Player Matchup

Khepri
Khepri
Diamond III
Skrincher
Khepri
Diamond III
Level 141
God Stats
1W - 1L
1,607 SR
Queue Stats
132W - 62L
2,132 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
WEED_MaRlHuAnErO
Gilgamesh
Diamond IV
Level 158
God Stats
14W - 4L
1,666 SR
Queue Stats
131W - 62L
2,067 MMR
Party 1
Nox
Nox
Platinum IV
thewhitee69
Nox
Platinum IV
Level 143
God Stats
21W - 4L
1,796 SR
Queue Stats
27W - 12L
2,009 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,690 SR
2,069 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,580 SR
2,513 MMR
Tyr
Tyr
Masters
Botrossbot
Tyr
Masters
Level 62
God Stats
1W - 1L
1,447 SR
Queue Stats
292W - 82L
2,945 MMR
Party 2
Kali
Kali
Masters
Sataη
Kali
Masters
Level 98
God Stats
5W - 0L
1,809 SR
Queue Stats
476W - 103L
2,785 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
Xarlycasch906
Zhong Kui
Gold II
Level 147
God Stats
5W - 6L
1,483 SR
Queue Stats
95W - 97L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Skrincher
Khepri
14
4 / 4 / 4
10,848
723
6,985
17,748
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
13
2 / 3 / 5
9,622
641
16,587
18,638
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 8 / 4
9,952
663
12,324
12,450
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
TiamatCabrakanMorgan Le FayFenrirThoth

VS

Bans
OdinScyllaArtioRaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
11,764
784
14,473
19,277
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
Sataη
Kali
14
6 / 5 / 5
11,142
743
15,526
14,883
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Xarlycasch906
Zhong Kui
15
5 / 2 / 7
10,860
724
12,632
14,005
9,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
15
15
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Kali
Sataη
Kali
6
5
5
1.7
L
Khepri
Skrincher
Khepri
4
4
4
1.5
L
Gilgamesh
2
3
5
1.5
W
Zhong Kui
Xarlycasch906
Zhong Kui
5
2
7
4.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
42,631
48,836
Taken
48,165
39,512
Mitigated
33,828
7,130
Healing
22,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,473
3,687
0
10,089
19,277
17,822
554
7,844
10,738
0
42,647
W
Kali
Sataη
Kali
15,526
7,306
0
5,247
14,883
6,688
846
5,726
8,655
0
42,221
L
Khepri
Skrincher
Khepri
6,985
927
900
3,021
17,748
22,093
0
4,276
13,472
24,799
0
L
Gilgamesh
16,587
3,625
0
2,216
18,638
12,760
0
4,911
13,727
0
31,875
W
Zhong Kui
Xarlycasch906
Zhong Kui
12,632
852
0
7,604
14,005
9,318
877
6,400
7,306
39,085
0
L
12,324
945
0
993
12,450
4,659
0
3,485
8,965
36,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
33,766
127
Minions Killed
156
2
Camps Cleared
12
829,597
Distance Traveled
867,655
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,764
784
54
4
2
305,113
4
W
Kali
11,142
743
40
3
5
278,365
5
L
Khepri
10,848
723
34
2
0
271,848
1
L
Gilgamesh
9,622
641
25
2
0
307,857
5
W
Zhong Kui
10,860
724
62
4
5
284,177
2
L
Nox
9,952
663
68
5
2
249,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role