Player Matchup

Bakasura
Bakasura
Jorjito27
Bakasura
Level 36
God Stats
6W - 3L
1,488 SR
Queue Stats
154W - 219L
1,267 Elo+
Solo
Geb
Geb
KILLTHEIRHEALER
Geb
Level 63
God Stats
16W - 23L
1,342 SR
Queue Stats
48W - 61L
1,327 Elo+
Solo
Zeus
Zeus
pabloknutos
Zeus
Level 109
God Stats
80W - 112L
1,377 SR
Queue Stats
320W - 525L
1,284 Elo+
Solo
Team Averages
Level 69
1,402 SR
1,293 Elo+

VS

Team Averages
Level 53
1,452 SR
1,331 Elo+
Kukulkan
Kukulkan
GreenGiantYum77
Kukulkan
Level 16
God Stats
2W - 4L
1,441 SR
Queue Stats
6W - 10L
1,321 Elo+
Solo
Hercules
Hercules
frumdahude
Hercules
Level 24
God Stats
12W - 18L
1,380 SR
Queue Stats
119W - 161L
1,340 Elo+
Solo
Loki
Loki
reyj2nv
Loki
Level 119
God Stats
1W - 2L
1,536 SR
Queue Stats
204W - 282L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jorjito27
Bakasura
14
5 / 4 / 7
10,205
680
11,792
11,131
4,882
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 10
9,601
640
4,360
8,011
8,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
6 / 2 / 3
10,026
668
11,974
5,948
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 5 / 2
8,905
594
7,086
9,578
3,485
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
frumdahude
Hercules
12
3 / 7 / 2
9,231
615
5,688
14,898
13,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
reyj2nv
Loki
12
1 / 1 / 4
8,947
596
4,357
9,142
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
7
7
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
5
2
0.8
W
Bakasura
Jorjito27
Bakasura
5
4
7
2.13
W
2
1
10
7
L
Hercules
frumdahude
Hercules
3
7
2
0.57
W
6
2
3
3.75
L
Loki
reyj2nv
Loki
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,126
Damage
17,131
25,090
Taken
33,618
15,006
Mitigated
19,927
6,395
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,086
771
0
0
9,578
3,485
27
4,100
4,686
23,554
0
W
Bakasura
Jorjito27
Bakasura
11,792
8,258
0
1,993
11,131
4,882
788
3,418
7,713
0
40,363
W
4,360
276
318
3,101
8,011
8,067
54
3,449
4,562
15,073
0
L
Hercules
frumdahude
Hercules
5,688
1,473
0
1,954
14,898
13,246
31
6,910
6,610
0
14,521
W
11,974
956
42
941
5,948
2,057
194
1,512
4,436
37,382
0
L
Loki
reyj2nv
Loki
4,357
963
0
3,989
9,142
3,196
0
5,029
3,838
0
31,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
27,083
158
Minions Killed
134
9
Camps Cleared
4
890,714
Distance Traveled
776,581
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,905
594
57
4
1
243,879
0
W
Bakasura
10,205
680
68
5
8
321,700
3
W
Geb
9,601
640
10
1
1
332,639
2
L
Hercules
9,231
615
17
1
0
237,086
0
W
Zeus
10,026
668
80
5
0
236,375
1
L
Loki
8,947
596
60
4
3
295,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role