Player Matchup

Horus
Horus
DoomturtleV2
Horus
Level 66
God Stats
42W - 32L
1,642 SR
Queue Stats
116W - 122L
1,546 Elo+
Party 1
Athena
Athena
KanekiKun301
Athena
Level 90
God Stats
2W - 2L
1,767 SR
Queue Stats
155W - 153L
1,575 Elo+
Party 1
Scylla
Scylla
MsNyxxXD
Scylla
Level 158
God Stats
32W - 24L
1,616 SR
Queue Stats
114W - 130L
1,529 Elo+
Party 1
Pele
Pele
ResultedHawk422
Pele
Level 20
God Stats
10W - 11L
1,459 SR
Queue Stats
43W - 49L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
urigimi
Cthulhu
Level 108
God Stats
91W - 71L
1,648 SR
Queue Stats
169W - 155L
1,575 Elo+
Party 1
Team Averages
Level 88
1,626 SR
1,508 Elo+

VS

Team Averages
Level 38
1,612 SR
1,568 Elo+
Tyr
Tyr
BinBagWest
Tyr
Level 65
God Stats
13W - 13L
1,495 SR
Queue Stats
306W - 299L
1,531 Elo+
Party 2
Pele
Pele
Peytonl3301
Pele
Level 29
God Stats
18W - 6L
1,767 SR
Queue Stats
150W - 108L
1,686 Elo+
Party 3
Hou Yi
Hou Yi
TheyoungGod420
Hou Yi
Level 41
God Stats
14W - 10L
1,713 SR
Queue Stats
74W - 52L
1,632 Elo+
Party 3
Kukulkan
Kukulkan
trent_thegreat
Kukulkan
Level 32
God Stats
11W - 8L
1,419 SR
Queue Stats
25W - 17L
1,459 Elo+
Solo
Ares
Ares
xTheMiggs
Ares
Level 24
God Stats
12W - 6L
1,665 SR
Queue Stats
58W - 47L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,505
542
7,277
8,409
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
8
1 / 1 / 3
5,671
473
2,190
8,929
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
MsNyxxXD
Scylla
12
2 / 1 / 2
6,908
576
3,637
6,105
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 1
5,666
472
1,871
8,221
3,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
urigimi
Cthulhu
9
0 / 0 / 0
5,501
458
1,409
3,003
2,092
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,601
550
2,258
7,536
3,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 1 / 2
7,214
601
5,394
7,319
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 1
6,928
577
6,837
8,111
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
13
2 / 2 / 0
7,285
607
3,783
5,475
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 0 / 7
6,484
540
3,697
7,149
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
11
11
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
4
3
0
1.33
L
Athena
1
1
3
2.5
L
Scylla
MsNyxxXD
Scylla
2
1
2
3
W
5
1
2
6
L
0
6
1
0.08
W
3
3
1
1.17
W
Kukulkan
2
2
0
1
L
Cthulhu
urigimi
Cthulhu
0
0
0
0
W
Ares
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
21,969
34,667
Taken
35,590
16,846
Mitigated
13,526
6,593
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,258
448
0
1,472
7,536
3,398
126
1,275
6,261
0
32,420
L
7,277
3,214
297
1,478
8,409
3,928
0
866
7,465
0
37,971
L
Athena
2,190
194
349
1,663
8,929
5,450
0
3,761
5,106
9,854
0
L
Scylla
MsNyxxXD
Scylla
3,637
630
0
1,107
6,105
1,973
0
2,278
3,748
44,363
0
W
5,394
1,186
0
2,298
7,319
2,128
699
1,963
5,356
0
36,646
L
1,871
232
0
962
8,221
3,403
0
356
7,865
0
26,957
W
6,837
3,949
196
2,810
8,111
2,464
141
1,969
6,142
0
43,661
W
Kukulkan
3,783
219
268
1,149
5,475
1,889
1,365
333
5,142
45,294
0
L
Cthulhu
urigimi
Cthulhu
1,409
0
0
737
3,003
2,092
418
0
3,003
23,599
0
W
Ares
3,697
174
1,371
2,201
7,149
3,647
642
1,696
5,453
13,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
34,512
270
Minions Killed
351
0
Camps Cleared
0
1,095,748
Distance Traveled
1,219,437
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,601
550
77
6
0
249,022
1
L
Horus
6,505
542
60
5
0
253,720
1
L
Athena
5,671
473
20
2
0
241,457
3
L
Scylla
6,908
576
82
7
0
213,616
5
W
Pele
7,214
601
73
6
0
276,620
0
L
Pele
5,666
472
57
5
0
241,571
2
W
Hou Yi
6,928
577
74
6
0
207,110
0
W
Kukulkan
7,285
607
111
9
0
226,728
2
L
Cthulhu
5,501
458
51
4
0
145,384
0
W
Ares
6,484
540
16
1
0
259,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role