Player Matchup

Nemesis
Nemesis
Ninjapython9298
Nemesis
Level 36
God Stats
41W - 41L
1,428 SR
Queue Stats
96W - 96L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
R4IN COMPLEX
Zhong Kui
Level 97
God Stats
4W - 2L
1,684 SR
Queue Stats
220W - 256L
1,475 Elo+
Party 1
Geb
Geb
vD Weezy
Geb
Level 21
God Stats
47W - 46L
1,513 SR
Queue Stats
120W - 136L
1,461 Elo+
Party 1
Team Averages
Level 51
1,542 SR
1,433 Elo+

VS

Team Averages
Level 18
1,557 SR
1,203 Elo+
Geb
Geb
Its a TraP x
Geb
Level 22
God Stats
50W - 56L
1,413 SR
Queue Stats
129W - 215L
1,292 Elo+
Solo
Medusa
Medusa
johnnyohhs
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,025 Elo+
Solo
Zhong Kui
Zhong Kui
lawman13
Zhong Kui
Level 28
God Stats
2W - 1L
1,758 SR
Queue Stats
83W - 87L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 11
7,210
721
2,890
4,270
1,485
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
R4IN COMPLEX
Zhong Kui
13
14 / 1 / 4
9,208
921
15,313
9,070
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 13
7,603
760
5,325
8,234
5,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,900
590
3,723
8,560
5,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
johnnyohhs
Medusa
8
0 / 10 / 2
5,789
579
4,066
10,156
3,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
lawman13
Zhong Kui
10
2 / 6 / 0
6,791
679
7,527
8,696
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
2
2
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
0
11
8.5
W
Zhong Kui
R4IN COMPLEX
Zhong Kui
14
1
4
16
L
Medusa
johnnyohhs
Medusa
0
10
2
0.1
L
Zhong Kui
lawman13
Zhong Kui
2
6
0
0.33
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,528
Damage
15,316
21,574
Taken
27,412
12,937
Mitigated
14,537
5,346
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,723
795
0
394
8,560
5,235
0
6,831
1,729
14,496
0
W
2,890
1,337
266
688
4,270
1,485
799
2,151
2,119
0
5,882
W
Zhong Kui
R4IN COMPLEX
Zhong Kui
15,313
2,961
345
4,047
9,070
5,740
606
4,580
4,490
30,403
0
L
Medusa
johnnyohhs
Medusa
4,066
2,007
0
51
10,156
3,402
46
7,193
2,963
0
8,579
L
Zhong Kui
lawman13
Zhong Kui
7,527
1,182
0
1,518
8,696
5,900
0
7,321
1,375
19,899
3,296
W
5,325
998
0
0
8,234
5,712
204
4,246
3,988
16,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
18,480
64
Minions Killed
71
3
Camps Cleared
5
525,913
Distance Traveled
436,219
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,900
590
17
2
3
169,413
0
W
Nemesis
7,210
721
9
1
0
188,148
0
W
Zhong Kui
9,208
921
39
4
3
164,203
2
L
Medusa
5,789
579
11
1
0
127,882
0
L
Zhong Kui
6,791
679
43
4
2
138,924
1
W
Geb
7,603
760
16
2
0
173,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role