Player Matchup

Ymir
Ymir
Finatixz
Ymir
Level 27
God Stats
31W - 34L
1,348 SR
Queue Stats
32W - 39L
1,251 Elo+
Party 1
Mercury
Mercury
GoodDelinquent
Mercury
Level 29
God Stats
76W - 93L
1,436 SR
Queue Stats
240W - 344L
1,282 Elo+
Solo
Cernunnos
Cernunnos
Mkth101
Cernunnos
Level 57
God Stats
4W - 9L
1,381 SR
Queue Stats
90W - 117L
1,165 Elo+
Party 1
Team Averages
Level 38
1,388 SR
1,233 Elo+

VS

Team Averages
Level 43
1,529 SR
1,372 Elo+
Anubis
Anubis
Illumniblue
Anubis
Level 60
God Stats
19W - 25L
1,761 SR
Queue Stats
78W - 108L
1,272 Elo+
Solo
Cthulhu
Cthulhu
PattyLuV-
Cthulhu
Level 6
God Stats
1W - 1L
1,320 SR
Queue Stats
6W - 10L
1,544 Elo+
Solo
Neith
Neith
RoyaltyMaker
Neith
Level 62
God Stats
26W - 24L
1,505 SR
Queue Stats
119W - 142L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 9 / 4
9,020
601
3,877
21,332
13,229
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 3 / 4
9,801
653
9,930
16,439
4,744
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Mkth101
Cernunnos
13
3 / 4 / 5
9,540
636
12,919
15,970
5,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 5 / 3
10,408
694
11,981
11,382
5,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PattyLuV-
Cthulhu
15
4 / 0 / 10
11,669
778
13,893
12,419
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 4 / 8
10,831
722
13,752
12,218
5,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
16
16
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
9
4
0.44
L
4
3
4
2
W
Anubis
7
5
3
1.7
L
Cernunnos
Mkth101
Cernunnos
3
4
5
1.38
W
Cthulhu
PattyLuV-
Cthulhu
4
0
10
9
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
39,626
53,741
Taken
36,019
23,297
Mitigated
25,141
5,865
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,877
303
45
2,102
21,332
13,229
160
7,828
13,504
17,600
0
L
9,930
3,452
0
0
16,439
4,744
279
10,395
6,044
0
27,642
W
Anubis
11,981
502
68
3,502
11,382
5,083
583
1,221
10,161
33,932
0
L
Cernunnos
Mkth101
Cernunnos
12,919
6,143
0
3,718
15,970
5,324
305
8,236
7,734
0
42,336
W
Cthulhu
PattyLuV-
Cthulhu
13,893
328
430
4,193
12,419
14,140
139
932
11,487
33,587
0
W
13,752
6,057
860
3,386
12,218
5,918
2,001
1,968
10,250
0
37,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
32,908
117
Minions Killed
143
4
Camps Cleared
7
764,147
Distance Traveled
754,065
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,020
601
30
2
0
195,303
2
L
Mercury
9,801
653
26
2
1
329,923
0
W
Anubis
10,408
694
58
4
5
224,071
1
L
Cernunnos
9,540
636
61
4
3
238,921
1
W
Cthulhu
11,669
778
39
3
1
293,517
2
W
Neith
10,831
722
46
3
1
236,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role