Player Matchup

Heimdallr
Heimdallr
BadShooter
Heimdallr
Level 160
God Stats
7W - 9L
1,601 SR
Queue Stats
306W - 217L
1,694 Elo+
Solo
Hera
Hera
PEWGF
Hera
Level 131
God Stats
2W - 0L
1,575 SR
Queue Stats
196W - 123L
1,694 Elo+
Party 2
Mercury
Mercury
mikaroto
Mercury
Level 137
God Stats
1W - 0L
1,375 SR
Queue Stats
278W - 179L
1,712 Elo+
Party 2
Team Averages
Level 143
1,517 SR
1,700 Elo+

VS

Team Averages
Level 106
1,367 SR
1,664 Elo+
Tyr
Tyr
ElmoTheCuck
Tyr
Level 97
God Stats
23W - 13L
1,639 SR
Queue Stats
77W - 69L
1,677 Elo+
Party 1
Ravana
Ravana
Feindeerzz
Ravana
Level 134
God Stats
0W - 2L
1,105 SR
Queue Stats
106W - 100L
1,546 Elo+
Party 1
Ra
Ra
iPixely
Ra
Level 86
God Stats
0W - 1L
1,356 SR
Queue Stats
6W - 13L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BadShooter
Heimdallr
14
5 / 0 / 10
9,420
785
13,007
6,096
2,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
PEWGF
Hera
14
11 / 3 / 4
10,389
866
13,391
8,846
4,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
mikaroto
Mercury
11
1 / 3 / 13
8,317
693
8,426
12,711
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
8,146
679
6,703
15,711
13,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
Feindeerzz
Ravana
10
3 / 10 / 3
7,958
663
6,571
13,501
5,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 5 / 5
7,621
635
8,119
11,366
4,397
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
6
6
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BadShooter
Heimdallr
5
0
10
10
L
3
2
2
2
L
Ravana
Feindeerzz
Ravana
3
10
3
0.45
W
Hera
PEWGF
Hera
11
3
4
4.33
L
0
5
5
0.5
W
Mercury
mikaroto
Mercury
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
21,393
27,653
Taken
40,578
15,359
Mitigated
23,422
6,096
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BadShooter
Heimdallr
13,007
8,087
0
3,484
6,096
2,285
1,776
2,222
3,874
0
38,094
L
6,703
748
0
4,761
15,711
13,984
0
5,949
9,762
0
21,589
L
Ravana
Feindeerzz
Ravana
6,571
1,002
0
717
13,501
5,041
0
4,570
8,889
0
25,094
W
Hera
PEWGF
Hera
13,391
2,833
0
2,068
8,846
4,458
902
2,008
6,838
37,409
0
L
8,119
712
986
2,260
11,366
4,397
0
3,638
7,728
27,772
0
W
Mercury
mikaroto
Mercury
8,426
2,839
0
544
12,711
8,616
512
4,102
8,609
0
17,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
23,725
120
Minions Killed
110
5
Camps Cleared
6
753,500
Distance Traveled
771,335
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,420
785
45
4
1
257,254
6
L
Tyr
8,146
679
28
2
0
313,532
4
L
Ravana
7,958
663
39
3
2
211,414
2
W
Hera
10,389
866
63
5
2
233,267
3
L
Ra
7,621
635
43
4
4
246,389
6
W
Mercury
8,317
693
12
1
2
262,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role