Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DrDudel
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,555 Elo+
Party 1
Sobek
Sobek
INKANANAS
Sobek
Level 14
God Stats
9W - 7L
1,744 SR
Queue Stats
17W - 15L
1,569 Elo+
Party 1
Anhur
Anhur
Sano1105
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,332 Elo+
Solo
Guan Yu
Guan Yu
TicoMaster
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,783 Elo+
Solo
Team Averages
Level 30
1,549 SR
1,548 Elo+

VS

Team Averages
Level 21
1,508 SR
1,554 Elo+
Terra
Terra
AdemGemici
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,597 Elo+
Solo
Heimdallr
Heimdallr
BaneameEstaPerro
Heimdallr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,614 Elo+
Solo
Janus
Janus
Gabalito
Janus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 94L
1,523 Elo+
Solo
Neith
Neith
PlayerBolt
Neith
Level 27
God Stats
11W - 11L
1,492 SR
Queue Stats
119W - 112L
1,529 Elo+
Solo
Aphrodite
Aphrodite
plsnoflame123
Aphrodite
Level 15
God Stats
2W - 4L
1,547 SR
Queue Stats
117W - 107L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 6 / 0
7,880
464
11,632
11,085
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
DrDudel
Rama
11
1 / 6 / 2
6,895
406
5,803
11,067
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
INKANANAS
Sobek
10
0 / 3 / 3
7,097
417
6,222
17,655
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Sano1105
Anhur
9
0 / 6 / 2
6,099
359
4,399
12,523
3,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
TicoMaster
Guan Yu
11
1 / 8 / 2
6,748
397
5,618
15,002
14,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
2 / 1 / 15
8,995
529
6,048
17,536
21,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
17
6 / 1 / 8
10,645
626
9,254
13,891
6,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Gabalito
Janus
18
8 / 2 / 4
10,844
638
12,815
9,841
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
15
7 / 2 / 11
9,452
556
13,675
10,333
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
plsnoflame123
Aphrodite
14
6 / 3 / 11
9,342
550
11,474
13,750
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
7
Kills
29
29
Deaths
9
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
6
0
0.83
W
Terra
2
1
15
9.5
W
Heimdallr
6
1
8
10
L
Rama
DrDudel
Rama
1
6
2
0.33
W
Janus
Gabalito
Janus
8
2
4
5
L
Sobek
INKANANAS
Sobek
0
3
3
0.5
W
Neith
7
2
11
6.25
L
Anhur
Sano1105
Anhur
0
6
2
0.17
L
Guan Yu
TicoMaster
Guan Yu
1
8
2
0.25
W
Aphrodite
plsnoflame123
Aphrodite
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
53,266
67,332
Taken
65,351
41,674
Mitigated
42,148
15,137
Healing
32,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,632
874
0
2,230
11,085
4,709
0
5,682
5,403
46,756
0
W
Terra
6,048
1,974
936
6,005
17,536
21,993
260
5,804
11,608
17,151
0
W
Heimdallr
9,254
4,801
0
7,454
13,891
6,237
8,252
1,531
12,302
0
83,089
L
Rama
DrDudel
Rama
5,803
3,789
0
1,612
11,067
3,482
0
5,863
5,204
0
34,521
W
Janus
Gabalito
Janus
12,815
566
0
3,278
9,841
3,482
710
1,809
7,948
79,602
0
L
Sobek
INKANANAS
Sobek
6,222
403
169
6,321
17,655
15,374
0
7,381
10,274
19,493
0
W
Neith
13,675
6,816
0
1,863
10,333
4,489
1,458
3,665
6,523
0
59,771
L
Anhur
Sano1105
Anhur
4,399
2,730
0
1,399
12,523
3,567
0
5,168
7,355
0
27,350
L
Guan Yu
TicoMaster
Guan Yu
5,618
544
948
2,458
15,002
14,542
0
6,243
8,759
170
26,365
W
Aphrodite
plsnoflame123
Aphrodite
11,474
1,319
4,591
8,385
13,750
5,947
556
4,417
8,983
57,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
49,278
258
Minions Killed
514
0
Camps Cleared
0
1,499,210
Distance Traveled
1,683,712
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,880
464
73
4
0
297,983
3
W
Terra
8,995
529
15
1
0
350,883
2
W
Heimdallr
10,645
626
140
8
0
320,849
7
L
Rama
6,895
406
71
4
0
275,975
3
W
Janus
10,844
638
155
9
0
399,849
5
L
Sobek
7,097
417
13
1
0
387,349
1
W
Neith
9,452
556
97
6
0
281,943
2
L
Anhur
6,099
359
52
3
0
224,291
1
L
Guan Yu
6,748
397
49
3
0
313,612
1
W
Aphrodite
9,342
550
107
6
0
330,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role