Player Matchup

Thanatos
Thanatos
DaXUchihaShisui
Thanatos
Level 129
God Stats
6W - 7L
1,604 SR
Queue Stats
370W - 389L
1,462 Elo+
Solo
Cupid
Cupid
Jayy_Savage21
Cupid
Level 89
God Stats
3W - 2L
1,553 SR
Queue Stats
280W - 272L
1,442 Elo+
Party 2
Chaac
Chaac
Jonah361
Chaac
Level 92
God Stats
2W - 1L
1,475 SR
Queue Stats
152W - 171L
1,435 Elo+
Party 2
Ymir
Ymir
nw savage xb1
Ymir
Level 136
God Stats
3W - 3L
1,403 SR
Queue Stats
178W - 180L
1,439 Elo+
Solo
Hades
Hades
porttto_
Hades
Level 81
God Stats
3W - 3L
1,585 SR
Queue Stats
182W - 169L
1,463 Elo+
Solo
Team Averages
Level 105
1,524 SR
1,448 Elo+

VS

Team Averages
Level 90
1,505 SR
1,428 Elo+
Ravana
Ravana
AnonymousNun
Ravana
Level 126
God Stats
8W - 12L
1,455 SR
Queue Stats
170W - 169L
1,458 Elo+
Solo
Cabrakan
Cabrakan
Arod5547
Cabrakan
Level 62
God Stats
11W - 15L
1,425 SR
Queue Stats
159W - 163L
1,426 Elo+
Party 1
Loki
Loki
Atkinson VII
Loki
Level 148
God Stats
8W - 14L
1,488 SR
Queue Stats
519W - 495L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Givesuccc
Nu Wa
Level 59
God Stats
7W - 4L
1,680 SR
Queue Stats
106W - 119L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
H4NK-_-14
Jing Wei
Level 56
God Stats
8W - 9L
1,479 SR
Queue Stats
239W - 265L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 2 / 2
6,445
586
5,377
7,785
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,370
579
2,142
5,044
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Jonah361
Chaac
10
1 / 3 / 1
5,914
538
5,851
8,361
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

8
0 / 1 / 3
5,275
480
1,632
4,016
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
porttto_
Hades
11
4 / 1 / 1
6,082
553
4,516
5,803
2,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
3 / 4 / 1
5,932
539
4,891
8,437
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Arod5547
Cabrakan
7
1 / 3 / 2
5,266
479
2,545
7,965
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 1 / 1
6,503
591
4,576
7,555
3,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Givesuccc
Nu Wa
8
0 / 2 / 1
5,107
464
3,237
4,159
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
H4NK-_-14
Jing Wei
5
1 / 1 / 1
4,624
420
560
2,304
409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
8
8
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
4
1
0.88
L
Cabrakan
Arod5547
Cabrakan
1
3
2
0.67
L
3
1
1
3.5
W
Thanatos
4
2
2
2.5
L
Nu Wa
Givesuccc
Nu Wa
0
2
1
0.25
L
Jing Wei
H4NK-_-14
Jing Wei
1
1
1
1.5
W
2
1
1
2.5
W
Chaac
Jonah361
Chaac
1
3
1
0.5
W
0
1
3
1.5
W
Hades
porttto_
Hades
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
15,809
31,009
Taken
30,420
15,079
Mitigated
13,760
14,025
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,891
1,750
0
1,642
8,437
2,460
0
927
7,428
0
24,636
L
Cabrakan
Arod5547
Cabrakan
2,545
583
190
1,945
7,965
6,088
0
2,630
5,335
12,851
0
L
4,576
997
0
3,288
7,555
3,736
0
680
6,279
0
33,606
W
Thanatos
5,377
2,326
0
5,714
7,785
3,094
33
1,294
6,403
0
35,397
L
Nu Wa
Givesuccc
Nu Wa
3,237
725
0
880
4,159
1,067
29
2,076
2,083
20,564
0
L
Jing Wei
H4NK-_-14
Jing Wei
560
560
0
763
2,304
409
0
256
2,048
0
11,443
W
2,142
1,669
55
2,164
5,044
1,405
1,725
704
4,324
0
37,512
W
Chaac
Jonah361
Chaac
5,851
1,091
0
1,924
8,361
6,265
0
216
8,129
943
27,087
W
1,632
283
0
536
4,016
2,132
22
1,076
2,924
15,360
0
W
Hades
porttto_
Hades
4,516
186
87
3,545
5,803
2,183
0
2,157
3,447
25,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
27,432
295
Minions Killed
201
0
Camps Cleared
0
997,462
Distance Traveled
843,302
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,932
539
45
4
0
223,282
4
L
Cabrakan
5,266
479
17
2
0
196,830
1
L
Loki
6,503
591
78
7
0
197,859
4
W
Thanatos
6,445
586
61
6
0
190,952
1
L
Nu Wa
5,107
464
32
3
0
146,849
3
L
Jing Wei
4,624
420
29
3
0
78,482
0
W
Cupid
6,370
579
84
8
0
197,509
0
W
Chaac
5,914
538
68
6
0
185,204
2
W
Ymir
5,275
480
24
2
0
206,613
6
W
Hades
6,082
553
58
5
0
217,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role