Player Matchup

Hou Yi
Hou Yi
Diamond V
AidanMoment
Hou Yi
Diamond V
Level 103
God Stats
31W - 21L
1,908 SR
Queue Stats
180W - 160L
2,105 MMR
Solo
Apollo
Apollo
Diamond V
Biggumś
Apollo
Diamond V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 207L
1,973 MMR
Party 2
Chang'e
Chang'e
Diamond IV
Bylieth
Chang'e
Diamond IV
Level 127
God Stats
12W - 8L
1,715 SR
Queue Stats
442W - 435L
2,087 MMR
Party 2
Janus
Janus
Diamond IV
JungléOrTr0ll
Janus
Diamond IV
Level 75
God Stats
4W - 3L
1,686 SR
Queue Stats
60W - 46L
2,120 MMR
Solo
Ganesha
Ganesha
Gold V
thefuhksalami
Ganesha
Gold V
Level 40
God Stats
2W - 1L
1,772 SR
Queue Stats
56W - 36L
2,026 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 94
1,716 SR
2,062 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,651 SR
1,977 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum III
LostSpellcaster
He Bo
Platinum III
Level 160
God Stats
0W - 1L
1,563 SR
Queue Stats
53W - 46L
1,956 MMR
Solo
Amaterasu
Amaterasu
Diamond V
THOUfaceKILLA
Amaterasu
Diamond V
Level 154
God Stats
1W - 3L
1,908 SR
Queue Stats
136W - 123L
2,231 MMR
Party 1
Ravana
Ravana
Diamond V
THOUmadKILLA
Ravana
Diamond V
Level 160
God Stats
13W - 9L
1,722 SR
Queue Stats
126W - 114L
2,255 MMR
Party 1
Ares
Ares
Platinum II
tim12348
Ares
Platinum II
Level 159
God Stats
9W - 15L
1,564 SR
Queue Stats
313W - 316L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
1 / 0 / 1
4,087
681
1,350
2,963
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Biggumś
Apollo
8
2 / 0 / 3
4,790
798
2,968
3,763
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Bylieth
Chang'e
7
1 / 1 / 2
4,116
686
2,868
3,479
1,301
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
6 / 0 / 1
5,104
851
2,730
2,270
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
6
0 / 0 / 7
3,897
650
1,190
3,472
931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Morgan Le FayTiamatPersephoneUllr

VS

Bans
CharybdisOdinSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 1 / 0
3,287
548
1,847
1,965
316
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,671
612
1,427
3,633
1,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
THOUfaceKILLA
Amaterasu
6
0 / 2 / 1
3,906
651
645
4,289
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
6
1 / 3 / 0
4,018
670
2,849
3,858
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
5
0 / 2 / 0
3,683
614
1,535
4,833
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Hou Yi
1
0
1
1.5
W
Apollo
Biggumś
Apollo
2
0
3
3.5
W
Chang'e
Bylieth
Chang'e
1
1
2
2
W
6
0
1
6.5
L
0
2
0
0
L
Amaterasu
THOUfaceKILLA
Amaterasu
0
2
1
0.25
L
Ravana
1
3
0
0.33
W
Ganesha
0
0
7
3.5
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,106
Damage
8,303
15,947
Taken
18,578
4,291
Mitigated
6,767
7,887
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,847
1,157
0
978
1,965
316
0
224
1,741
0
13,466
W
Hou Yi
1,350
1,172
0
1,277
2,963
573
0
614
2,349
0
20,694
W
Apollo
Biggumś
Apollo
2,968
2,158
0
1,345
3,763
1,043
0
983
2,780
0
26,819
W
Chang'e
Bylieth
Chang'e
2,868
439
0
2,139
3,479
1,301
31
0
3,479
20,607
0
W
2,730
254
0
1,148
2,270
443
0
191
2,079
22,052
0
L
1,427
217
0
1,527
3,633
1,023
0
1,225
2,408
15,289
0
L
Amaterasu
THOUfaceKILLA
Amaterasu
645
271
0
1,725
4,289
2,262
0
3,069
1,220
0
18,970
L
Ravana
2,849
668
0
1,144
3,858
1,106
0
1,172
2,686
0
16,354
W
Ganesha
1,190
89
699
1,279
3,472
931
0
1,174
2,298
6,190
0
L
Ares
1,535
283
0
1,393
4,833
2,060
0
1,098
3,735
7,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,994
Gold Earned
18,565
205
Minions Killed
144
0
Camps Cleared
0
637,025
Distance Traveled
562,992
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,287
548
26
4
0
68,005
0
W
Hou Yi
4,087
681
57
10
0
117,133
1
W
Apollo
4,790
798
61
10
0
131,774
1
W
Chang'e
4,116
686
36
6
0
112,702
0
W
Janus
5,104
851
49
8
0
134,801
1
L
He Bo
3,671
612
31
5
0
110,894
2
L
Amaterasu
3,906
651
34
6
0
136,363
2
L
Ravana
4,018
670
41
7
0
131,077
0
W
Ganesha
3,897
650
2
0
0
140,615
4
L
Ares
3,683
614
12
2
0
116,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role