Player Matchup

Cthulhu
Cthulhu
Neckslicer51
Cthulhu
Level 100
God Stats
8W - 5L
1,554 SR
Queue Stats
134W - 102L
1,629 Elo+
Party 1
Thor
Thor
StenchBreather
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,263 Elo+
Solo
Fenrir
Fenrir
USN1775
Fenrir
Level 135
God Stats
9W - 4L
1,676 SR
Queue Stats
174W - 165L
1,587 Elo+
Party 1
Team Averages
Level 84
1,577 SR
1,493 Elo+

VS

Team Averages
Level 56
1,511 SR
1,354 Elo+
Ra
Ra
B00TY_SN0RK3L3R
Ra
Level 18
God Stats
23W - 27L
1,405 SR
Queue Stats
29W - 40L
1,226 Elo+
Solo
Ne Zha
Ne Zha
LiftedCannor
Ne Zha
Level 127
God Stats
15W - 15L
1,576 SR
Queue Stats
260W - 281L
1,522 Elo+
Party 2
Achilles
Achilles
LiftedGill
Achilles
Level 23
God Stats
3W - 2L
1,554 SR
Queue Stats
16W - 21L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neckslicer51
Cthulhu
15
2 / 4 / 10
12,144
675
16,213
22,411
26,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 7 / 4
10,722
596
8,512
17,201
5,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
USN1775
Fenrir
14
10 / 8 / 2
11,721
651
13,080
18,816
8,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 8
12,813
712
10,490
15,049
7,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
18
9 / 7 / 9
13,890
772
22,903
19,830
11,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
LiftedGill
Achilles
17
4 / 1 / 12
12,447
692
7,848
11,782
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
14
Kills
19
19
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
W
Ne Zha
9
7
9
1.93
W
Achilles
LiftedGill
Achilles
4
1
12
10
L
Cthulhu
Neckslicer51
Cthulhu
2
4
10
1.75
L
2
7
4
0.57
L
Fenrir
USN1775
Fenrir
10
8
2
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
41,241
58,428
Taken
46,661
40,171
Mitigated
30,035
6,708
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,490
1,562
1,455
4,721
15,049
7,267
795
6,559
8,490
57,762
0
W
Ne Zha
22,903
8,236
0
4,657
19,830
11,058
1,265
6,148
13,682
0
53,253
W
Achilles
LiftedGill
Achilles
7,848
774
0
2,308
11,782
11,710
477
4,697
7,085
0
22,308
L
Cthulhu
Neckslicer51
Cthulhu
16,213
1,354
1,624
2,380
22,411
26,317
184
5,644
15,998
54,064
0
L
8,512
2,148
0
500
17,201
5,659
423
1,536
15,445
0
33,411
L
Fenrir
USN1775
Fenrir
13,080
2,149
0
2,204
18,816
8,195
595
3,850
14,659
0
27,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,587
Gold Earned
39,150
178
Minions Killed
193
9
Camps Cleared
6
900,035
Distance Traveled
954,197
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,813
712
111
6
4
280,920
3
W
Ne Zha
13,890
772
65
4
2
295,471
2
W
Achilles
12,447
692
17
1
0
377,806
3
L
Cthulhu
12,144
675
84
5
1
332,458
4
L
Thor
10,722
596
59
3
4
283,364
5
L
Fenrir
11,721
651
35
2
4
284,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role