Player Matchup

Hun Batz
Hun Batz
IBre
Hun Batz
Level 160
God Stats
5W - 2L
1,725 SR
Queue Stats
297W - 160L
1,621 Elo+
Party 2
Neith
Neith
ItsCloudPrince
Neith
Level 157
God Stats
4W - 4L
1,841 SR
Queue Stats
234W - 190L
1,601 Elo+
Solo
Aphrodite
Aphrodite
KendraCaroline
Aphrodite
Level 160
God Stats
5W - 3L
1,651 SR
Queue Stats
391W - 220L
1,628 Elo+
Party 2
Agni
Agni
tensaiHANZARU
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,661 Elo+
Solo
Mulan
Mulan
xzDarkAngelxz
Mulan
Level 144
God Stats
5W - 0L
1,743 SR
Queue Stats
392W - 235L
1,626 Elo+
Solo
Team Averages
Level 156
1,692 SR
1,628 Elo+

VS

Team Averages
Level 135
1,531 SR
1,553 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Hviterski
Sun Wukong
Level 120
God Stats
2W - 3L
1,437 SR
Queue Stats
298W - 256L
1,593 Elo+
Solo
Cabrakan
Cabrakan
TopCop
Cabrakan
Level 145
God Stats
2W - 1L
1,935 SR
Queue Stats
67W - 47L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
Vipersnest
Aphrodite
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 29L
1,583 Elo+
Party 1
Sobek
Sobek
XRagnarökX
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 109L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IBre
Hun Batz
18
11 / 2 / 16
11,269
1,024
19,057
11,660
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 17
8,900
809
16,276
9,573
4,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
KendraCaroline
Aphrodite
17
4 / 1 / 21
9,578
871
8,537
12,834
8,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 17
10,357
942
18,690
12,676
5,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 14
8,044
731
10,170
19,344
17,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 6 / 4
8,235
749
10,696
12,839
5,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Hviterski
Sun Wukong
16
3 / 5 / 6
9,263
842
11,941
18,366
18,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
TopCop
Cabrakan
14
1 / 6 / 6
7,960
724
10,584
16,383
19,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Vipersnest
Aphrodite
14
1 / 5 / 5
7,973
725
6,774
12,779
13,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 2
8,527
775
9,039
17,699
20,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
27
Kills
9
10
Deaths
27
85
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
4
0.5
L
Sun Wukong
Hviterski
Sun Wukong
3
5
6
1.2
W
Hun Batz
IBre
Hun Batz
11
2
16
9.5
W
2
2
17
5.25
W
Aphrodite
KendraCaroline
Aphrodite
4
1
21
14.5
L
Cabrakan
TopCop
Cabrakan
1
6
6
0.67
L
Aphrodite
Vipersnest
Aphrodite
1
5
5
0.7
L
3
5
2
0.8
W
9
1
17
17.5
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,730
Damage
49,034
66,087
Taken
78,066
42,599
Mitigated
77,911
32,056
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,696
6,679
809
687
12,839
5,848
2,399
3,467
9,372
0
30,226
L
Sun Wukong
Hviterski
Sun Wukong
11,941
1,033
1,258
2,664
18,366
18,906
56
7,007
11,359
0
22,909
W
Hun Batz
IBre
Hun Batz
19,057
4,972
1,868
2,295
11,660
6,564
1,051
5,253
6,295
0
27,910
W
16,276
7,142
0
2,669
9,573
4,326
2,670
3,227
6,202
0
33,406
W
Aphrodite
KendraCaroline
Aphrodite
8,537
1,253
11,631
7,267
12,834
8,061
755
5,089
7,681
19,654
0
L
Cabrakan
TopCop
Cabrakan
10,584
924
2,294
1,359
16,383
19,347
306
5,956
10,427
14,979
0
L
Aphrodite
Vipersnest
Aphrodite
6,774
921
6,009
4,353
12,779
13,239
580
5,896
6,883
15,834
0
L
9,039
78
1,169
3,675
17,699
20,571
120
4,901
12,798
15,939
0
W
18,690
1,889
1,535
1,667
12,676
5,734
843
4,968
7,570
37,369
0
W
10,170
2,384
709
2,415
19,344
17,914
110
7,166
11,942
0
18,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
41,958
128
Minions Killed
120
0
Camps Cleared
0
1,094,260
Distance Traveled
919,842
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,235
749
58
5
0
173,500
0
L
Sun Wukong
9,263
842
20
2
0
204,924
1
W
Hun Batz
11,269
1,024
22
2
0
225,610
0
W
Neith
8,900
809
32
3
0
202,382
3
W
Aphrodite
9,578
871
25
2
0
232,229
0
L
Cabrakan
7,960
724
14
1
0
175,246
3
L
Aphrodite
7,973
725
18
2
0
175,168
2
L
Sobek
8,527
775
10
1
0
191,004
2
W
Agni
10,357
942
39
4
0
230,372
0
W
Mulan
8,044
731
10
1
0
203,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role