Player Matchup

Cthulhu
Cthulhu
AnoxicToxxic
Cthulhu
Level 68
God Stats
3W - 6L
1,428 SR
Queue Stats
132W - 156L
1,341 Elo+
Party 1
Izanami
Izanami
Downey lacy
Izanami
Level 20
God Stats
0W - 1L
1,485 SR
Queue Stats
5W - 6L
1,263 Elo+
Party 1
Poseidon
Poseidon
EcchiBallBro
Poseidon
Level 85
God Stats
3W - 5L
1,351 SR
Queue Stats
88W - 99L
1,370 Elo+
Party 1
Team Averages
Level 58
1,421 SR
1,325 Elo+

VS

Team Averages
Level 91
1,687 SR
1,330 Elo+
Ganesha
Ganesha
Delacon
Ganesha
Level 85
God Stats
2W - 0L
1,844 SR
Queue Stats
61W - 81L
1,328 Elo+
Party 2
Medusa
Medusa
Woahtherebuddy
Medusa
Level 100
God Stats
27W - 13L
1,564 SR
Queue Stats
100W - 132L
1,335 Elo+
Party 2
Zeus
Zeus
kmomo388
Zeus
Level 87
God Stats
6W - 6L
1,654 SR
Queue Stats
70W - 100L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnoxicToxxic
Cthulhu
14
2 / 7 / 8
11,074
615
16,065
27,935
30,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Downey lacy
Izanami
14
4 / 11 / 8
12,037
669
10,315
19,865
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
EcchiBallBro
Poseidon
15
6 / 11 / 6
12,706
706
13,561
20,649
6,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Delacon
Ganesha
16
0 / 5 / 26
11,610
645
7,576
20,643
22,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
16 / 6 / 10
14,075
782
21,012
16,784
7,853
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
18
13 / 1 / 12
13,618
757
29,776
10,702
5,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
12
Kills
29
29
Deaths
12
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnoxicToxxic
Cthulhu
2
7
8
0.86
W
Ganesha
Delacon
Ganesha
0
5
26
2.6
L
Izanami
Downey lacy
Izanami
4
11
8
0.73
L
Poseidon
EcchiBallBro
Poseidon
6
11
6
0.82
W
16
6
10
3.5
W
Zeus
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
58,364
68,449
Taken
48,129
42,723
Mitigated
35,773
10,164
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnoxicToxxic
Cthulhu
16,065
1,093
473
5,783
27,935
30,060
108
15,802
12,133
34,502
0
W
Ganesha
Delacon
Ganesha
7,576
930
341
1,709
20,643
22,795
161
11,008
8,723
27,143
0
L
Izanami
Downey lacy
Izanami
10,315
7,187
0
1,331
19,865
6,108
829
12,071
7,794
0
30,690
L
Poseidon
EcchiBallBro
Poseidon
13,561
2,171
227
2,350
20,649
6,555
0
9,555
11,094
51,324
0
W
21,012
11,280
814
333
16,784
7,853
2,323
9,275
7,047
0
54,412
W
Zeus
29,776
1,645
462
2,093
10,702
5,125
425
7,724
2,575
70,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
39,303
179
Minions Killed
199
3
Camps Cleared
8
859,753
Distance Traveled
878,136
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,074
615
45
3
0
308,141
1
W
Ganesha
11,610
645
4
0
1
307,400
0
L
Izanami
12,037
669
56
3
2
255,699
4
L
Poseidon
12,706
706
78
4
1
295,913
1
W
Medusa
14,075
782
94
5
2
308,838
0
W
Zeus
13,618
757
101
6
5
261,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role