Player Matchup

Heimdallr
Heimdallr
AnimeGuardian-
Heimdallr
Level 67
God Stats
8W - 3L
1,529 SR
Queue Stats
330W - 324L
1,543 Elo+
Solo
Horus
Horus
SquidPsych
Horus
Level 79
God Stats
36W - 25L
1,611 SR
Queue Stats
380W - 376L
1,591 Elo+
Solo
Loki
Loki
bmoc49
Loki
Level 155
God Stats
24W - 12L
1,720 SR
Queue Stats
715W - 674L
1,520 Elo+
Solo
Chang'e
Chang'e
kye1239
Chang'e
Level 97
God Stats
11W - 9L
1,722 SR
Queue Stats
15W - 22L
1,511 Elo+
Solo
Cthulhu
Cthulhu
zaqueo
Cthulhu
Level 125
God Stats
1W - 2L
1,644 SR
Queue Stats
404W - 393L
1,553 Elo+
Solo
Team Averages
Level 105
1,645 SR
1,543 Elo+

VS

Team Averages
Level 99
1,618 SR
1,532 Elo+
Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BugattÏ
Geb
Level 128
God Stats
3W - 4L
1,780 SR
Queue Stats
84W - 69L
1,556 Elo+
Solo
Nemesis
Nemesis
LetsCreamPie97
Nemesis
Level 83
God Stats
14W - 9L
1,579 SR
Queue Stats
108W - 119L
1,517 Elo+
Solo
Sylvanus
Sylvanus
jinxiko
Sylvanus
Level 118
God Stats
12W - 3L
1,621 SR
Queue Stats
265W - 241L
1,548 Elo+
Party 1
The Morrigan
The Morrigan
papi6000
The Morrigan
Level 66
God Stats
22W - 13L
1,608 SR
Queue Stats
270W - 226L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimeGuardian-
Heimdallr
9
2 / 6 / 1
5,494
458
3,104
8,069
1,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
8
0 / 4 / 3
5,315
443
2,103
10,862
4,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
bmoc49
Loki
12
5 / 3 / 1
6,821
568
8,938
8,774
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
kye1239
Chang'e
10
0 / 7 / 3
5,826
486
4,755
10,014
2,732
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
zaqueo
Cthulhu
11
1 / 1 / 2
6,575
548
4,906
11,428
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 3 / 4
7,124
594
7,435
6,242
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 3
6,352
529
6,822
11,291
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
7 / 1 / 4
7,618
635
5,077
8,295
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
jinxiko
Sylvanus
12
2 / 2 / 10
7,105
592
5,821
8,973
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
papi6000
The Morrigan
11
8 / 0 / 5
7,190
599
7,341
4,206
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
21
21
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
4
1.67
L
Heimdallr
AnimeGuardian-
Heimdallr
2
6
1
0.42
W
1
2
3
1.25
W
7
1
4
9
L
Horus
0
4
3
0.38
L
Loki
bmoc49
Loki
5
3
1
1.83
W
Sylvanus
jinxiko
Sylvanus
2
2
10
3.5
L
Chang'e
kye1239
Chang'e
0
7
3
0.21
W
The Morrigan
papi6000
The Morrigan
8
0
5
10.5
L
Cthulhu
zaqueo
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
32,496
49,147
Taken
39,007
18,264
Mitigated
15,976
15,867
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,435
1,836
0
695
6,242
1,864
528
3,382
2,768
42,833
0
L
Heimdallr
AnimeGuardian-
Heimdallr
3,104
1,559
0
1,168
8,069
1,883
72
5,679
2,324
0
19,856
W
6,822
885
0
5,232
11,291
6,056
0
3,070
7,331
32,728
0
W
5,077
2,088
0
3,582
8,295
2,753
30
1,536
6,759
0
39,793
L
Horus
2,103
1,305
833
1,757
10,862
4,954
36
5,588
5,123
0
20,365
L
Loki
bmoc49
Loki
8,938
1,932
0
3,334
8,774
2,824
364
3,183
5,404
0
40,847
W
Sylvanus
jinxiko
Sylvanus
5,821
2,405
377
4,814
8,973
4,112
559
691
8,282
26,505
9,357
L
Chang'e
kye1239
Chang'e
4,755
400
414
2,435
10,014
2,732
420
5,125
4,542
33,548
0
W
The Morrigan
papi6000
The Morrigan
7,341
2,264
225
1,000
4,206
1,191
597
0
4,206
37,354
0
L
Cthulhu
zaqueo
Cthulhu
4,906
582
564
5,362
11,428
5,871
116
5,478
5,124
33,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
35,389
284
Minions Killed
366
0
Camps Cleared
0
1,123,273
Distance Traveled
1,175,687
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,124
594
85
7
0
200,933
3
L
Heimdallr
5,494
458
39
3
0
208,405
4
W
Geb
6,352
529
64
5
0
223,508
0
W
Nemesis
7,618
635
77
6
0
274,125
0
L
Horus
5,315
443
35
3
0
228,807
4
L
Loki
6,821
568
69
6
0
256,968
4
W
Sylvanus
7,105
592
74
6
0
202,232
1
L
Chang'e
5,826
486
71
6
0
219,423
0
W
The Morrigan
7,190
599
66
6
0
274,889
3
L
Cthulhu
6,575
548
70
6
0
209,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role