Player Matchup

Yemoja
Yemoja
FRF Crazy
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Anubis
Anubis
FRF Felipe
Anubis
Level 24
God Stats
2W - 1L
1,294 SR
Queue Stats
2W - 1L
1,250 Elo+
Party 1
King Arthur
King Arthur
LushPie65476667
King Arthur
Level 4
God Stats
3W - 1L
1,707 SR
Queue Stats
7W - 6L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
imnotvitor
Nu Wa
Level 86
God Stats
10W - 13L
1,395 SR
Queue Stats
375W - 480L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
spleyleadeR
Tsukuyomi
Level 20
God Stats
10W - 6L
1,539 SR
Queue Stats
67W - 68L
1,373 Elo+
Solo
Team Averages
Level 32
1,487 SR
1,357 Elo+

VS

Team Averages
Level 9
1,500 SR
1,411 Elo+
Mercury
Mercury
Danielbap
Mercury
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 13L
1,500 Elo+
Party 3
Ares
Ares
Deléste
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,315 Elo+
Solo
Ra
Ra
IISirGomesII
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
SrPaschoal
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,500 Elo+
Party 3
Bellona
Bellona
sktkas_
Bellona
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 12L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FRF Crazy
Yemoja
14
2 / 4 / 14
9,418
448
8,909
9,623
10,579
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
FRF Felipe
Anubis
14
5 / 6 / 4
9,419
449
13,488
10,746
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
LushPie65476667
King Arthur
18
13 / 5 / 5
11,471
546
16,428
22,193
20,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
18
9 / 5 / 13
11,580
551
14,612
12,393
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
spleyleadeR
Tsukuyomi
16
5 / 3 / 8
10,821
515
6,950
19,497
9,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Danielbap
Mercury
16
8 / 6 / 4
10,876
518
9,542
15,216
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
13
2 / 7 / 10
9,243
440
8,666
18,330
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 10 / 6
9,194
438
6,943
13,143
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SrPaschoal
Danzaburou
14
7 / 7 / 8
9,969
475
13,968
15,311
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
sktkas_
Bellona
14
3 / 4 / 0
9,009
429
2,607
14,370
10,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
34
Kills
22
23
Deaths
34
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
Danielbap
Mercury
8
6
4
1.67
L
Ares
2
7
10
1
W
Yemoja
FRF Crazy
Yemoja
2
4
14
2.25
W
Anubis
FRF Felipe
Anubis
5
6
4
1.17
L
2
10
6
0.5
W
King Arthur
LushPie65476667
King Arthur
13
5
5
3.1
L
Danzaburou
SrPaschoal
Danzaburou
7
7
8
1.57
W
Nu Wa
9
5
13
3.1
L
Bellona
sktkas_
Bellona
3
4
0
0.75
W
Tsukuyomi
spleyleadeR
Tsukuyomi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,387
Damage
41,726
74,452
Taken
76,370
50,556
Mitigated
45,364
20,093
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Danielbap
Mercury
9,542
4,356
0
1,788
15,216
6,299
0
5,773
9,443
0
54,031
L
Ares
8,666
643
0
750
18,330
18,689
161
7,478
10,852
27,566
0
W
Yemoja
FRF Crazy
Yemoja
8,909
1,626
1,365
204
9,623
10,579
1,087
3,432
6,035
35,366
0
W
Anubis
FRF Felipe
Anubis
13,488
329
0
2,309
10,746
5,013
181
929
9,737
41,380
0
L
6,943
1,054
602
1,953
13,143
4,297
0
7,628
5,515
40,431
0
W
King Arthur
LushPie65476667
King Arthur
16,428
1,841
0
5,321
22,193
20,358
466
5,772
16,323
0
64,865
L
Danzaburou
SrPaschoal
Danzaburou
13,968
6,590
0
4,180
15,311
5,520
437
6,753
8,558
0
42,693
W
Nu Wa
14,612
3,232
0
2,290
12,393
5,237
1,226
3,004
9,255
77,216
0
L
Bellona
sktkas_
Bellona
2,607
931
0
2,129
14,370
10,559
430
9,377
4,993
0
35,269
W
Tsukuyomi
spleyleadeR
Tsukuyomi
6,950
1,084
0
8,604
19,497
9,369
1,903
1,936
17,493
0
67,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,709
Gold Earned
48,291
456
Minions Killed
304
0
Camps Cleared
0
1,887,866
Distance Traveled
1,626,480
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,876
518
84
4
0
378,594
0
L
Ares
9,243
440
33
2
0
343,264
0
W
Yemoja
9,418
448
49
2
0
345,089
0
W
Anubis
9,419
449
73
3
0
360,333
2
L
Ra
9,194
438
66
3
0
324,870
1
W
King Arthur
11,471
546
105
5
0
393,967
5
L
Danzaburou
9,969
475
53
3
0
284,956
0
W
Nu Wa
11,580
551
116
6
0
362,177
0
L
Bellona
9,009
429
68
3
0
294,796
1
W
Tsukuyomi
10,821
515
113
5
0
426,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role