mitigated
7,009
1,025
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,860
929
0
0
3,710
1,183
0
2,813
625
13,426
0
L
Kumbhakarna
Donkter
Kumbhakarna
2,484
1,007
0
160
7,012
5,071
0
3,681
3,275
4,729
0
L
Cu Chulainn
Joshwolfe
Cu Chulainn
891
180
0
0
2,709
819
0
1,280
1,349
0
4,238
L
Nu Wa
LBizcuit
Nu Wa
5,983
2,526
0
0
4,157
1,189
0
1,917
2,164
14,581
0
W
1,588
295
791
797
3,890
2,011
0
2,680
1,010
7,045
0
L
5,196
627
0
826
5,047
3,231
0
1,953
2,993
18,849
0
L
2,407
592
0
39
3,867
1,238
0
2,129
1,646
0
12,085
W
Camazotz
3,335
1,052
0
1,343
4,047
1,279
0
2,548
1,403
0
6,551
W
Izanami
oi_danii
Izanami
4,967
2,425
0
103
3,190
841
0
1,988
937
0
15,310
W
Cthulhu
sonata_XD
Cthulhu
4,917
181
155
0
4,053
1,695
0
2,595
1,252
13,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
31,263
87
Minions Killed
86
3
Camps Cleared
4
404,683
Distance Traveled
478,665
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,137
1,227
17
3
1
91,049
1
L
Kumbhakarna
5,107
1,021
2
0
1
82,516
0
L
Cu Chulainn
4,772
954
11
2
1
49,189
0
L
Nu Wa
5,718
1,144
21
4
1
89,804
0
W
Terra
6,119
1,224
9
2
0
100,939
1
L
Tiamat
5,892
1,178
29
6
0
95,126
2
L
Ullr
5,706
1,141
24
5
0
88,048
0
W
Camazotz
6,110
1,222
6
1
2
91,014
0
W
Izanami
6,712
1,342
33
7
0
96,612
0
W
Cthulhu
6,185
1,237
21
4
1
99,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role