Player Matchup

Fenrir
Fenrir
BaalSupermacy
Fenrir
Level 29
God Stats
3W - 5L
1,561 SR
Queue Stats
73W - 81L
1,485 Elo+
Party 2
King Arthur
King Arthur
CibeffuwuQueen
King Arthur
Level 29
God Stats
4W - 8L
1,502 SR
Queue Stats
86W - 86L
1,442 Elo+
Party 2
Artemis
Artemis
Elpepe01
Artemis
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 2L
1,569 Elo+
Solo
Neith
Neith
SPARKSZ7
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Sylvanus
Sylvanus
littlecrow3
Sylvanus
Level 18
God Stats
7W - 8L
1,685 SR
Queue Stats
118W - 116L
1,488 Elo+
Solo
Team Averages
Level 17
1,592 SR
1,485 Elo+

VS

Team Averages
Level 41
1,536 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
Diabolisch
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kali
Kali
ForestAetherr
Kali
Level 21
God Stats
12W - 4L
1,790 SR
Queue Stats
70W - 52L
1,561 Elo+
Party 1
Mulan
Mulan
GiveMeMyPS4Skins
Mulan
Level 15
God Stats
29W - 25L
1,488 SR
Queue Stats
193W - 193L
1,327 Elo+
Solo
Nox
Nox
McGhoulDR3AM
Nox
Level 134
God Stats
2W - 1L
1,403 SR
Queue Stats
607W - 572L
1,549 Elo+
Party 1
Chiron
Chiron
McGhoulSlyt
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,459
497
5,352
12,422
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CibeffuwuQueen
King Arthur
12
4 / 2 / 2
8,182
545
6,584
11,663
7,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Elpepe01
Artemis
10
2 / 6 / 3
6,953
464
5,151
8,769
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SPARKSZ7
Neith
8
1 / 9 / 2
5,635
376
931
8,066
1,525
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
littlecrow3
Sylvanus
8
0 / 7 / 2
5,611
374
2,851
11,859
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Diabolisch
Kumbhakarna
11
6 / 1 / 11
8,115
541
4,554
9,663
8,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 1 / 7
9,567
638
13,654
12,741
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 3
7,461
497
3,656
6,713
4,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 5
8,434
562
6,466
8,347
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
14
7 / 1 / 9
9,161
611
8,086
6,177
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
27
27
Deaths
10
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
King Arthur
CibeffuwuQueen
King Arthur
4
2
2
2.5
W
Kumbhakarna
Diabolisch
Kumbhakarna
6
1
11
11.5
L
Artemis
Elpepe01
Artemis
2
6
3
0.58
W
8
1
7
11.5
W
1
3
3
0.83
W
5
4
5
1.88
W
Chiron
7
1
9
11.5
L
Neith
SPARKSZ7
Neith
1
9
2
0.22
L
Sylvanus
littlecrow3
Sylvanus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,869
Damage
36,416
52,779
Taken
43,641
20,806
Mitigated
25,726
12,196
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,352
1,340
0
4,593
12,422
4,081
0
2,747
9,551
0
44,044
L
King Arthur
CibeffuwuQueen
King Arthur
6,584
374
0
3,468
11,663
7,156
0
2,240
9,385
0
31,442
W
Kumbhakarna
Diabolisch
Kumbhakarna
4,554
645
0
786
9,663
8,808
726
1,165
8,498
15,614
0
L
Artemis
Elpepe01
Artemis
5,151
2,361
0
1,220
8,769
2,298
0
2,647
6,042
0
31,317
W
13,654
5,681
0
5,349
12,741
6,747
0
606
12,135
0
72,956
W
3,656
411
0
1,552
6,713
4,183
642
221
6,492
6,655
27,034
W
6,466
792
0
905
8,347
3,210
0
126
8,221
50,249
0
W
Chiron
8,086
3,137
765
2,876
6,177
2,778
2,480
361
5,816
0
69,312
L
Neith
SPARKSZ7
Neith
931
821
0
371
8,066
1,525
0
931
7,077
0
8,441
L
Sylvanus
littlecrow3
Sylvanus
2,851
924
970
1,574
11,859
5,746
0
2,776
9,031
10,134
3,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,840
Gold Earned
42,738
253
Minions Killed
403
0
Camps Cleared
0
1,283,870
Distance Traveled
1,438,507
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,459
497
87
6
0
278,810
5
L
King Arthur
8,182
545
71
5
0
277,028
1
W
Kumbhakarna
8,115
541
15
1
0
259,458
6
L
Artemis
6,953
464
60
4
0
266,880
5
W
Kali
9,567
638
104
7
0
336,249
5
W
Mulan
7,461
497
76
5
0
275,477
7
W
Nox
8,434
562
79
5
0
259,687
0
W
Chiron
9,161
611
129
9
0
307,636
1
L
Neith
5,635
376
15
1
0
212,963
1
L
Sylvanus
5,611
374
20
1
0
248,189
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role