Player Matchup

Hachiman
Hachiman
BAHANDER-BR
Hachiman
Level 24
God Stats
25W - 22L
1,551 SR
Queue Stats
194W - 209L
1,391 Elo+
Solo
Fenrir
Fenrir
Jotapee8126
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,412 Elo+
Solo
Nemesis
Nemesis
MNeto94
Nemesis
Level 29
God Stats
1W - 2L
1,270 SR
Queue Stats
1W - 2L
1,236 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nyverak
Cu Chulainn
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 30L
1,246 Elo+
Solo
Hades
Hades
Wharlock
Hades
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 9L
1,268 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,311 Elo+

VS

Team Averages
Level 25
1,591 SR
1,397 Elo+
Kali
Kali
Bushi-Sam16
Kali
Level 17
God Stats
6W - 2L
1,739 SR
Queue Stats
224W - 246L
1,499 Elo+
Solo
Chaac
Chaac
ReiMatheuz
Chaac
Level 18
God Stats
6W - 1L
1,946 SR
Queue Stats
105W - 108L
1,499 Elo+
Solo
Bacchus
Bacchus
RxachZ
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
kommaah
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 60L
1,315 Elo+
Party 1
Neith
Neith
y_JN_y
Neith
Level 3
God Stats
1W - 4L
1,270 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BAHANDER-BR
Hachiman
14
4 / 4 / 7
8,909
495
4,736
7,103
2,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
3 / 3 / 1
9,513
529
5,542
11,730
4,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
MNeto94
Nemesis
14
2 / 3 / 3
8,561
476
3,834
11,164
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Nyverak
Cu Chulainn
17
7 / 3 / 7
10,590
588
15,599
15,549
7,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Wharlock
Hades
15
5 / 2 / 4
9,217
512
7,116
12,497
6,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,038
502
6,293
12,961
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
15
5 / 3 / 3
9,221
512
9,288
13,463
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
RxachZ
Bacchus
13
3 / 3 / 7
8,500
472
8,150
12,613
7,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
kommaah
Kukulkan
14
1 / 6 / 2
8,336
463
9,726
10,068
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
y_JN_y
Neith
13
1 / 7 / 2
7,609
423
3,380
10,261
3,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
21
Kills
14
15
Deaths
22
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BAHANDER-BR
Hachiman
4
4
7
1.88
L
4
3
5
2.17
W
Fenrir
3
3
1
1.17
W
Nemesis
MNeto94
Nemesis
2
3
3
1.17
W
Cu Chulainn
Nyverak
Cu Chulainn
7
3
7
3.5
L
Chaac
5
3
3
2.17
L
Bacchus
RxachZ
Bacchus
3
3
7
2.17
W
Hades
Wharlock
Hades
5
2
4
3.5
L
Kukulkan
kommaah
Kukulkan
1
6
2
0.33
L
Neith
y_JN_y
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
36,837
58,043
Taken
59,366
25,842
Mitigated
35,039
21,105
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BAHANDER-BR
Hachiman
4,736
3,026
238
331
7,103
2,125
1,429
3,279
3,818
0
28,751
L
6,293
1,791
0
5,526
12,961
6,408
120
525
12,349
0
53,914
W
Fenrir
5,542
962
0
3,768
11,730
4,581
1,380
2,312
9,178
0
61,491
W
Nemesis
MNeto94
Nemesis
3,834
1,108
0
3,133
11,164
5,021
1,000
1,127
9,276
0
35,956
W
Cu Chulainn
Nyverak
Cu Chulainn
15,599
2,850
0
6,482
15,549
7,611
109
4,835
10,642
0
83,632
L
Chaac
9,288
1,636
0
5,246
13,463
14,533
474
1,483
11,369
3,805
52,297
L
Bacchus
RxachZ
Bacchus
8,150
1,196
87
5,200
12,613
7,310
588
1,540
10,992
30,585
0
W
Hades
Wharlock
Hades
7,116
1,142
214
6,939
12,497
6,504
1,050
6,171
5,642
41,501
0
L
Kukulkan
kommaah
Kukulkan
9,726
1,111
85
883
10,068
3,516
139
3,568
6,458
42,989
0
L
Neith
y_JN_y
Neith
3,380
1,338
156
1,842
10,261
3,272
415
0
10,261
0
33,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,790
Gold Earned
42,704
443
Minions Killed
383
0
Camps Cleared
0
1,689,986
Distance Traveled
1,564,619
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,909
495
57
3
0
339,201
5
L
Kali
9,038
502
98
5
0
305,499
1
W
Fenrir
9,513
529
109
6
0
301,812
0
W
Nemesis
8,561
476
60
3
0
358,809
0
W
Cu Chulainn
10,590
588
127
7
0
358,836
1
L
Chaac
9,221
512
98
5
0
332,161
2
L
Bacchus
8,500
472
41
2
0
359,782
0
W
Hades
9,217
512
90
5
0
331,328
0
L
Kukulkan
8,336
463
82
5
0
266,479
3
L
Neith
7,609
423
64
4
0
300,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role