Player Matchup

Terra
Terra
JaacobJames
Terra
Level 16
God Stats
4W - 2L
1,707 SR
Queue Stats
37W - 30L
1,471 Elo+
Party 2
Achilles
Achilles
OhGodImGonnaNut
Achilles
Level 15
God Stats
3W - 0L
1,693 SR
Queue Stats
19W - 9L
1,663 Elo+
Solo
Nemesis
Nemesis
Pyze
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 2
Medusa
Medusa
Resultive
Medusa
Level 25
God Stats
1W - 1L
1,251 SR
Queue Stats
42W - 38L
1,493 Elo+
Party 2
Agni
Agni
XRunning
Agni
Level 26
God Stats
6W - 3L
1,643 SR
Queue Stats
71W - 58L
1,599 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,536 Elo+

VS

Team Averages
Level 26
1,552 SR
1,610 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Blesseday
Erlang Shen
Level 29
God Stats
2W - 6L
1,715 SR
Queue Stats
145W - 125L
1,729 Elo+
Solo
Rama
Rama
ButterscotchBuns
Rama
Level 40
God Stats
16W - 20L
1,563 SR
Queue Stats
380W - 406L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
Crispycheese
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,733 Elo+
Party 1
Mulan
Mulan
ThanatosIsBusted
Mulan
Level 29
God Stats
19W - 19L
1,484 SR
Queue Stats
163W - 189L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,726
573
1,358
4,607
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
12
7 / 1 / 0
7,479
748
6,903
8,463
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Pyze
Nemesis
10
2 / 3 / 2
5,894
589
5,336
6,338
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Resultive
Medusa
9
1 / 3 / 1
5,218
522
3,681
4,407
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
11
3 / 2 / 0
6,604
660
3,339
3,690
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
5 / 2 / 3
6,499
650
6,148
6,585
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Blesseday
Erlang Shen
7
2 / 1 / 4
5,287
529
4,213
5,908
1,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 2
5,325
533
2,296
5,151
1,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
4,813
481
286
4,389
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 7 / 1
4,924
492
3,248
8,300
3,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
14
Kills
9
9
Deaths
14
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
2
3
3.25
L
Erlang Shen
Blesseday
Erlang Shen
2
1
4
4
L
2
1
2
3
L
0
3
2
0.33
W
1
0
3
2.5
W
Achilles
7
1
0
7
W
Nemesis
Pyze
Nemesis
2
3
2
1
W
Medusa
Resultive
Medusa
1
3
1
0.5
L
0
7
1
0.07
W
Agni
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
16,191
27,505
Taken
30,333
13,164
Mitigated
10,994
9,858
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,148
613
0
2,136
6,585
3,762
0
660
5,921
37,009
0
L
Erlang Shen
Blesseday
Erlang Shen
4,213
1,747
793
2,392
5,908
1,806
0
1,005
4,883
0
13,734
L
2,296
1,862
0
1,519
5,151
1,129
0
292
4,859
0
28,532
L
286
75
0
524
4,389
984
0
2,602
1,525
17,778
0
W
1,358
512
244
2,204
4,607
2,490
56
732
3,875
8,505
0
W
Achilles
6,903
2,564
0
4,021
8,463
5,907
90
1,102
7,361
6,936
29,927
W
Nemesis
Pyze
Nemesis
5,336
2,609
0
1,293
6,338
2,391
0
2,246
4,092
0
28,995
W
Medusa
Resultive
Medusa
3,681
1,930
0
788
4,407
1,198
988
869
3,538
0
28,106
L
3,248
548
0
982
8,300
3,313
0
957
7,343
0
16,936
W
Agni
3,339
309
0
1,308
3,690
1,178
674
1,485
2,205
36,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
26,848
303
Minions Killed
242
0
Camps Cleared
0
1,000,766
Distance Traveled
888,780
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,499
650
82
8
0
187,030
2
L
Erlang Shen
5,287
529
15
2
0
179,034
5
L
Rama
5,325
533
67
7
0
181,738
2
L
Nu Wa
4,813
481
44
4
0
171,347
2
W
Terra
5,726
573
25
3
0
213,805
4
W
Achilles
7,479
748
90
9
0
209,474
2
W
Nemesis
5,894
589
56
6
0
202,113
2
W
Medusa
5,218
522
50
5
0
200,712
1
L
Mulan
4,924
492
34
3
0
169,631
1
W
Agni
6,604
660
82
8
0
174,662
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role