Player Matchup

Rama
Rama
Khai_Kessikbayev
Rama
Level 122
God Stats
2W - 1L
1,604 SR
Queue Stats
66W - 53L
1,554 Elo+
Solo
Fenrir
Fenrir
Miilhawk
Fenrir
Level 160
God Stats
3W - 1L
1,717 SR
Queue Stats
388W - 429L
1,393 Elo+
Solo
Ao Kuang
Ao Kuang
NDPT86
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
Playboy_528
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 90L
1,387 Elo+
Party 2
Serqet
Serqet
STryagor
Serqet
Level 49
God Stats
2W - 2L
1,481 SR
Queue Stats
58W - 58L
1,448 Elo+
Party 2
Team Averages
Level 79
1,560 SR
1,441 Elo+

VS

Team Averages
Level 79
1,503 SR
1,576 Elo+
Fenrir
Fenrir
Azrael_1227
Fenrir
Level 53
God Stats
7W - 10L
1,491 SR
Queue Stats
83W - 126L
1,445 Elo+
Party 3
Ymir
Ymir
Bouson
Ymir
Level 84
God Stats
12W - 7L
1,662 SR
Queue Stats
134W - 66L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
ElNegratta
Guan Yu
Level 154
God Stats
1W - 1L
1,233 SR
Queue Stats
151W - 73L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
MelodiaDaMorte
Nu Wa
Level 66
God Stats
8W - 10L
1,375 SR
Queue Stats
119W - 159L
1,471 Elo+
Party 3
Anhur
Anhur
Ramonfight
Anhur
Level 40
God Stats
14W - 5L
1,754 SR
Queue Stats
156W - 74L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
12,873
1,073
20,073
16,960
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Miilhawk
Fenrir
19
6 / 11 / 13
13,244
1,104
12,956
28,609
13,343
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
NDPT86
Ao Kuang
20
7 / 13 / 12
14,218
1,185
17,375
27,635
7,447
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Playboy_528
Kumbhakarna
19
0 / 7 / 12
10,797
900
3,374
23,692
24,876
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
STryagor
Serqet
19
4 / 9 / 17
13,113
1,093
13,691
22,193
7,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 4 / 14
11,757
980
7,888
9,572
7,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Bouson
Ymir
20
5 / 8 / 28
14,022
1,169
22,486
26,095
29,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ElNegratta
Guan Yu
20
15 / 4 / 22
15,991
1,333
27,525
19,265
23,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 2 / 19
13,323
1,110
19,689
7,756
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
20
12 / 4 / 21
14,702
1,225
33,953
15,937
6,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
148
22
Kills
44
44
Deaths
22
64
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
4
14
3
W
Ymir
Bouson
Ymir
5
8
28
2.38
W
Guan Yu
ElNegratta
Guan Yu
15
4
22
6.5
L
5
4
10
2.5
W
7
2
19
8.25
L
Fenrir
Miilhawk
Fenrir
6
11
13
1.14
L
Ao Kuang
NDPT86
Ao Kuang
7
13
12
1
L
Kumbhakarna
Playboy_528
Kumbhakarna
0
7
12
0.86
W
Anhur
12
4
21
5.63
L
Serqet
STryagor
Serqet
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,469
Damage
111,541
119,089
Taken
78,625
60,024
Mitigated
70,194
7,864
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,888
1,646
0
445
9,572
7,521
0
2,134
7,438
0
10,777
W
Ymir
Bouson
Ymir
22,486
2,729
0
761
26,095
29,850
0
6,463
16,387
46,438
0
W
Guan Yu
ElNegratta
Guan Yu
27,525
3,835
3,162
4,891
19,265
23,625
0
6,113
12,877
4,435
40,193
L
20,073
16,294
0
1,903
16,960
6,422
0
4,848
11,963
0
63,379
W
19,689
6,843
123
779
7,756
2,588
0
2,682
4,957
38,475
0
L
Fenrir
Miilhawk
Fenrir
12,956
3,233
0
1,917
28,609
13,343
0
10,785
17,824
0
30,657
L
Ao Kuang
NDPT86
Ao Kuang
17,375
5,041
0
3,974
27,635
7,447
0
11,315
16,234
35,290
0
L
Kumbhakarna
Playboy_528
Kumbhakarna
3,374
796
0
70
23,692
24,876
0
10,670
13,022
14,648
0
W
Anhur
33,953
16,418
0
627
15,937
6,610
0
3,430
12,287
0
50,603
L
Serqet
STryagor
Serqet
13,691
3,904
0
0
22,193
7,936
0
7,004
15,105
245
24,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,245
Gold Earned
69,795
190
Minions Killed
181
11
Camps Cleared
8
1,111,409
Distance Traveled
926,702
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,757
980
9
1
1
156,181
0
W
Ymir
14,022
1,169
44
4
0
177,845
0
W
Guan Yu
15,991
1,333
44
4
1
225,099
0
L
Rama
12,873
1,073
74
6
2
206,481
0
W
Nu Wa
13,323
1,110
46
4
3
156,105
2
L
Fenrir
13,244
1,104
34
3
3
229,842
0
L
Ao Kuang
14,218
1,185
35
3
4
209,648
0
L
Kumbhakarna
10,797
900
19
2
0
220,461
0
W
Anhur
14,702
1,225
38
3
3
211,472
1
L
Serqet
13,113
1,093
28
2
2
244,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role