Player Matchup

Merlin
Merlin
CompIsKey
Merlin
Level 8
God Stats
5W - 3L
1,632 SR
Queue Stats
17W - 17L
1,492 Elo+
Party 1
Scylla
Scylla
FuzzyHOBOS
Scylla
Level 28
God Stats
13W - 13L
1,482 SR
Queue Stats
151W - 144L
1,422 Elo+
Solo
Ymir
Ymir
Geizeel
Ymir
Level 28
God Stats
25W - 7L
1,909 SR
Queue Stats
67W - 44L
1,433 Elo+
Solo
Nemesis
Nemesis
naBzkie
Nemesis
Level 5
God Stats
1W - 0L
1,314 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
thjota
Tiamat
Level 29
God Stats
4W - 1L
1,506 SR
Queue Stats
16W - 15L
1,492 Elo+
Party 1
Team Averages
Level 20
1,569 SR
1,468 Elo+

VS

Team Averages
Level 16
1,520 SR
1,463 Elo+
Medusa
Medusa
Alfcheves
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
KooLHIPPO217
Thor
Level 24
God Stats
2W - 4L
1,379 SR
Queue Stats
44W - 54L
1,525 Elo+
Solo
Ares
Ares
NeRo_14k
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
b3nja191286
Ymir
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
128W - 182L
1,290 Elo+
Solo
Amaterasu
Amaterasu
mrffajay
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CompIsKey
Merlin
6
3 / 1 / 1
4,360
623
2,302
1,880
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
FuzzyHOBOS
Scylla
8
3 / 1 / 1
4,753
679
2,980
1,829
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Geizeel
Ymir
8
2 / 0 / 3
4,719
674
1,656
2,582
972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
naBzkie
Nemesis
8
3 / 1 / 1
5,044
721
791
2,574
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
thjota
Tiamat
6
1 / 2 / 1
4,121
589
924
2,674
598
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alfcheves
Medusa
4
0 / 4 / 1
3,296
471
1,333
3,068
842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
5 / 1 / 0
5,092
727
3,400
4,395
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
1
0 / 0 / 0
2,847
407
0
0
0
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
3,372
482
561
3,073
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
mrffajay
Amaterasu
4
0 / 5 / 1
3,396
485
488
3,803
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
5
5
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alfcheves
Medusa
0
4
1
0.13
W
Merlin
CompIsKey
Merlin
3
1
1
3.5
W
Scylla
FuzzyHOBOS
Scylla
3
1
1
3.5
W
Ymir
Geizeel
Ymir
2
0
3
3.5
L
5
1
0
5
L
Ares
0
0
0
0
L
0
2
0
0
L
Amaterasu
mrffajay
Amaterasu
0
5
1
0.1
W
Nemesis
naBzkie
Nemesis
3
1
1
3.5
W
Tiamat
thjota
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,653
Damage
5,782
11,539
Taken
14,339
3,154
Mitigated
4,981
2,405
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alfcheves
Medusa
1,333
1,039
0
0
3,068
842
0
1,850
1,160
0
4,850
W
Merlin
CompIsKey
Merlin
2,302
604
0
28
1,880
409
551
216
1,664
11,542
0
W
Scylla
FuzzyHOBOS
Scylla
2,980
379
0
640
1,829
250
613
0
1,829
15,400
0
W
Ymir
Geizeel
Ymir
1,656
858
0
18
2,582
972
18
345
2,237
15,538
0
L
3,400
1,456
0
1,792
4,395
1,234
0
1,280
3,115
0
18,936
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
561
63
0
406
3,073
1,667
0
2,050
1,023
6,135
0
L
Amaterasu
mrffajay
Amaterasu
488
308
0
17
3,803
1,238
0
2,410
1,179
0
3,144
W
Nemesis
naBzkie
Nemesis
791
383
0
1,050
2,574
925
99
0
2,574
0
19,549
W
Tiamat
thjota
Tiamat
924
256
0
669
2,674
598
506
0
2,674
9,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,997
Gold Earned
18,003
149
Minions Killed
67
0
Camps Cleared
0
682,776
Distance Traveled
492,034
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,296
471
9
1
0
119,390
1
W
Merlin
4,360
623
23
3
0
114,316
0
W
Scylla
4,753
679
32
5
0
154,065
1
W
Ymir
4,719
674
30
4
0
134,932
3
L
Thor
5,092
727
43
6
0
136,234
1
L
Ares
2,847
407
0
0
0
11,497
0
L
Ymir
3,372
482
7
1
0
115,529
0
L
Amaterasu
3,396
485
8
1
0
109,384
0
W
Nemesis
5,044
721
43
6
0
144,475
3
W
Tiamat
4,121
589
21
3
0
134,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role