Player Matchup

Anhur
Anhur
Jacob11549
Anhur
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
Nova 640
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,265 Elo+
Party 2
Anubis
Anubis
ThePlaidChicken
Anubis
Level 53
God Stats
3W - 2L
1,483 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 2
Team Averages
Level 21
1,494 SR
1,353 Elo+

VS

Team Averages
Level 68
1,732 SR
1,487 Elo+
Anubis
Anubis
DragonSpeaker
Anubis
Level 128
God Stats
2W - 0L
1,969 SR
Queue Stats
46W - 43L
1,547 Elo+
Party 1
Chaac
Chaac
Modcory
Chaac
Level 49
God Stats
2W - 0L
1,768 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Jormungandr
Jormungandr
TheScout41
Jormungandr
Level 27
God Stats
12W - 3L
1,458 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 8 / 0
6,537
654
6,733
9,957
1,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Nova 640
Guan Yu
10
1 / 8 / 3
7,146
715
1,458
11,520
8,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 8 / 3
7,017
702
4,994
11,312
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 1 / 7
10,165
1,017
17,422
9,150
3,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Modcory
Chaac
10
2 / 2 / 16
7,837
784
5,616
8,400
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TheScout41
Jormungandr
11
5 / 1 / 14
8,672
867
3,928
6,750
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
24
24
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
17
1
7
20.5
L
Anhur
2
8
0
0.25
W
Chaac
Modcory
Chaac
2
2
16
5
L
Guan Yu
Nova 640
Guan Yu
1
8
3
0.31
L
1
8
3
0.31
W
Jormungandr
TheScout41
Jormungandr
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,185
Damage
26,966
32,789
Taken
24,300
13,325
Mitigated
15,484
3,701
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,422
745
0
5,698
9,150
3,908
1,300
2,823
6,327
49,684
0
L
Anhur
6,733
4,008
0
705
9,957
1,852
0
7,382
2,495
0
17,850
W
Chaac
Modcory
Chaac
5,616
1,296
99
1,739
8,400
5,960
0
1,628
6,772
0
10,648
L
Guan Yu
Nova 640
Guan Yu
1,458
1,027
242
926
11,520
8,237
0
6,848
4,465
0
4,566
L
4,994
466
0
1,828
11,312
3,236
0
7,532
3,569
20,377
0
W
Jormungandr
TheScout41
Jormungandr
3,928
979
0
765
6,750
5,616
693
1,141
5,609
13,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,700
Gold Earned
26,674
56
Minions Killed
100
3
Camps Cleared
4
453,050
Distance Traveled
504,462
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,165
1,017
76
8
4
182,289
0
L
Anhur
6,537
654
27
3
2
139,498
1
W
Chaac
7,837
784
6
1
0
150,242
2
L
Guan Yu
7,146
715
4
0
0
160,132
1
L
Anubis
7,017
702
25
3
1
153,420
0
W
Jormungandr
8,672
867
18
2
0
171,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role