Player Matchup

King Arthur
King Arthur
Faape
King Arthur
Level 115
God Stats
14W - 17L
1,613 SR
Queue Stats
365W - 384L
1,588 Elo+
Solo
Serqet
Serqet
MrBielzinho
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,542 Elo+
Solo
Hou Yi
Hou Yi
Nahuelop15
Hou Yi
Level 126
God Stats
4W - 7L
1,457 SR
Queue Stats
133W - 148L
1,523 Elo+
Solo
Yemoja
Yemoja
RyanValk89
Yemoja
Level 125
God Stats
9W - 7L
1,666 SR
Queue Stats
257W - 220L
1,627 Elo+
Party 2
Persephone
Persephone
SoulHeda
Persephone
Level 135
God Stats
10W - 9L
1,527 SR
Queue Stats
375W - 359L
1,573 Elo+
Party 2
Team Averages
Level 130
1,553 SR
1,571 Elo+

VS

Team Averages
Level 147
1,629 SR
1,592 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RaJJaDDa
Nu Wa
Level 160
God Stats
8W - 3L
1,825 SR
Queue Stats
867W - 659L
1,684 Elo+
Party 1
Poseidon
Poseidon
XxRatãoxX
Poseidon
Level 95
God Stats
3W - 0L
1,707 SR
Queue Stats
65W - 26L
1,726 Elo+
Party 1
Artemis
Artemis
βΔŘβΔĐØtv
Artemis
Level 160
God Stats
13W - 6L
1,613 SR
Queue Stats
240W - 246L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Faape
King Arthur
9
1 / 5 / 0
5,171
517
2,340
7,690
4,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
8
1 / 3 / 0
4,957
496
2,821
8,338
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Nahuelop15
Hou Yi
4
0 / 2 / 0
3,738
374
2,227
3,549
693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
RyanValk89
Yemoja
8
0 / 1 / 1
4,802
480
1,134
7,853
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
SoulHeda
Persephone
9
0 / 2 / 1
5,375
538
4,012
5,305
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 1 / 2
6,727
673
6,308
7,206
1,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
10
0 / 0 / 3
5,480
548
2,748
4,920
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
RaJJaDDa
Nu Wa
10
0 / 0 / 4
5,649
565
3,920
4,033
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
XxRatãoxX
Poseidon
12
4 / 0 / 2
7,322
732
4,204
3,586
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
6,259
626
4,779
3,199
914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
2
8
W
Geb
 
Geb
0
0
3
1.5
L
King Arthur
Faape
King Arthur
1
5
0
0.2
L
Serqet
1
3
0
0.33
L
Hou Yi
Nahuelop15
Hou Yi
0
2
0
0
W
Nu Wa
RaJJaDDa
Nu Wa
0
0
4
2
L
Yemoja
RyanValk89
Yemoja
0
1
1
0.5
L
Persephone
SoulHeda
Persephone
0
2
1
0.25
W
Poseidon
XxRatãoxX
Poseidon
4
0
2
5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,534
Damage
21,959
32,735
Taken
22,944
13,006
Mitigated
7,314
9,809
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,308
3,101
0
2,734
7,206
1,866
0
1,266
5,480
0
36,281
W
Geb
 
Geb
2,748
308
0
1,499
4,920
2,478
0
1,036
3,827
16,789
0
L
King Arthur
Faape
King Arthur
2,340
304
0
1,477
7,690
4,516
0
3,966
3,683
0
27,450
L
Serqet
2,821
421
0
2,898
8,338
2,390
0
1,115
7,171
0
23,140
L
Hou Yi
Nahuelop15
Hou Yi
2,227
1,675
0
872
3,549
693
0
1,075
2,422
0
7,737
W
Nu Wa
RaJJaDDa
Nu Wa
3,920
565
0
1,250
4,033
1,195
38
2,105
1,816
34,538
0
L
Yemoja
RyanValk89
Yemoja
1,134
148
656
2,612
7,853
3,871
0
2,000
5,753
17,563
0
L
Persephone
SoulHeda
Persephone
4,012
252
0
1,294
5,305
1,536
0
2,289
2,832
30,975
0
W
Poseidon
XxRatãoxX
Poseidon
4,204
1,034
0
1,767
3,586
861
0
0
3,586
42,116
0
W
4,779
2,609
0
350
3,199
914
1,525
416
2,783
0
40,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
31,437
231
Minions Killed
361
0
Camps Cleared
0
823,005
Distance Traveled
989,181
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,727
673
79
8
0
199,369
1
W
Geb
5,480
548
35
4
0
235,418
5
L
King Arthur
5,171
517
55
6
0
193,376
2
L
Serqet
4,957
496
55
6
0
205,509
3
L
Hou Yi
3,738
374
10
1
0
81,918
0
W
Nu Wa
5,649
565
81
8
0
189,766
3
L
Yemoja
4,802
480
36
4
0
157,004
1
L
Persephone
5,375
538
75
8
0
185,198
6
W
Poseidon
7,322
732
92
9
0
198,123
0
W
Artemis
6,259
626
74
7
0
166,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role