Player Matchup

Zeus
Zeus
Broshear
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,510 Elo+
Solo
Hou Yi
Hou Yi
DMCHUG
Hou Yi
Level 23
God Stats
7W - 6L
1,335 SR
Queue Stats
77W - 59L
1,514 Elo+
Solo
Hades
Hades
Shmody3
Hades
Level 16
God Stats
7W - 8L
1,714 SR
Queue Stats
92W - 110L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Smurf787883
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,541 Elo+
Solo
Fenrir
Fenrir
deserted_syntax2
Fenrir
Level 25
God Stats
8W - 3L
1,669 SR
Queue Stats
36W - 36L
1,565 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,525 Elo+

VS

Team Averages
Level 25
1,569 SR
1,474 Elo+
Bellona
Bellona
AlloraLime
Bellona
Level 5
God Stats
2W - 4L
1,531 SR
Queue Stats
8W - 9L
1,419 Elo+
Party 2
Geb
Geb
Azzkika12
Geb
Level 29
God Stats
10W - 10L
1,728 SR
Queue Stats
100W - 87L
1,543 Elo+
Party 1
Loki
Loki
Forseti6999
Loki
Level 24
God Stats
3W - 2L
1,497 SR
Queue Stats
47W - 36L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IceNinja2600
Morgan Le Fay
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 95L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
buck killer 123
Danzaburou
Level 29
God Stats
16W - 12L
1,591 SR
Queue Stats
60W - 48L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 8 / 9
9,910
472
7,129
10,665
3,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
DMCHUG
Hou Yi
17
6 / 4 / 6
11,342
540
9,289
14,199
5,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Shmody3
Hades
15
1 / 6 / 11
10,520
501
7,383
12,149
6,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
18 / 1 / 11
14,448
688
28,225
23,087
10,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
15 / 3 / 5
13,254
631
14,464
16,084
12,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlloraLime
Bellona
12
0 / 12 / 4
7,729
368
1,558
14,652
5,916
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 7 / 7
8,508
405
5,485
19,001
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 6 / 5
8,556
407
8,047
11,082
2,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
IceNinja2600
Morgan Le Fay
16
4 / 10 / 7
10,486
499
12,334
19,382
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
buck killer 123
Danzaburou
19
13 / 8 / 2
12,990
619
12,350
18,031
6,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
43
Kills
22
22
Deaths
43
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlloraLime
Bellona
0
12
4
0.17
L
1
7
7
0.64
W
Zeus
3
8
9
0.94
W
Hou Yi
DMCHUG
Hou Yi
6
4
6
2.25
L
4
6
5
1.08
L
Morgan Le Fay
IceNinja2600
Morgan Le Fay
4
10
7
0.75
W
Hades
Shmody3
Hades
1
6
11
1.08
W
Ne Zha
18
1
11
23.5
L
Danzaburou
buck killer 123
Danzaburou
13
8
2
1.75
W
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,490
Damage
39,774
76,184
Taken
82,148
39,161
Mitigated
35,747
29,100
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlloraLime
Bellona
1,558
558
0
301
14,652
5,916
0
1,638
13,014
0
14,830
L
5,485
603
0
2,451
19,001
13,756
81
3,189
15,812
22,827
0
W
Zeus
7,129
1,707
0
1,571
10,665
3,319
782
3,416
7,249
29,087
0
W
Hou Yi
DMCHUG
Hou Yi
9,289
4,636
0
4,759
14,199
5,547
2,223
2,405
11,794
0
56,563
L
8,047
2,367
336
1,295
11,082
2,871
544
2,040
9,042
0
29,386
L
Morgan Le Fay
IceNinja2600
Morgan Le Fay
12,334
1,870
99
2,108
19,382
6,735
148
5,451
13,931
63,704
0
W
Hades
Shmody3
Hades
7,383
673
156
3,275
12,149
6,414
1,472
3,493
8,656
47,116
0
W
Ne Zha
28,225
9,554
0
15,880
23,087
10,952
5,139
5,094
17,993
0
124,676
L
Danzaburou
buck killer 123
Danzaburou
12,350
5,942
0
3,412
18,031
6,469
584
2,271
15,760
0
71,628
W
14,464
3,736
0
3,459
16,084
12,929
1,075
4,440
11,644
0
86,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,474
Gold Earned
48,269
486
Minions Killed
343
0
Camps Cleared
0
1,920,784
Distance Traveled
1,656,896
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,729
368
38
2
0
280,767
0
L
Geb
8,508
405
25
1
0
364,785
3
W
Zeus
9,910
472
41
2
0
344,151
0
W
Hou Yi
11,342
540
84
4
0
364,795
2
L
Loki
8,556
407
44
2
0
366,605
3
L
Morgan Le Fay
10,486
499
120
6
0
303,710
2
W
Hades
10,520
501
88
4
0
378,084
0
W
Ne Zha
14,448
688
168
8
0
445,042
1
L
Danzaburou
12,990
619
116
6
0
341,029
3
W
Fenrir
13,254
631
105
5
0
388,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role