Player Matchup

Ymir
Ymir
AMG OxMO PuR
Ymir
Level 105
God Stats
0W - 1L
1,586 SR
Queue Stats
8W - 11L
1,493 Elo+
Party 1
Serqet
Serqet
Gantzke1
Serqet
Level 144
God Stats
0W - 1L
1,683 SR
Queue Stats
39W - 37L
1,405 Elo+
Party 2
Neith
Neith
Niico_Yazawa
Neith
Level 120
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 6L
1,130 Elo+
Party 2
Artemis
Artemis
Terra is Thick
Artemis
Level 146
God Stats
0W - 2L
1,678 SR
Queue Stats
129W - 135L
1,448 Elo+
Party 1
Discordia
Discordia
Vsphyxia
Discordia
Level 29
God Stats
2W - 1L
1,576 SR
Queue Stats
62W - 58L
1,560 Elo+
Solo
Team Averages
Level 109
1,566 SR
1,407 Elo+

VS

Team Averages
Level 74
1,685 SR
1,583 Elo+
Cupid
Cupid
CallMePhilly
Cupid
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 50L
1,672 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ForeShadower
Morgan Le Fay
Level 26
God Stats
5W - 5L
1,630 SR
Queue Stats
40W - 53L
1,387 Elo+
Solo
Ratatoskr
Ratatoskr
ImJustBait
Ratatoskr
Level 102
God Stats
2W - 1L
1,708 SR
Queue Stats
57W - 49L
1,568 Elo+
Party 3
Cabrakan
Cabrakan
VictimOfRain
Cabrakan
Level 102
God Stats
1W - 0L
1,819 SR
Queue Stats
26W - 15L
1,651 Elo+
Party 3
Hercules
Hercules
shawnyboy568
Hercules
Level 38
God Stats
4W - 1L
1,771 SR
Queue Stats
5W - 3L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 12
9,227
577
8,369
28,455
24,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Gantzke1
Serqet
16
0 / 8 / 12
10,152
635
5,698
17,181
7,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 8
11,455
716
24,158
15,069
6,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 12
10,266
642
14,583
11,166
4,831
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Vsphyxia
Discordia
20
14 / 4 / 3
14,406
900
28,091
13,935
5,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 5
15,296
956
26,363
19,064
10,121
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ForeShadower
Morgan Le Fay
19
1 / 3 / 16
11,377
711
17,323
14,874
7,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ImJustBait
Ratatoskr
19
4 / 4 / 13
12,800
800
10,916
19,879
22,277
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
VictimOfRain
Cabrakan
16
0 / 6 / 16
11,004
688
8,739
23,751
34,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
shawnyboy568
Hercules
17
3 / 3 / 12
11,322
708
10,858
22,424
29,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
86
20
Kills
24
24
Deaths
20
47
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
4
12
1.5
W
16
4
5
4.63
W
Morgan Le Fay
ForeShadower
Morgan Le Fay
1
3
16
3
L
Serqet
Gantzke1
Serqet
0
8
12
0.75
W
Ratatoskr
ImJustBait
Ratatoskr
4
4
13
2.63
L
5
3
8
3
L
1
5
12
1.4
W
Cabrakan
VictimOfRain
Cabrakan
0
6
16
1.33
L
Discordia
Vsphyxia
Discordia
14
4
3
3.88
W
Hercules
shawnyboy568
Hercules
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,899
Damage
74,199
85,806
Taken
99,992
49,520
Mitigated
103,961
18,967
Healing
33,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,369
809
752
9,829
28,455
24,290
78
7,912
20,071
19,818
0
W
26,363
16,029
2,220
5,540
19,064
10,121
4,325
8,466
9,848
0
92,167
W
Morgan Le Fay
ForeShadower
Morgan Le Fay
17,323
1,536
147
3,331
14,874
7,641
1,206
6,611
8,143
60,234
0
L
Serqet
Gantzke1
Serqet
5,698
632
0
2,297
17,181
7,975
0
6,759
10,199
0
16,217
W
Ratatoskr
ImJustBait
Ratatoskr
10,916
1,010
1,913
4,675
19,879
22,277
0
6,851
12,308
0
32,621
L
24,158
10,534
0
2,927
15,069
6,555
43
5,410
9,576
0
53,623
L
14,583
6,392
0
0
11,166
4,831
899
2,904
8,100
0
42,361
W
Cabrakan
VictimOfRain
Cabrakan
8,739
986
1,642
6,036
23,751
34,786
124
8,570
15,067
16,686
0
L
Discordia
Vsphyxia
Discordia
28,091
1,739
0
3,162
13,935
5,869
2
3,201
10,419
62,129
0
W
Hercules
shawnyboy568
Hercules
10,858
1,552
0
8,060
22,424
29,136
21
6,738
15,399
0
17,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,506
Gold Earned
61,799
317
Minions Killed
352
5
Camps Cleared
10
1,307,430
Distance Traveled
1,508,104
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,227
577
19
1
0
258,222
0
W
Cupid
15,296
956
149
9
4
284,328
2
W
Morgan Le Fay
11,377
711
121
8
1
288,071
4
L
Serqet
10,152
635
36
2
0
278,432
2
W
Ratatoskr
12,800
800
52
3
4
343,365
1
L
Neith
11,455
716
87
5
0
268,710
1
L
Artemis
10,266
642
76
5
4
235,756
1
W
Cabrakan
11,004
688
16
1
1
283,133
5
L
Discordia
14,406
900
99
6
1
266,310
2
W
Hercules
11,322
708
14
1
0
309,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role