Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EarthHuman
Bastet
Level 29
God Stats
4W - 3L
1,785 SR
Queue Stats
160W - 162L
1,623 Elo+
Solo
Guan Yu
Guan Yu
Kelairys
Guan Yu
Level 7
God Stats
1W - 2L
1,483 SR
Queue Stats
18W - 27L
1,383 Elo+
Solo
Thoth
Thoth
Mochacho
Thoth
Level 10
God Stats
1W - 1L
1,743 SR
Queue Stats
11W - 7L
1,606 Elo+
Solo
Sylvanus
Sylvanus
Pwnaholic9
Sylvanus
Level 17
God Stats
3W - 10L
1,346 SR
Queue Stats
37W - 43L
1,619 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,546 Elo+

VS

Team Averages
Level 22
1,566 SR
1,533 Elo+
Aphrodite
Aphrodite
BallrReborn
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 90L
1,705 Elo+
Solo
Bastet
Bastet
HEllSlN6
Bastet
Level 21
God Stats
10W - 3L
1,729 SR
Queue Stats
60W - 57L
1,473 Elo+
Solo
Hel
Hel
RealArtimisFowl
Hel
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 152L
1,611 Elo+
Solo
Anhur
Anhur
RodinQ
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,419 Elo+
Solo
Chaac
Chaac
StGermaine
Chaac
Level 7
God Stats
3W - 0L
1,602 SR
Queue Stats
3W - 3L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
1 / 12 / 10
14,587
405
14,696
25,365
7,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
EarthHuman
Bastet
20
17 / 12 / 5
18,527
515
54,592
39,998
13,937
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Kelairys
Guan Yu
20
1 / 8 / 4
14,992
416
8,377
26,982
28,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Mochacho
Thoth
20
14 / 7 / 8
20,455
568
41,736
22,973
7,566
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Pwnaholic9
Sylvanus
20
1 / 10 / 10
14,002
389
13,537
33,736
41,200
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BallrReborn
Aphrodite
20
4 / 4 / 23
16,422
456
14,721
44,591
44,157
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bastet
HEllSlN6
Bastet
20
5 / 6 / 12
18,999
528
20,750
27,721
10,395
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 7 / 14
20,416
567
33,305
38,105
15,530
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
RodinQ
Anhur
20
12 / 12 / 8
16,204
450
22,414
40,612
13,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
13 / 6 / 15
18,791
522
25,790
36,915
34,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
121
34
Kills
49
49
Deaths
35
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
12
10
0.5
W
Aphrodite
BallrReborn
Aphrodite
4
4
23
3.88
L
Bastet
EarthHuman
Bastet
17
12
5
1.63
W
Bastet
HEllSlN6
Bastet
5
6
12
1.83
L
Guan Yu
Kelairys
Guan Yu
1
8
4
0.38
L
Thoth
Mochacho
Thoth
14
7
8
2.57
L
Sylvanus
Pwnaholic9
Sylvanus
1
10
10
0.6
W
15
7
14
3.14
W
Anhur
RodinQ
Anhur
12
12
8
1.33
W
Chaac
13
6
15
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,938
Damage
116,980
149,054
Taken
187,944
97,990
Mitigated
118,466
28,272
Healing
90,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,696
4,134
0
3,119
25,365
7,197
208
9,551
15,605
0
102,831
W
Aphrodite
BallrReborn
Aphrodite
14,721
3,791
7,691
17,595
44,591
44,157
1,783
15,996
28,595
65,726
0
L
Bastet
EarthHuman
Bastet
54,592
11,663
0
4,731
39,998
13,937
66
8,913
30,238
0
154,401
W
Bastet
HEllSlN6
Bastet
20,750
8,283
0
8,592
27,721
10,395
2,171
5,361
22,360
0
149,335
L
Guan Yu
Kelairys
Guan Yu
8,377
1,066
487
3,698
26,982
28,090
401
10,385
15,420
69
75,587
L
Thoth
Mochacho
Thoth
41,736
1,355
0
4,738
22,973
7,566
0
7,341
15,220
165,612
0
L
Sylvanus
Pwnaholic9
Sylvanus
13,537
1,763
3,606
7,893
33,736
41,200
72
10,394
21,764
54,130
15,037
W
33,305
1,494
13,639
22,730
38,105
15,530
925
16,310
21,795
159,433
0
W
Anhur
RodinQ
Anhur
22,414
13,144
0
9,545
40,612
13,625
7,008
11,891
28,721
0
113,833
W
Chaac
25,790
5,972
0
11,162
36,915
34,759
4,092
9,117
27,798
0
101,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,563
Gold Earned
90,832
778
Minions Killed
818
0
Camps Cleared
0
3,070,925
Distance Traveled
3,343,360
37
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,587
405
154
4
0
587,863
17
W
Aphrodite
16,422
456
74
2
0
668,373
1
L
Bastet
18,527
515
137
4
0
641,550
6
W
Bastet
18,999
528
219
6
0
771,911
3
L
Guan Yu
14,992
416
144
4
0
621,830
3
L
Thoth
20,455
568
262
7
0
669,630
0
L
Sylvanus
14,002
389
81
2
0
550,052
11
W
Hel
20,416
567
240
7
0
741,488
8
W
Anhur
16,204
450
143
4
0
538,721
3
W
Chaac
18,791
522
142
4
0
622,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role