Player Matchup

Yemoja
Yemoja
CeroKelvin
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,658 Elo+
Solo
Tiamat
Tiamat
Helixdg
Tiamat
Level 7
God Stats
2W - 6L
1,348 SR
Queue Stats
3W - 6L
1,378 Elo+
Party 3
Ullr
Ullr
Naraki13
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,432 Elo+
Party 1
Mercury
Mercury
Naraki135
Mercury
Level 44
God Stats
0W - 2L
1,294 SR
Queue Stats
54W - 63L
1,461 Elo+
Party 1
Bellona
Bellona
ZombiVomit
Bellona
Level 7
God Stats
2W - 2L
1,650 SR
Queue Stats
3W - 6L
1,378 Elo+
Party 3
Team Averages
Level 18
1,458 SR
1,461 Elo+

VS

Team Averages
Level 20
1,425 SR
1,431 Elo+
Ratatoskr
Ratatoskr
Cidthekidd
Ratatoskr
Level 24
God Stats
13W - 13L
1,177 SR
Queue Stats
79W - 89L
1,465 Elo+
Party 2
Susano
Susano
EevenKeeven
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 69L
1,548 Elo+
Party 2
Izanami
Izanami
Nevahie
Izanami
Level 26
God Stats
5W - 7L
1,530 SR
Queue Stats
42W - 61L
1,296 Elo+
Solo
Kumbhakarna
Kumbhakarna
aShortMan
Kumbhakarna
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
289W - 294L
1,354 Elo+
Solo
Chang'e
Chang'e
magicspell2004
Chang'e
Level 27
God Stats
6W - 10L
1,417 SR
Queue Stats
50W - 50L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CeroKelvin
Yemoja
12
1 / 1 / 3
6,988
411
4,149
6,026
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Helixdg
Tiamat
11
2 / 4 / 1
7,145
420
6,583
13,287
6,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
9
0 / 6 / 3
6,365
374
3,386
10,696
3,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Naraki135
Mercury
9
1 / 6 / 4
6,640
391
4,181
10,414
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
ZombiVomit
Bellona
12
2 / 6 / 0
7,825
460
8,298
15,373
12,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cidthekidd
Ratatoskr
17
8 / 1 / 2
10,976
646
14,557
15,177
10,407
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
14
3 / 1 / 0
8,956
527
1,944
8,902
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Nevahie
Izanami
14
4 / 1 / 4
9,272
545
5,382
9,949
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
aShortMan
Kumbhakarna
12
1 / 1 / 9
8,350
491
3,894
10,392
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 3 / 3
9,449
556
9,646
10,855
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
23
23
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CeroKelvin
Yemoja
1
1
3
2.5
W
Ratatoskr
Cidthekidd
Ratatoskr
8
1
2
9
W
Susano
3
1
0
3
L
Tiamat
Helixdg
Tiamat
2
4
1
0.63
L
Ullr
0
6
3
0.25
L
Mercury
Naraki135
Mercury
1
6
4
0.5
W
Izanami
Nevahie
Izanami
4
1
4
6
L
Bellona
ZombiVomit
Bellona
2
6
0
0.33
W
Kumbhakarna
aShortMan
Kumbhakarna
1
1
9
5.5
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
35,423
55,796
Taken
55,275
29,247
Mitigated
30,477
16,126
Healing
26,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CeroKelvin
Yemoja
4,149
706
1,250
1,585
6,026
4,293
0
2,928
3,098
19,096
0
W
Ratatoskr
Cidthekidd
Ratatoskr
14,557
3,627
0
8,806
15,177
10,407
1,247
1,909
13,268
133
70,132
W
Susano
1,944
370
0
3,867
8,902
3,309
0
1,026
7,876
0
47,122
L
Tiamat
Helixdg
Tiamat
6,583
343
250
5,319
13,287
6,245
0
4,667
8,620
41,141
0
L
Ullr
3,386
2,208
0
1,117
10,696
3,028
277
3,742
6,954
0
27,813
L
Mercury
Naraki135
Mercury
4,181
1,936
0
1,450
10,414
3,628
0
2,329
8,085
0
31,152
W
Izanami
Nevahie
Izanami
5,382
2,947
0
5,260
9,949
3,430
3,362
2,248
7,701
0
68,352
L
Bellona
ZombiVomit
Bellona
8,298
3,356
0
5,155
15,373
12,053
0
0
15,373
1,885
42,482
W
Kumbhakarna
aShortMan
Kumbhakarna
3,894
333
885
1,574
10,392
9,351
36
3,069
7,323
14,495
0
W
9,646
1,432
1,966
4,234
10,855
3,980
1,656
3,536
7,319
55,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
47,003
254
Minions Killed
459
0
Camps Cleared
0
1,441,614
Distance Traveled
1,612,453
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,988
411
22
1
0
270,750
2
W
Ratatoskr
10,976
646
163
10
0
359,429
2
W
Susano
8,956
527
82
5
0
329,084
3
L
Tiamat
7,145
420
53
3
0
282,749
0
L
Ullr
6,365
374
49
3
0
255,947
2
L
Mercury
6,640
391
42
2
0
339,616
1
W
Izanami
9,272
545
112
7
0
295,550
4
L
Bellona
7,825
460
88
5
0
292,552
1
W
Kumbhakarna
8,350
491
18
1
0
312,972
6
W
Chang'e
9,449
556
84
5
0
315,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role