Player Matchup

Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver II
DaExhale
Persephone
Silver II
Level 160
God Stats
0W - 2L
1,571 SR
Queue Stats
289W - 307L
952 MMR
Party 2
Odin
Odin
Silver I
InfamousFattie
Odin
Silver I
Level 153
God Stats
2W - 2L
1,690 SR
Queue Stats
275W - 293L
1,116 MMR
Party 2
Fafnir
Fafnir
Silver IV
UrsulaMYLUVR35
Fafnir
Silver IV
Level 42
God Stats
0W - 1L
1,146 SR
Queue Stats
3W - 16L
1,010 MMR
Solo
Artemis
Artemis
Silver III
Ásagrimmr
Artemis
Silver III
Level 101
God Stats
17W - 6L
1,628 SR
Queue Stats
145W - 167L
951 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,507 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,569 SR
993 MMR
Neith
Neith
Silver I
Jhargrim
Neith
Silver I
Level 157
God Stats
46W - 43L
1,561 SR
Queue Stats
395W - 405L
1,105 MMR
Solo
Nu Wa
Nu Wa
Silver I
NaughtyGoddess90
Nu Wa
Silver I
Level 156
God Stats
68W - 59L
1,631 SR
Queue Stats
135W - 157L
1,117 MMR
Party 1
Artio
Artio
Silver III
PhillyD76
Artio
Silver III
Level 87
God Stats
9W - 5L
1,445 SR
Queue Stats
203W - 206L
860 MMR
Party 1
Serqet
Serqet
Gold V
SidTheSloth2020
Serqet
Gold V
Level 81
God Stats
4W - 1L
1,846 SR
Queue Stats
150W - 176L
982 MMR
Solo
Arachne
Arachne
Silver III
sonderfuf
Arachne
Silver III
Level 111
God Stats
7W - 9L
1,365 SR
Queue Stats
49W - 81L
900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 4 / 2
9,171
510
9,902
13,461
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
DaExhale
Persephone
14
1 / 2 / 2
9,020
501
10,767
10,243
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 1
8,538
474
6,408
12,782
9,996
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 7 / 4
7,020
390
2,704
14,740
9,173
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Ásagrimmr
Artemis
15
3 / 9 / 1
9,018
501
10,543
17,036
4,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayTiamatAthenaGilgameshCharybdis

VS

Bans
ThanatosRavanaKhepriAnubisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jhargrim
Neith
17
8 / 3 / 5
11,486
638
13,048
10,844
3,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 0 / 7
11,094
616
15,583
11,211
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
PhillyD76
Artio
17
3 / 0 / 7
10,654
592
7,004
16,243
15,168
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 1 / 15
10,251
570
5,689
13,361
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
sonderfuf
Arachne
17
6 / 5 / 3
10,726
596
10,227
21,014
10,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
25
25
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
2
1
L
Persephone
DaExhale
Persephone
1
2
2
1
L
1
3
1
0.5
W
Neith
Jhargrim
Neith
8
3
5
3.5
W
6
0
7
9.5
W
Artio
PhillyD76
Artio
3
0
7
6.5
W
2
1
15
9.5
L
0
7
4
0.29
W
Arachne
sonderfuf
Arachne
6
5
3
1.5
L
Artemis
Ásagrimmr
Artemis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,324
Damage
51,551
68,262
Taken
72,673
31,776
Mitigated
45,637
12,936
Healing
33,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,902
2,961
0
629
13,461
4,630
0
3,860
9,129
0
76,290
L
Persephone
DaExhale
Persephone
10,767
350
39
3,180
10,243
3,045
0
5,745
4,496
63,479
0
L
6,408
869
0
2,508
12,782
9,996
0
5,493
7,129
1,779
45,439
W
Neith
Jhargrim
Neith
13,048
5,947
0
4,226
10,844
3,164
6,288
1,650
9,184
0
83,005
W
15,583
3,711
0
6,836
11,211
4,457
402
4,458
6,552
72,398
0
W
Artio
PhillyD76
Artio
7,004
552
301
8,347
16,243
15,168
345
3,180
12,368
57,155
0
W
5,689
1,919
0
2,844
13,361
12,743
933
3,223
9,960
124
17,775
L
2,704
800
0
1,734
14,740
9,173
140
5,675
8,963
12,786
0
W
Arachne
sonderfuf
Arachne
10,227
6,369
0
10,771
21,014
10,105
0
3,357
17,472
0
87,888
L
Artemis
Ásagrimmr
Artemis
10,543
6,323
0
4,846
17,036
4,932
1,168
2,123
14,913
0
69,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
54,211
485
Minions Killed
520
0
Camps Cleared
0
1,574,397
Distance Traveled
1,747,558
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,171
510
122
7
0
362,874
5
L
Persephone
9,020
501
122
7
0
342,067
7
L
Odin
8,538
474
114
6
0
313,242
7
W
Neith
11,486
638
126
7
0
311,611
6
W
Nu Wa
11,094
616
126
7
0
309,613
1
W
Artio
10,654
592
122
7
0
389,629
0
W
Serqet
10,251
570
23
1
0
349,744
8
L
Fafnir
7,020
390
12
1
0
313,002
4
W
Arachne
10,726
596
123
7
0
386,961
5
L
Artemis
9,018
501
115
6
0
243,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role