Player Matchup

Chaac
Chaac
AkiokoZ
Chaac
Level 144
God Stats
4W - 0L
1,585 SR
Queue Stats
182W - 203L
1,478 Elo+
Solo
Horus
Horus
Dull3r-_-
Horus
Level 160
God Stats
1W - 1L
1,589 SR
Queue Stats
211W - 202L
1,458 Elo+
Solo
Artio
Artio
PlatinumCarp45
Artio
Level 118
God Stats
3W - 2L
1,272 SR
Queue Stats
269W - 257L
1,491 Elo+
Solo
King Arthur
King Arthur
SadboyprimeX
King Arthur
Level 109
God Stats
7W - 7L
1,547 SR
Queue Stats
354W - 338L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Spamgie
Amaterasu
Level 143
God Stats
3W - 4L
1,401 SR
Queue Stats
154W - 184L
1,507 Elo+
Party 2
Team Averages
Level 135
1,479 SR
1,491 Elo+

VS

Team Averages
Level 119
1,455 SR
1,507 Elo+
Chang'e
Chang'e
Bickle Sauce
Chang'e
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
FatAllen
Sun Wukong
Level 86
God Stats
1W - 2L
1,384 SR
Queue Stats
272W - 264L
1,569 Elo+
Party 1
Izanami
Izanami
Goonervor
Izanami
Level 114
God Stats
4W - 7L
1,375 SR
Queue Stats
330W - 342L
1,506 Elo+
Solo
Rama
Rama
Natsu890Dragneel
Rama
Level 121
God Stats
1W - 8L
1,241 SR
Queue Stats
417W - 418L
1,555 Elo+
Solo
Raijin
Raijin
Roque au Fabii
Raijin
Level 126
God Stats
4W - 1L
1,775 SR
Queue Stats
319W - 304L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AkiokoZ
Chaac
20
13 / 2 / 14
13,701
806
30,656
36,315
48,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Dull3r-_-
Horus
19
2 / 4 / 21
12,178
716
11,540
31,765
44,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 5 / 25
12,226
719
14,651
33,222
36,909
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
SadboyprimeX
King Arthur
20
9 / 6 / 16
13,271
781
18,191
26,945
24,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Spamgie
Amaterasu
20
7 / 5 / 21
13,231
778
17,069
40,152
52,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bickle Sauce
Chang'e
18
1 / 7 / 12
10,820
636
23,244
20,860
16,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
FatAllen
Sun Wukong
19
3 / 6 / 13
11,798
694
17,290
22,696
27,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Goonervor
Izanami
20
6 / 7 / 11
12,642
744
21,252
16,782
6,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 6 / 10
11,570
681
37,452
18,048
6,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 8 / 10
12,076
710
37,180
20,137
8,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
78
34
Kills
22
22
Deaths
34
97
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
AkiokoZ
Chaac
13
2
14
10
L
Chang'e
Bickle Sauce
Chang'e
1
7
12
1
W
Horus
Dull3r-_-
Horus
2
4
21
3.13
L
Sun Wukong
FatAllen
Sun Wukong
3
6
13
1.58
L
Izanami
Goonervor
Izanami
6
7
11
1.64
L
6
6
10
1.83
W
3
5
25
3.1
L
6
8
10
1.38
W
King Arthur
SadboyprimeX
King Arthur
9
6
16
2.83
W
Amaterasu
Spamgie
Amaterasu
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,107
Damage
136,418
168,399
Taken
98,523
206,227
Mitigated
65,448
90,487
Healing
41,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AkiokoZ
Chaac
30,656
2,191
1,806
14,452
36,315
48,480
1,907
10,721
25,594
0
53,162
L
Chang'e
Bickle Sauce
Chang'e
23,244
1,776
12,676
7,574
20,860
16,624
495
4,511
15,885
34,061
0
W
Horus
Dull3r-_-
Horus
11,540
7,187
19,007
13,145
31,765
44,327
1,614
12,832
18,933
0
26,513
L
Sun Wukong
FatAllen
Sun Wukong
17,290
3,641
1,869
4,349
22,696
27,200
1,070
5,820
16,257
0
31,069
L
Izanami
Goonervor
Izanami
21,252
14,533
1,527
3,061
16,782
6,181
1,060
2,637
13,766
0
36,187
L
37,452
16,166
1,712
3,670
18,048
6,790
719
1,830
15,945
0
53,168
W
14,651
177
9,784
8,027
33,222
36,909
1,977
10,235
22,987
28,256
0
L
37,180
2,322
2,534
2,659
20,137
8,653
397
3,757
15,759
54,906
0
W
King Arthur
SadboyprimeX
King Arthur
18,191
527
3,642
5,182
26,945
24,468
620
7,997
18,948
211
35,220
W
Amaterasu
Spamgie
Amaterasu
17,069
2,910
5,374
10,068
40,152
52,043
747
18,639
21,513
10,229
25,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,607
Gold Earned
58,906
157
Minions Killed
143
0
Camps Cleared
0
1,626,631
Distance Traveled
1,346,333
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,701
806
44
3
0
334,162
0
L
Chang'e
10,820
636
19
1
0
287,347
0
W
Horus
12,178
716
31
2
0
305,912
0
L
Sun Wukong
11,798
694
28
2
0
317,805
0
L
Izanami
12,642
744
33
2
0
233,562
0
L
Rama
11,570
681
32
2
0
244,704
0
W
Artio
12,226
719
20
1
0
309,860
0
L
Raijin
12,076
710
31
2
0
262,915
1
W
King Arthur
13,271
781
32
2
0
335,614
0
W
Amaterasu
13,231
778
30
2
0
341,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role