Player Matchup

Persephone
Persephone
Gold V
JSCHWAM
Persephone
Gold V
Level 116
God Stats
0W - 3L
1,218 SR
Queue Stats
356W - 339L
1,268 MMR
Solo
Cerberus
Cerberus
Silver V
globalpapi6
Cerberus
Silver V
Level 39
God Stats
6W - 3L
1,630 SR
Queue Stats
7W - 11L
1,291 MMR
Party 1
Hachiman
Hachiman
Silver III
sG1z
Hachiman
Silver III
Level 108
God Stats
4W - 3L
1,728 SR
Queue Stats
7W - 13L
1,238 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,525 SR
1,266 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,590 SR
1,259 MMR
Zeus
Zeus
Silver IV
AmaTerasu_EnVy
Zeus
Silver IV
Level 89
God Stats
3W - 5L
1,408 SR
Queue Stats
16W - 19L
1,234 MMR
Party 2
Bastet
Bastet
Silver II
Crowlly_
Bastet
Silver II
Level 108
God Stats
2W - 1L
1,596 SR
Queue Stats
20W - 24L
1,231 MMR
Party 2
Bacchus
Bacchus
Silver IV
FENRIR_EnVy
Bacchus
Silver IV
Level 85
God Stats
1W - 2L
1,765 SR
Queue Stats
14W - 16L
1,312 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JSCHWAM
Persephone
16
4 / 8 / 5
13,290
633
12,651
14,322
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
globalpapi6
Cerberus
17
4 / 5 / 11
14,413
686
13,506
32,667
46,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
sG1z
Hachiman
15
9 / 9 / 4
13,377
637
14,726
20,582
7,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshMorgan Le FayHadesVulcanMedusa

VS

Bans
AthenaArtemisChironCupidSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 13
14,025
668
25,687
19,209
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Crowlly_
Bastet
18
12 / 6 / 10
15,415
734
19,800
18,981
9,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
FENRIR_EnVy
Bacchus
16
5 / 4 / 16
14,421
687
15,178
22,777
25,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
17
Kills
23
22
Deaths
17
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
7
13
1.79
W
Bastet
Crowlly_
Bastet
12
6
10
2.83
W
Bacchus
FENRIR_EnVy
Bacchus
5
4
16
3.25
L
Persephone
JSCHWAM
Persephone
4
8
5
0.81
L
Cerberus
globalpapi6
Cerberus
4
5
11
1.9
L
Hachiman
sG1z
Hachiman
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,883
Damage
60,665
67,571
Taken
60,967
58,475
Mitigated
41,060
6,828
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,687
4,056
176
5,714
19,209
5,966
1,399
9,399
9,538
72,490
0
W
Bastet
Crowlly_
Bastet
19,800
5,554
0
3,691
18,981
9,980
1,418
10,335
8,316
0
55,735
W
Bacchus
FENRIR_EnVy
Bacchus
15,178
1,683
500
3,801
22,777
25,114
265
5,855
16,520
25,618
0
L
Persephone
JSCHWAM
Persephone
12,651
746
0
900
14,322
4,967
324
7,834
6,480
48,041
0
L
Cerberus
globalpapi6
Cerberus
13,506
886
0
3,128
32,667
46,180
0
24,554
8,113
42,517
0
L
Hachiman
sG1z
Hachiman
14,726
8,685
0
2,800
20,582
7,328
0
8,869
11,713
0
37,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
43,861
209
Minions Killed
201
8
Camps Cleared
10
1,027,303
Distance Traveled
1,103,378
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,025
668
105
5
2
316,778
2
W
Bastet
15,415
734
71
3
7
399,503
2
W
Bacchus
14,421
687
25
1
1
387,097
4
L
Persephone
13,290
633
80
4
4
333,365
1
L
Cerberus
14,413
686
55
3
1
401,622
6
L
Hachiman
13,377
637
74
4
3
292,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role