Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lapi_HD
Izanami
Level 126
God Stats
0W - 2L
1,573 SR
Queue Stats
97W - 88L
1,476 Elo+
Party 1
Rama
Rama
Nıco
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Solo
King Arthur
King Arthur
SchofieldHD-
King Arthur
Level 90
God Stats
0W - 1L
1,550 SR
Queue Stats
11W - 14L
1,502 Elo+
Party 1
He Bo
He Bo
Shantico
He Bo
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,470 Elo+
Solo
Team Averages
Level 115
1,525 SR
1,497 Elo+

VS

Team Averages
Level 135
1,538 SR
1,462 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
MoZziiKiLLaH 91
Loki
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 136L
1,463 Elo+
Solo
Anubis
Anubis
SjayCulshaw
Anubis
Level 127
God Stats
2W - 1L
1,767 SR
Queue Stats
548W - 535L
1,439 Elo+
Party 2
Hercules
Hercules
Winged-Wraith87
Hercules
Level 148
God Stats
26W - 24L
1,526 SR
Queue Stats
724W - 698L
1,446 Elo+
Party 2
Chronos
Chronos
XxENSxX Deadeye
Chronos
Level 82
God Stats
6W - 5L
1,395 SR
Queue Stats
434W - 430L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 7 / 4
8,148
815
6,089
10,233
4,049
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Lapi_HD
Izanami
13
1 / 5 / 7
7,621
762
8,142
12,027
4,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
Nıco
Rama
13
1 / 4 / 7
7,517
752
9,058
9,398
3,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SchofieldHD-
King Arthur
11
0 / 5 / 8
7,027
703
7,881
11,260
6,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Shantico
He Bo
16
8 / 4 / 3
9,295
930
13,480
10,907
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
11 / 1 / 11
10,249
1,025
6,129
13,295
11,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 3 / 14
9,372
937
11,457
10,227
4,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
15
2 / 3 / 15
8,711
871
8,637
7,470
3,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
15
2 / 2 / 21
8,470
847
9,650
18,361
25,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 10
8,183
818
12,281
10,928
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
13
Kills
25
25
Deaths
14
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
7
4
0.71
W
Ao Kuang
 
Ao Kuang
11
1
11
16.5
L
Izanami
Lapi_HD
Izanami
1
5
7
0.9
W
7
3
14
4.67
L
Rama
Nıco
Rama
1
4
7
1.13
L
King Arthur
SchofieldHD-
King Arthur
0
5
8
0.8
L
He Bo
Shantico
He Bo
8
4
3
2.38
W
Anubis
2
3
15
3.17
W
Hercules
2
2
21
6.25
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,650
Damage
48,154
53,825
Taken
60,281
21,162
Mitigated
49,393
17,045
Healing
28,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,089
2,210
0
609
10,233
4,049
414
5,253
4,708
0
11,976
W
Ao Kuang
 
Ao Kuang
6,129
1,272
1,820
5,770
13,295
11,344
715
2,289
11,006
12,252
0
L
Izanami
Lapi_HD
Izanami
8,142
5,029
517
4,036
12,027
4,001
0
4,629
6,927
0
20,012
W
11,457
1,239
1,595
2,516
10,227
4,440
806
1,593
8,634
0
23,225
L
Rama
Nıco
Rama
9,058
7,339
1,064
2,271
9,398
3,341
564
5,545
3,760
0
14,490
L
King Arthur
SchofieldHD-
King Arthur
7,881
640
297
1,822
11,260
6,269
0
6,123
4,793
323
12,709
L
He Bo
Shantico
He Bo
13,480
669
2,175
4,254
10,907
3,502
271
5,497
5,188
21,079
0
W
Anubis
8,637
598
1,697
2,405
7,470
3,476
1,135
1,924
5,546
22,242
0
W
Hercules
9,650
2,364
768
10,041
18,361
25,935
253
3,730
14,631
0
13,416
W
12,281
3,332
1,167
683
10,928
4,198
99
4,178
6,750
18,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,608
Gold Earned
44,985
79
Minions Killed
96
0
Camps Cleared
0
866,683
Distance Traveled
1,036,234
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,148
815
5
1
0
197,467
0
W
Ao Kuang
10,249
1,025
17
2
0
198,093
0
L
Izanami
7,621
762
24
2
0
176,933
0
W
Loki
9,372
937
21
2
0
225,428
3
L
Rama
7,517
752
17
2
0
170,561
2
L
King Arthur
7,027
703
3
0
0
165,800
1
L
He Bo
9,295
930
30
3
0
155,922
0
W
Anubis
8,711
871
41
4
0
186,798
0
W
Hercules
8,470
847
5
1
0
215,783
1
W
Chronos
8,183
818
12
1
0
210,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role