Player Matchup

Artemis
Artemis
Dirogy
Artemis
Level 88
God Stats
1W - 1L
1,760 SR
Queue Stats
13W - 17L
1,471 Elo+
Party 1
Janus
Janus
ElBromasxd
Janus
Level 67
God Stats
1W - 5L
1,251 SR
Queue Stats
13W - 19L
1,428 Elo+
Solo
Hercules
Hercules
HuaweiKS
Hercules
Level 84
God Stats
3W - 4L
1,663 SR
Queue Stats
17W - 20L
1,492 Elo+
Party 1
Team Averages
Level 80
1,558 SR
1,464 Elo+

VS

Team Averages
Level 117
1,497 SR
1,470 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jordy YT3713
Janus
Level 108
God Stats
12W - 19L
1,491 SR
Queue Stats
516W - 646L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dirogy
Artemis
6
0 / 4 / 1
4,159
693
2,993
3,604
752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
8
2 / 4 / 0
5,006
834
1,480
3,725
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
HuaweiKS
Hercules
7
0 / 2 / 2
4,494
749
2,575
5,807
3,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
4 / 0 / 6
5,645
941
4,827
3,828
1,281
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
9
2 / 1 / 8
5,421
904
4,077
4,834
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
4 / 1 / 3
5,567
928
2,685
3,161
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
6
7
W
Sobek
 
Sobek
2
1
8
6
L
Artemis
Dirogy
Artemis
0
4
1
0.13
L
Janus
2
4
0
0.5
L
Hercules
HuaweiKS
Hercules
0
2
2
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,048
Damage
11,589
13,136
Taken
11,823
5,174
Mitigated
6,288
2,118
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,827
1,748
367
1,492
3,828
1,281
0
757
3,053
0
14,217
W
Sobek
 
Sobek
4,077
436
0
1,228
4,834
4,101
0
541
4,216
10,018
0
L
Artemis
Dirogy
Artemis
2,993
725
0
97
3,604
752
0
1,310
2,145
0
5,756
L
Janus
1,480
268
0
246
3,725
1,010
0
2,107
1,316
10,968
0
L
Hercules
HuaweiKS
Hercules
2,575
424
0
1,775
5,807
3,412
0
2,640
2,817
0
7,800
W
2,685
207
0
427
3,161
906
0
565
2,526
15,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,659
Gold Earned
16,633
51
Minions Killed
81
1
Camps Cleared
5
326,576
Distance Traveled
383,114
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,645
941
24
4
1
133,448
3
W
Sobek
5,421
904
16
3
2
130,300
3
L
Artemis
4,159
693
14
2
0
89,406
2
L
Janus
5,006
834
22
4
1
118,088
2
L
Hercules
4,494
749
15
3
0
119,082
0
W
Janus
5,567
928
41
7
2
119,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role