Player Matchup

Morgan Le Fay
Morgan Le Fay
Bufiti
Morgan Le Fay
Level 124
God Stats
4W - 4L
1,637 SR
Queue Stats
171W - 208L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Raffyky
Jormungandr
Level 159
God Stats
11W - 6L
1,615 SR
Queue Stats
436W - 425L
1,547 Elo+
Party 1
Thanatos
Thanatos
TheMadJocker
Thanatos
Level 128
God Stats
1W - 6L
1,270 SR
Queue Stats
155W - 146L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Vodounet
Jing Wei
Level 123
God Stats
3W - 3L
1,698 SR
Queue Stats
385W - 355L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
skilpxdde
Heimdallr
Level 142
God Stats
1W - 1L
1,614 SR
Queue Stats
99W - 71L
1,571 Elo+
Solo
Team Averages
Level 135
1,567 SR
1,544 Elo+

VS

Team Averages
Level 138
1,518 SR
1,513 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Badcrevette
Loki
Level 156
God Stats
16W - 26L
1,428 SR
Queue Stats
1,947W - 1,986L
1,495 Elo+
Solo
Nu Wa
Nu Wa
GOD 1SHOOTER1
Nu Wa
Level 130
God Stats
3W - 5L
1,539 SR
Queue Stats
172W - 178L
1,543 Elo+
Solo
Raijin
Raijin
Kenay282
Raijin
Level 95
God Stats
5W - 2L
1,622 SR
Queue Stats
105W - 88L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bufiti
Morgan Le Fay
18
3 / 5 / 8
10,725
715
14,516
12,032
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Raffyky
Jormungandr
18
2 / 6 / 11
10,966
731
11,720
21,910
20,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
TheMadJocker
Thanatos
16
7 / 7 / 5
11,002
733
9,221
11,213
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Vodounet
Jing Wei
16
4 / 6 / 6
9,970
665
7,233
13,451
5,003
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
skilpxdde
Heimdallr
18
1 / 5 / 12
10,780
719
14,999
16,107
6,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 4 / 13
11,558
771
16,072
10,479
3,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
 
Mulan
18
6 / 4 / 12
11,342
756
9,306
18,819
15,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 4 / 18
10,584
706
12,938
14,049
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
2 / 2 / 23
10,788
719
15,289
10,988
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Kenay282
Raijin
19
9 / 4 / 15
12,186
812
15,019
13,952
4,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
110
17
Kills
29
29
Deaths
18
42
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
4
13
3.88
W
Mulan
 
Mulan
6
4
12
3
W
3
4
18
3
L
Morgan Le Fay
Bufiti
Morgan Le Fay
3
5
8
1.4
W
2
2
23
6.75
W
Raijin
Kenay282
Raijin
9
4
15
4.13
L
Jormungandr
Raffyky
Jormungandr
2
6
11
1.25
L
Thanatos
TheMadJocker
Thanatos
7
7
5
1.36
L
Jing Wei
Vodounet
Jing Wei
4
6
6
1.17
L
Heimdallr
skilpxdde
Heimdallr
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,689
Damage
68,624
74,713
Taken
68,287
40,621
Mitigated
37,000
28,876
Healing
29,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,072
437
1,580
819
10,479
3,534
1,784
5,890
4,589
25,388
0
W
Mulan
 
Mulan
9,306
878
3,956
4,487
18,819
15,541
496
6,608
12,211
6,839
12,225
W
12,938
1,499
1,811
4,112
14,049
9,300
180
3,987
10,062
0
25,510
L
Morgan Le Fay
Bufiti
Morgan Le Fay
14,516
1,836
1,759
2,424
12,032
4,578
354
7,931
3,566
36,692
0
W
15,289
3,323
2,028
2,838
10,988
3,792
1,706
5,189
5,799
28,913
0
W
Raijin
Kenay282
Raijin
15,019
1,385
3,423
4,185
13,952
4,833
860
4,562
9,390
43,349
0
L
Jormungandr
Raffyky
Jormungandr
11,720
1,324
1,239
4,858
21,910
20,033
222
14,692
6,165
39,617
0
L
Thanatos
TheMadJocker
Thanatos
9,221
2,011
3,720
5,675
11,213
4,025
540
8,352
2,513
0
14,150
L
Jing Wei
Vodounet
Jing Wei
7,233
5,017
1,214
2,412
13,451
5,003
475
8,799
4,085
0
17,140
L
Heimdallr
skilpxdde
Heimdallr
14,999
3,778
424
5,151
16,107
6,982
1,759
8,008
7,698
0
39,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
56,458
181
Minions Killed
158
0
Camps Cleared
0
1,377,599
Distance Traveled
1,491,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,558
771
31
2
0
277,289
3
W
Mulan
11,342
756
16
1
0
366,325
0
W
Loki
10,584
706
21
1
0
298,982
0
L
Morgan Le Fay
10,725
715
52
3
0
301,967
2
W
Nu Wa
10,788
719
33
2
0
262,728
2
W
Raijin
12,186
812
57
4
0
285,748
2
L
Jormungandr
10,966
731
42
3
0
255,716
0
L
Thanatos
11,002
733
6
0
0
286,331
0
L
Jing Wei
9,970
665
25
2
0
263,554
1
L
Heimdallr
10,780
719
56
4
0
270,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role