Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BryanQC23
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Purik1
Yemoja
Level 6
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 56
1,572 SR
1,500 Elo+

VS

Team Averages
Level 95
1,548 SR
1,415 Elo+
Ra
Ra
CoolTechno
Ra
Level 109
God Stats
23W - 17L
1,543 SR
Queue Stats
181W - 164L
1,527 Elo+
Party 1
Medusa
Medusa
Davizin4923
Medusa
Level 27
God Stats
1W - 0L
1,636 SR
Queue Stats
1W - 1L
1,119 Elo+
Solo
Cu Chulainn
Cu Chulainn
ObvRichie
Cu Chulainn
Level 149
God Stats
3W - 3L
1,466 SR
Queue Stats
173W - 139L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
6 / 4 / 1
7,596
760
10,347
9,284
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BryanQC23
Thanatos
10
1 / 7 / 3
6,686
669
3,696
9,565
4,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Purik1
Yemoja
10
0 / 2 / 6
6,991
699
3,558
9,371
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,012
801
7,498
4,236
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
2 / 4 / 5
7,312
731
4,359
8,108
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
ObvRichie
Cu Chulainn
13
8 / 2 / 5
8,776
878
12,439
10,785
9,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
13
13
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
4
1
1.63
L
Thanatos
BryanQC23
Thanatos
1
7
3
0.36
W
3
1
10
8
W
Medusa
2
4
5
1.13
W
Cu Chulainn
ObvRichie
Cu Chulainn
8
2
5
5.25
L
Yemoja
Purik1
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
24,296
28,220
Taken
23,129
14,697
Mitigated
13,320
10,102
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,347
368
1,211
2,159
9,284
4,829
0
2,834
6,450
31,970
0
L
Thanatos
BryanQC23
Thanatos
3,696
376
183
3,047
9,565
4,013
0
2,368
7,197
0
10,228
W
7,498
343
2,415
1,992
4,236
1,441
396
2,680
1,400
29,301
0
W
Medusa
4,359
2,229
261
1,132
8,108
2,778
66
5,978
1,815
0
8,723
W
Cu Chulainn
ObvRichie
Cu Chulainn
12,439
2,029
0
1,382
10,785
9,101
585
4,789
5,610
0
32,499
L
Yemoja
Purik1
Yemoja
3,558
1,065
1,086
2,416
9,371
5,855
0
2,548
6,823
10,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,273
Gold Earned
24,100
94
Minions Killed
106
3
Camps Cleared
5
521,186
Distance Traveled
583,232
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,596
760
46
5
2
179,275
5
L
Thanatos
6,686
669
20
2
0
170,841
0
W
Ra
8,012
801
64
6
1
221,662
4
W
Medusa
7,312
731
11
1
1
176,707
2
W
Cu Chulainn
8,776
878
31
3
3
184,863
0
L
Yemoja
6,991
699
28
3
1
171,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role