Player Matchup

Charybdis
Charybdis
IceKraz
Charybdis
Level 26
God Stats
69W - 61L
1,421 SR
Queue Stats
82W - 78L
1,298 Elo+
Party 2
Artemis
Artemis
MasterLaden
Artemis
Level 4
God Stats
2W - 2L
1,308 SR
Queue Stats
6W - 4L
1,449 Elo+
Solo
Sol
Sol
hindWho
Sol
Level 28
God Stats
3W - 1L
1,791 SR
Queue Stats
133W - 111L
1,553 Elo+
Solo
Achilles
Achilles
ll_XRA_ll
Achilles
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 183L
1,346 Elo+
Solo
Ymir
Ymir
zobnathan
Ymir
Level 22
God Stats
16W - 14L
1,344 SR
Queue Stats
24W - 20L
1,274 Elo+
Party 2
Team Averages
Level 22
1,473 SR
1,384 Elo+

VS

Team Averages
Level 25
1,464 SR
1,391 Elo+
Zeus
Zeus
Dr_NuXx
Zeus
Level 17
God Stats
4W - 6L
1,384 SR
Queue Stats
15W - 23L
1,221 Elo+
Solo
Cabrakan
Cabrakan
LorenorZorro989
Cabrakan
Level 29
God Stats
7W - 19L
1,375 SR
Queue Stats
100W - 164L
1,254 Elo+
Party 1
Fenrir
Fenrir
Skadi Solo Main
Fenrir
Level 24
God Stats
8W - 4L
1,569 SR
Queue Stats
139W - 116L
1,562 Elo+
Solo
Ullr
Ullr
Suicidaldurb
Ullr
Level 28
God Stats
11W - 12L
1,569 SR
Queue Stats
148W - 92L
1,641 Elo+
Solo
Skadi
Skadi
xl3lack_l3eastx_
Skadi
Level 29
God Stats
72W - 116L
1,424 SR
Queue Stats
91W - 156L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IceKraz
Charybdis
9
1 / 1 / 1
5,247
525
2,012
4,306
1,103
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
MasterLaden
Artemis
10
3 / 1 / 4
6,268
627
3,392
3,575
1,062
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
12
14 / 1 / 0
7,498
750
11,322
6,193
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
ll_XRA_ll
Achilles
9
1 / 1 / 4
5,354
535
1,943
5,544
2,575
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
8
1 / 2 / 1
4,874
487
729
5,460
5,267
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dr_NuXx
Zeus
7
0 / 6 / 0
4,516
452
2,617
5,824
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
6
0 / 4 / 1
4,602
460
1,040
5,624
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
1 / 5 / 1
4,071
407
903
4,052
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 1 / 0
6,693
669
5,852
6,270
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 4 / 1
4,212
421
2,097
3,744
1,293
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
20
Kills
6
6
Deaths
20
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
Dr_NuXx
Zeus
0
6
0
0
W
Charybdis
IceKraz
Charybdis
1
1
1
1.5
L
Cabrakan
0
4
1
0.13
W
Artemis
MasterLaden
Artemis
3
1
4
5
L
1
5
1
0.3
L
5
1
0
5
W
Sol
14
1
0
14
W
Achilles
ll_XRA_ll
Achilles
1
1
4
3
L
0
4
1
0.13
W
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
12,509
25,078
Taken
25,514
12,412
Mitigated
11,975
9,287
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Dr_NuXx
Zeus
2,617
695
68
695
5,824
1,924
288
1,779
4,045
16,628
1,501
W
Charybdis
IceKraz
Charybdis
2,012
1,983
0
1,532
4,306
1,103
660
554
3,752
0
25,298
L
Cabrakan
1,040
279
0
397
5,624
5,316
255
3,250
2,374
8,071
0
W
Artemis
MasterLaden
Artemis
3,392
1,773
0
1,322
3,575
1,062
1,444
780
2,795
0
22,046
L
903
399
0
284
4,052
1,411
0
1,764
2,288
0
4,630
L
5,852
2,011
0
2,013
6,270
2,031
0
1,359
4,911
0
33,181
W
Sol
11,322
4,752
0
3,549
6,193
2,405
568
1,411
4,782
42,424
4,645
W
Achilles
ll_XRA_ll
Achilles
1,943
992
0
1,949
5,544
2,575
0
481
5,063
0
18,363
L
2,097
848
363
304
3,744
1,293
813
2,733
1,011
0
12,861
W
Ymir
729
352
0
935
5,460
5,267
969
233
5,227
10,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
24,094
250
Minions Killed
150
0
Camps Cleared
0
896,799
Distance Traveled
757,638
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,516
452
35
4
0
160,125
2
W
Charybdis
5,247
525
60
6
0
184,556
0
L
Cabrakan
4,602
460
20
2
0
135,964
0
W
Artemis
6,268
627
46
5
0
157,461
0
L
Fenrir
4,071
407
10
1
0
91,937
0
L
Ullr
6,693
669
62
6
0
201,799
4
W
Sol
7,498
750
80
8
0
178,834
4
W
Achilles
5,354
535
40
4
0
220,342
0
L
Skadi
4,212
421
23
2
0
167,813
2
W
Ymir
4,874
487
24
2
0
155,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role