Player Matchup

Artemis
Artemis
Giovanne39
Artemis
Level 27
God Stats
23W - 35L
1,270 SR
Queue Stats
488W - 552L
1,359 Elo+
Party 3
Bakasura
Bakasura
Hallo1208
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,295 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IcedLight5214
Morgan Le Fay
Level 23
God Stats
26W - 26L
1,461 SR
Queue Stats
87W - 99L
1,342 Elo+
Solo
Hades
Hades
Lucifer1098
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 118L
1,329 Elo+
Solo
Amaterasu
Amaterasu
mistercaips
Amaterasu
Level 33
God Stats
3W - 1L
1,799 SR
Queue Stats
187W - 229L
1,382 Elo+
Party 3
Team Averages
Level 24
1,506 SR
1,342 Elo+

VS

Team Averages
Level 9
1,499 SR
1,196 Elo+
Artemis
Artemis
ComicalDoomsday
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,119 Elo+
Party 2
Sun Wukong
Sun Wukong
Krizorr Jr
Sun Wukong
Level 15
God Stats
1W - 2L
1,503 SR
Queue Stats
11W - 15L
1,325 Elo+
Party 1
Set
Set
RIP_BONG420
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,121 Elo+
Party 1
Heimdallr
Heimdallr
Shr1mp-COCKtail
Heimdallr
Level 22
God Stats
15W - 12L
1,494 SR
Queue Stats
28W - 37L
1,336 Elo+
Party 1
Bakasura
Bakasura
Veldethin82
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Giovanne39
Artemis
12
2 / 3 / 2
7,714
551
4,101
6,064
1,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Hallo1208
Bakasura
16
16 / 1 / 1
9,717
694
12,168
12,075
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
IcedLight5214
Morgan Le Fay
13
10 / 1 / 4
8,919
637
9,362
6,714
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 5 / 4
7,220
516
3,074
8,592
3,631
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
mistercaips
Amaterasu
13
3 / 1 / 1
7,553
540
6,236
7,640
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
5,359
383
1,474
7,712
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
Krizorr Jr
Sun Wukong
11
2 / 2 / 3
6,712
479
4,201
11,254
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 10 / 0
5,272
377
2,412
9,002
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Shr1mp-COCKtail
Heimdallr
13
7 / 4 / 1
8,925
638
9,064
10,985
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Veldethin82
Bakasura
8
1 / 8 / 1
5,745
410
3,355
9,863
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
32
Kills
10
11
Deaths
32
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Artemis
Giovanne39
Artemis
2
3
2
1
W
Bakasura
Hallo1208
Bakasura
16
1
1
16.5
W
Morgan Le Fay
IcedLight5214
Morgan Le Fay
10
1
4
12
L
Sun Wukong
Krizorr Jr
Sun Wukong
2
2
3
1.75
W
1
5
4
0.6
L
0
10
0
0
L
Heimdallr
Shr1mp-COCKtail
Heimdallr
7
4
1
1.88
L
Bakasura
Veldethin82
Bakasura
1
8
1
0.19
W
Amaterasu
mistercaips
Amaterasu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
20,506
41,085
Taken
48,816
19,437
Mitigated
22,433
14,820
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,474
489
0
288
7,712
2,642
0
2,364
5,238
0
9,797
W
Artemis
Giovanne39
Artemis
4,101
2,018
0
1,238
6,064
1,667
2,926
0
5,988
0
34,824
W
Bakasura
Hallo1208
Bakasura
12,168
8,978
0
7,354
12,075
5,845
640
0
11,871
0
59,616
W
Morgan Le Fay
IcedLight5214
Morgan Le Fay
9,362
2,152
0
1,828
6,714
3,130
1,799
175
6,411
41,679
2,988
L
Sun Wukong
Krizorr Jr
Sun Wukong
4,201
729
0
3,834
11,254
9,659
0
1,044
10,060
0
25,662
W
3,074
413
0
1,972
8,592
3,631
0
0
8,553
29,934
0
L
2,412
1,004
0
268
9,002
3,115
0
3,432
4,796
0
14,876
L
Heimdallr
Shr1mp-COCKtail
Heimdallr
9,064
4,711
0
2,417
10,985
3,682
379
2,961
7,597
0
47,236
L
Bakasura
Veldethin82
Bakasura
3,355
1,919
0
916
9,863
3,335
0
1,976
7,429
0
18,559
W
Amaterasu
mistercaips
Amaterasu
6,236
2,975
0
2,428
7,640
5,164
124
0
7,106
0
30,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,123
Gold Earned
32,013
366
Minions Killed
199
0
Camps Cleared
0
1,305,166
Distance Traveled
1,184,955
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,359
383
16
1
0
182,446
0
W
Artemis
7,714
551
67
5
0
239,886
0
W
Bakasura
9,717
694
106
8
0
293,766
0
W
Morgan Le Fay
8,919
637
85
6
0
224,528
1
L
Sun Wukong
6,712
479
43
3
0
268,607
1
W
Hades
7,220
516
60
4
0
263,013
0
L
Set
5,272
377
18
1
0
259,232
1
L
Heimdallr
8,925
638
84
6
0
231,312
0
L
Bakasura
5,745
410
38
3
0
243,358
1
W
Amaterasu
7,553
540
48
3
0
283,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role