Player Matchup

Horus
Horus
DeepSeaCity
Horus
Level 85
God Stats
21W - 16L
1,613 SR
Queue Stats
232W - 215L
1,527 Elo+
Solo
Set
Set
Kthulut
Set
Level 99
God Stats
7W - 6L
1,545 SR
Queue Stats
200W - 191L
1,528 Elo+
Party 2
Athena
Athena
KumKompactorKarl
Athena
Level 81
God Stats
7W - 5L
1,639 SR
Queue Stats
279W - 265L
1,559 Elo+
Party 2
Hera
Hera
UR_MERKED23
Hera
Level 118
God Stats
1W - 2L
1,513 SR
Queue Stats
488W - 428L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
YaBoyODB
Danzaburou
Level 62
God Stats
9W - 2L
1,848 SR
Queue Stats
153W - 130L
1,516 Elo+
Solo
Team Averages
Level 89
1,632 SR
1,542 Elo+

VS

Team Averages
Level 93
1,435 SR
1,482 Elo+
Ra
Ra
JuicyMilkshakes
Ra
Level 156
God Stats
3W - 3L
1,502 SR
Queue Stats
97W - 82L
1,495 Elo+
Party 1
Ymir
Ymir
Lil Shnozz X
Ymir
Level 84
God Stats
14W - 7L
1,729 SR
Queue Stats
72W - 72L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
Pingasdevin
Heimdallr
Level 86
God Stats
0W - 1L
1,149 SR
Queue Stats
64W - 71L
1,488 Elo+
Solo
Chronos
Chronos
TaintSniffer774
Chronos
Level 84
God Stats
2W - 3L
1,522 SR
Queue Stats
82W - 65L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
Torchxx05
Ao Kuang
Level 57
God Stats
0W - 1L
1,274 SR
Queue Stats
98W - 94L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,456
546
2,580
6,799
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
11
6 / 1 / 5
6,645
665
4,567
5,909
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
3 / 2 / 6
5,113
511
2,633
6,925
5,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 0 / 2
6,517
652
6,905
4,169
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
YaBoyODB
Danzaburou
10
0 / 0 / 5
5,545
555
3,492
5,098
1,616
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,544
554
3,879
6,699
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 0
5,125
513
1,752
6,015
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Pingasdevin
Heimdallr
9
0 / 2 / 0
5,181
518
2,958
3,535
841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 1
4,584
458
3,202
7,076
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Torchxx05
Ao Kuang
8
1 / 4 / 1
5,095
510
2,133
5,646
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
4
0
0.25
W
Set
6
1
5
8.5
W
3
2
6
3
L
1
3
0
0.33
L
Heimdallr
Pingasdevin
Heimdallr
0
2
0
0
L
0
3
1
0.17
L
Ao Kuang
Torchxx05
Ao Kuang
1
4
1
0.38
W
5
0
2
6
W
Danzaburou
YaBoyODB
Danzaburou
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,177
Damage
13,924
28,900
Taken
28,971
16,770
Mitigated
9,526
8,587
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,580
885
36
2,660
6,799
6,197
0
4,025
2,774
0
17,403
L
3,879
1,145
31
1,689
6,699
1,843
92
0
6,337
30,663
0
W
Set
4,567
2,245
0
574
5,909
2,040
144
1,138
4,771
0
33,089
W
2,633
834
517
1,761
6,925
5,381
163
2,643
4,282
7,141
0
L
1,752
332
0
885
6,015
2,537
0
2,277
3,738
6,478
0
L
Heimdallr
Pingasdevin
Heimdallr
2,958
1,438
51
1,101
3,535
841
0
349
3,186
0
29,476
L
3,202
1,029
0
1,210
7,076
2,453
0
5,163
1,913
22,048
2,714
L
Ao Kuang
Torchxx05
Ao Kuang
2,133
732
0
1,705
5,646
1,852
0
1,749
3,897
15,411
7,980
W
6,905
1,365
0
880
4,169
1,536
1,100
1,999
2,170
43,183
0
W
Danzaburou
YaBoyODB
Danzaburou
3,492
1,516
0
2,159
5,098
1,616
754
505
4,593
0
38,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
25,529
262
Minions Killed
239
0
Camps Cleared
0
979,757
Distance Traveled
932,082
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,456
546
26
3
0
188,480
1
L
Ra
5,544
554
66
7
0
168,816
0
W
Set
6,645
665
66
7
0
214,665
0
W
Athena
5,113
511
15
2
0
173,278
1
L
Ymir
5,125
513
11
1
0
177,867
1
L
Heimdallr
5,181
518
70
7
0
194,334
5
L
Chronos
4,584
458
41
4
0
174,706
1
L
Ao Kuang
5,095
510
51
5
0
216,359
0
W
Hera
6,517
652
75
8
0
190,278
3
W
Danzaburou
5,545
555
80
8
0
213,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role