Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Bloodanater
Xing Tian
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
98W - 90L
1,513 Elo+
Party 2
Chang'e
Chang'e
IP Ste1n
Chang'e
Level 38
God Stats
15W - 23L
1,444 SR
Queue Stats
437W - 512L
1,412 Elo+
Solo
Da Ji
Da Ji
SkeetSenpai
Da Ji
Level 123
God Stats
7W - 4L
1,556 SR
Queue Stats
499W - 473L
1,495 Elo+
Party 2
Ullr
Ullr
Trey-BTW
Ullr
Level 128
God Stats
24W - 32L
1,478 SR
Queue Stats
539W - 506L
1,546 Elo+
Party 2
Team Averages
Level 84
1,496 SR
1,493 Elo+

VS

Team Averages
Level 82
1,568 SR
1,512 Elo+
Da Ji
Da Ji
Marcel725
Da Ji
Level 32
God Stats
17W - 31L
1,400 SR
Queue Stats
165W - 188L
1,460 Elo+
Party 1
Artemis
Artemis
SOFTVXR
Artemis
Level 109
God Stats
7W - 9L
1,498 SR
Queue Stats
362W - 363L
1,465 Elo+
Party 3
Ymir
Ymir
UnseenPower6157
Ymir
Level 18
God Stats
8W - 9L
1,803 SR
Queue Stats
16W - 20L
1,546 Elo+
Party 3
Amaterasu
Amaterasu
airheadbites432
Amaterasu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 139L
1,521 Elo+
Party 3
Raijin
Raijin
bristolSK8king
Raijin
Level 145
God Stats
14W - 7L
1,638 SR
Queue Stats
1,067W - 1,030L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 0 / 1
7,620
635
4,836
5,675
1,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Bloodanater
Xing Tian
9
1 / 1 / 10
6,317
526
988
7,636
4,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
IP Ste1n
Chang'e
12
1 / 2 / 0
6,894
575
6,843
11,019
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 3 / 4
7,575
631
6,014
8,119
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
13
3 / 1 / 7
7,201
600
6,447
5,694
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Marcel725
Da Ji
8
0 / 4 / 1
5,218
435
3,092
6,497
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SOFTVXR
Artemis
9
2 / 5 / 0
6,135
511
4,276
7,648
1,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 1
5,430
453
2,252
6,622
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
airheadbites432
Amaterasu
13
3 / 0 / 0
7,451
621
7,779
11,530
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 0
6,420
535
3,644
8,056
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
7
7
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
1
6.5
W
Xing Tian
Bloodanater
Xing Tian
1
1
10
6
W
Chang'e
IP Ste1n
Chang'e
1
2
0
0.5
L
Da Ji
Marcel725
Da Ji
0
4
1
0.13
L
Artemis
SOFTVXR
Artemis
2
5
0
0.4
W
7
3
4
3
W
Ullr
3
1
7
6.5
L
0
4
1
0.13
L
Amaterasu
airheadbites432
Amaterasu
3
0
0
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
21,043
38,143
Taken
40,353
13,510
Mitigated
17,814
16,921
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,836
3,075
0
3,137
5,675
1,381
0
815
4,860
0
56,344
W
Xing Tian
Bloodanater
Xing Tian
988
150
985
1,494
7,636
4,159
72
2,597
5,039
8,108
0
W
Chang'e
IP Ste1n
Chang'e
6,843
741
91
6,776
11,019
3,000
0
1,155
8,909
39,532
0
L
Da Ji
Marcel725
Da Ji
3,092
345
0
650
6,497
2,320
0
299
6,198
0
24,350
L
Artemis
SOFTVXR
Artemis
4,276
2,457
156
2,181
7,648
1,579
0
189
7,459
0
32,152
W
6,014
1,910
0
2,444
8,119
2,827
0
497
7,548
0
37,109
W
Ullr
6,447
2,941
0
1,994
5,694
2,143
696
2,111
3,583
0
49,231
L
2,252
556
0
1,238
6,622
3,752
0
478
6,144
10,423
0
L
Amaterasu
airheadbites432
Amaterasu
7,779
2,114
0
3,780
11,530
8,123
50
6,633
4,897
12,813
34,265
L
3,644
166
0
835
8,056
2,040
0
232
7,824
39,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
30,654
358
Minions Killed
310
0
Camps Cleared
0
1,099,041
Distance Traveled
1,125,609
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,620
635
97
8
0
228,690
3
W
Xing Tian
6,317
526
21
2
0
221,395
0
W
Chang'e
6,894
575
82
7
0
207,080
0
L
Da Ji
5,218
435
42
4
0
245,672
0
L
Artemis
6,135
511
63
5
0
205,721
1
W
Da Ji
7,575
631
69
6
0
228,934
5
W
Ullr
7,201
600
89
7
0
212,942
6
L
Ymir
5,430
453
22
2
0
240,073
3
L
Amaterasu
7,451
621
104
9
0
242,240
1
L
Raijin
6,420
535
79
7
0
191,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role