Player Matchup

Chaac
Chaac
Crishuos
Chaac
Level 127
God Stats
0W - 1L
1,519 SR
Queue Stats
137W - 132L
1,384 Elo+
Solo
Apollo
Apollo
D0nBigPaPa
Apollo
Level 100
God Stats
0W - 1L
1,606 SR
Queue Stats
7W - 8L
1,364 Elo+
Party 2
Mulan
Mulan
Deathwish57012
Mulan
Level 109
God Stats
1W - 1L
1,553 SR
Queue Stats
9W - 7L
1,437 Elo+
Party 2
Anhur
Anhur
Ne0nPherretTTV
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,108 Elo+
Solo
Chiron
Chiron
iambored666
Chiron
Level 95
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 4L
1,348 Elo+
Party 2
Team Averages
Level 89
1,543 SR
1,328 Elo+

VS

Team Averages
Level 86
1,429 SR
1,405 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ALEX_THE_K1LLER_
Tiamat
Level 69
God Stats
2W - 1L
1,465 SR
Queue Stats
51W - 49L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Coolsock007
Ah Muzen Cab
Level 84
God Stats
4W - 10L
1,216 SR
Queue Stats
422W - 416L
1,394 Elo+
Solo
Khepri
Khepri
Zeeson
Khepri
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,283 Elo+
Solo
Osiris
Osiris
irfrit
Osiris
Level 107
God Stats
1W - 0L
1,466 SR
Queue Stats
98W - 93L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crishuos
Chaac
20
8 / 4 / 5
12,757
709
22,852
27,046
29,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
D0nBigPaPa
Apollo
18
1 / 3 / 5
10,845
603
18,878
19,998
18,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 7 / 10
11,658
648
22,384
35,665
28,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 7
10,749
597
16,630
13,771
5,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
18
2 / 5 / 9
11,404
634
23,961
19,642
9,247
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 6 / 8
9,800
544
8,009
12,906
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 12
12,583
699
19,490
22,239
18,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Coolsock007
Ah Muzen Cab
20
13 / 2 / 8
14,650
814
39,108
15,704
9,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Zeeson
Khepri
20
2 / 2 / 18
11,987
666
12,961
36,613
43,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
irfrit
Osiris
19
2 / 2 / 16
11,389
633
16,719
36,677
46,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
86
16
Kills
24
24
Deaths
16
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
6
8
0.67
W
7
4
12
3.25
W
Ah Muzen Cab
Coolsock007
Ah Muzen Cab
13
2
8
8.5
L
Chaac
Crishuos
Chaac
8
4
5
2.63
L
Apollo
D0nBigPaPa
Apollo
1
3
5
1.17
L
3
7
10
1.14
L
2
5
7
1.1
W
Khepri
Zeeson
Khepri
2
2
18
5.5
L
Chiron
2
5
9
1.3
W
Osiris
irfrit
Osiris
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,705
Damage
96,287
116,122
Taken
124,139
92,155
Mitigated
123,199
55,410
Healing
58,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,009
481
713
1,300
12,906
5,214
418
0
12,906
12,509
0
W
19,490
1,539
5,658
8,963
22,239
18,834
517
0
22,239
37,219
0
W
Ah Muzen Cab
Coolsock007
Ah Muzen Cab
39,108
14,017
2,352
5,770
15,704
9,543
3,040
0
15,704
0
78,801
L
Chaac
Crishuos
Chaac
22,852
2,838
2,919
14,098
27,046
29,984
0
7,008
20,038
0
42,419
L
Apollo
D0nBigPaPa
Apollo
18,878
13,003
2,363
6,436
19,998
18,931
915
7,364
12,634
0
38,566
L
22,384
2,590
2,172
12,410
35,665
28,004
543
13,078
22,587
0
37,662
L
16,630
8,016
258
2,566
13,771
5,989
823
5,988
7,783
0
26,641
W
Khepri
Zeeson
Khepri
12,961
1,885
2,198
13,988
36,613
43,536
514
0
36,613
28,976
0
L
Chiron
23,961
9,969
3,841
8,347
19,642
9,247
1,721
7,022
12,620
0
39,864
W
Osiris
irfrit
Osiris
16,719
5,319
1,957
15,787
36,677
46,072
1,051
0
36,677
0
28,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,413
Gold Earned
60,409
238
Minions Killed
185
0
Camps Cleared
0
1,554,575
Distance Traveled
1,671,657
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,800
544
13
1
0
303,637
2
W
Tiamat
12,583
699
20
1
0
334,195
0
W
Ah Muzen Cab
14,650
814
121
7
0
323,584
4
L
Chaac
12,757
709
71
4
0
340,251
2
L
Apollo
10,845
603
50
3
0
287,496
0
L
Mulan
11,658
648
43
2
0
295,660
0
L
Anhur
10,749
597
25
1
0
326,378
3
W
Khepri
11,987
666
22
1
0
330,630
0
L
Chiron
11,404
634
49
3
0
304,790
3
W
Osiris
11,389
633
9
1
0
379,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role