Player Matchup

Sol
Sol
DADDYWETARD
Sol
Level 47
God Stats
4W - 6L
1,451 SR
Queue Stats
53W - 29L
1,621 Elo+
Party 2
Artemis
Artemis
MECHA HESH
Artemis
Level 121
God Stats
19W - 14L
1,553 SR
Queue Stats
241W - 203L
1,551 Elo+
Solo
Hercules
Hercules
kOOcOO4cOcOpufs
Hercules
Level 154
God Stats
11W - 2L
1,833 SR
Queue Stats
401W - 238L
1,657 Elo+
Party 2
Team Averages
Level 107
1,613 SR
1,609 Elo+

VS

Team Averages
Level 102
1,592 SR
1,520 Elo+
Gilgamesh
Gilgamesh
Gonzo RTL
Gilgamesh
Level 64
God Stats
32W - 23L
1,574 SR
Queue Stats
131W - 128L
1,501 Elo+
Party 1
Ra
Ra
NiFe Ganseki
Ra
Level 144
God Stats
9W - 12L
1,485 SR
Queue Stats
347W - 365L
1,532 Elo+
Solo
Ravana
Ravana
Yogurt City
Ravana
Level 99
God Stats
8W - 4L
1,716 SR
Queue Stats
226W - 209L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
10,134
724
8,642
8,954
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MECHA HESH
Artemis
14
7 / 2 / 7
10,694
764
11,905
8,489
2,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
4 / 0 / 11
10,081
720
12,131
15,340
12,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gonzo RTL
Gilgamesh
11
1 / 4 / 2
8,437
603
3,096
11,496
7,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 8 / 1
8,512
608
7,838
12,383
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ravana
12
2 / 5 / 1
9,265
662
9,461
12,366
4,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
4
4
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Gilgamesh
Gonzo RTL
Gilgamesh
1
4
2
0.5
W
Artemis
MECHA HESH
Artemis
7
2
7
5.25
L
1
8
1
0.19
L
Ravana
2
5
1
0.5
W
Hercules
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
20,395
32,783
Taken
36,245
18,408
Mitigated
16,560
10,992
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,642
2,852
0
3,570
8,954
3,213
576
2,437
6,517
27,776
2,616
L
Gilgamesh
Gonzo RTL
Gilgamesh
3,096
448
0
580
11,496
7,395
0
3,769
7,463
0
11,125
W
Artemis
MECHA HESH
Artemis
11,905
4,791
0
671
8,489
2,563
1,472
1,810
6,679
0
42,500
L
7,838
95
904
2,835
12,383
4,393
0
3,662
7,996
33,037
0
L
Ravana
9,461
848
0
2,164
12,366
4,772
0
1,953
10,121
0
27,079
W
Hercules
12,131
2,616
0
6,751
15,340
12,632
666
3,949
11,391
5,454
24,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
26,214
167
Minions Killed
125
5
Camps Cleared
6
783,425
Distance Traveled
740,256
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,134
724
55
4
1
263,207
0
L
Gilgamesh
8,437
603
18
1
0
248,635
0
W
Artemis
10,694
764
73
5
2
239,356
1
L
Ra
8,512
608
59
4
2
233,943
3
L
Ravana
9,265
662
48
3
4
257,678
6
W
Hercules
10,081
720
39
3
2
280,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role