Player Matchup

Nox
Nox
Aphrilix
Nox
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
243W - 21L
2,085 Elo+
Party 2
Guan Yu
Guan Yu
ChinchillaButter
Guan Yu
Level 142
God Stats
35W - 4L
1,823 SR
Queue Stats
1,291W - 135L
2,114 Elo+
Party 2
Set
Set
Ratmilk
Set
Level 160
God Stats
11W - 1L
1,940 SR
Queue Stats
2,281W - 184L
2,065 Elo+
Party 2
Ymir
Ymir
SuccToez
Ymir
Level 47
God Stats
49W - 2L
2,149 SR
Queue Stats
383W - 47L
2,044 Elo+
Party 2
Khepri
Khepri
Vandagøs
Khepri
Level 148
God Stats
13W - 5L
1,839 SR
Queue Stats
206W - 33L
1,808 Elo+
Party 2
Team Averages
Level 104
1,850 SR
2,023 Elo+

VS

Team Averages
Level 51
1,485 SR
1,420 Elo+
Merlin
Merlin
DeathBlossomVick
Merlin
Level 23
God Stats
1W - 1L
1,499 SR
Queue Stats
21W - 33L
1,396 Elo+
Party 1
Thor
Thor
DemonKiba476
Thor
Level 127
God Stats
0W - 2L
1,202 SR
Queue Stats
32W - 49L
1,410 Elo+
Party 1
Ymir
Ymir
KingGamer00
Ymir
Level 45
God Stats
10W - 9L
1,554 SR
Queue Stats
49W - 63L
1,410 Elo+
Party 1
Neith
Neith
TheRealCGOsiris
Neith
Level 42
God Stats
3W - 2L
1,724 SR
Queue Stats
48W - 56L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
fundip131
Hou Yi
Level 20
God Stats
6W - 11L
1,446 SR
Queue Stats
29W - 35L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,435
644
2,894
3,752
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 2
6,897
690
6,734
6,109
4,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
12
11 / 0 / 1
7,716
772
7,056
3,405
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
12
8 / 1 / 5
7,336
734
6,067
6,941
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Vandagøs
Khepri
9
2 / 0 / 13
6,581
658
1,686
2,581
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 0
4,674
467
1,970
6,654
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
4,710
471
3,142
7,119
2,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 9 / 0
3,882
388
1,213
8,493
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 4 / 0
4,818
482
2,505
5,466
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
fundip131
Hou Yi
4
0 / 4 / 0
3,719
372
1,124
4,552
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
28
Kills
2
2
Deaths
29
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
4
1
2
5
L
1
8
0
0.13
L
0
4
1
0.13
L
0
9
0
0
W
Set
11
0
1
11.5
W
Ymir
8
1
5
10.5
L
1
4
0
0.25
W
Khepri
Vandagøs
Khepri
2
0
13
8.5
L
Hou Yi
fundip131
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
9,954
22,788
Taken
32,284
12,383
Mitigated
9,935
10,022
Healing
2,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,894
349
0
2,636
3,752
1,200
0
186
3,566
30,929
0
W
6,734
967
364
3,006
6,109
4,352
0
331
5,778
0
40,729
L
1,970
360
0
220
6,654
1,837
0
4,741
1,913
15,198
0
L
3,142
1,145
0
125
7,119
2,751
0
1,296
5,823
0
21,134
L
1,213
763
0
124
8,493
3,012
0
1,819
6,674
8,339
0
W
Set
7,056
3,539
0
2,006
3,405
1,208
0
687
2,718
0
54,029
W
Ymir
6,067
1,966
0
980
6,941
3,178
0
1,495
5,446
41,511
0
L
2,505
1,264
0
1,256
5,466
1,789
0
2,500
2,966
0
23,270
W
Khepri
Vandagøs
Khepri
1,686
278
0
1,030
2,581
2,445
0
484
2,097
10,218
0
L
Hou Yi
fundip131
Hou Yi
1,124
656
0
464
4,552
546
0
291
4,261
0
7,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
21,803
359
Minions Killed
153
0
Camps Cleared
0
1,070,424
Distance Traveled
810,301
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,435
644
70
7
0
216,260
4
W
Guan Yu
6,897
690
91
9
0
217,255
4
L
Merlin
4,674
467
29
3
0
146,245
2
L
Thor
4,710
471
51
5
0
172,722
0
L
Ymir
3,882
388
18
2
0
153,312
0
W
Set
7,716
772
98
10
0
215,669
6
W
Ymir
7,336
734
90
9
0
216,596
2
L
Neith
4,818
482
45
5
0
183,635
3
W
Khepri
6,581
658
10
1
0
204,644
1
L
Hou Yi
3,719
372
10
1
0
154,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role